100% Legit 30MCr/h No exploit/cheat/flip

The new guys generally speaking have it easier than ever. Every new 'generation' has it easier than the previous ones in Elite.

not true at all. us in the early generation only had to worry about our credit income, and all the new content was released in such a slow pace that no one really had any problem catching up.

But new players today face a long list of unlocks before they can even dream about playing the game at the same level.
Content locked behind system permits and naval ranks, things that has become rather hard to get with the current state of the mission board.
 
Elite missions i assume, or was it something a newbie can do?

i am very concerned about the new guys atm, they got a hard time catching up. seems they mostly are getting crappy missions to colonia.

They only have hard time catching up if they are just here 'for those endgame ships'.

Other than that, you can reek millions in hours. Sad, really.

not true at all. us in the early generation only had to worry about our credit income, and all the new content was released in such a slow pace that no one really had any problem catching up.

But new players today face a long list of unlocks before they can even dream about playing the game at the same level.
Content locked behind system permits and naval ranks, things that has become rather hard to get with the current state of the mission board.

Why it is important to "playing game at same level"?

They shouldn't enjoy game?

Or this is all about PvP again really?
 
They only have hard time catching up if they are just here 'for those endgame ships'.

Other than that, you can reek millions in hours. Sad, really.



Why it is important to "playing game at same level"?

They shouldn't enjoy game?

Or this is all about PvP again really?

no its not, its about getting to the new content.
If you don't get it i challenge you to re-roll a new character, go and do the engineering grind. Try and unlock Palin for corrosive cargo racks.
I bet by the time you are done most of the Thargoid story will be over, and you did not have allot of fun at all.

The current state of the mission board means that most new players goes straight for the resource sites instead. and there they stay.
They never get the progression and their unlocks, and all the new content that we are getting are going straight over their heads.
 
no its not, its about getting to the new content.

Sure thing. But games are played to enjoy them, not to "getting to the new content".

If you don't get it i challenge you to re-roll a new character, go and do the engineering grind. Try and unlock Palin for corrosive cargo racks.
I bet by the time you are done most of the Thargoid story will be over, and you did not have allot of fun at all.

You don't have to Engineers to take on Thargoids, like, not at all.

The current state of the mission board means that most new players goes straight for the resource sites instead. and there they stay.
They never get the progression and their unlocks, and all the new content that we are getting are going straight over their heads.

It's their decision. If they play for "teh content", then they are only ones to blame.
 
Why do you think new players should be able to catch up with veteran ones??
One of the features of the Elite genre has always been the idea of a slow and difficult start, getting easier as you play. Jumping straight to the easy part misses the point.

Who cares about new players? Why shouldn't have "veterans" a way to catch up through the grind jungle?
 
Sure thing. But games are played to enjoy them, not to "getting to the new content".



You don't have to Engineers to take on Thargoids, like, not at all.



It's their decision. If they play for "teh content", then they are only ones to blame.

? are you saying that we just as well can stop developing the game because new content is irrelevant ??
and no you need Palin to do the Thargoid missions.

and im sorry, but if you think that parts of this game should be exclusive for veteran players then you are in my honest opinion a complete *censored*
 
Congratulations to Ensign Ward for sniffing out the clues:)

I was indeed talking about the Sol->Hutton run.

While it does require a level of standing with the Federation and local factions, and as such is not open to the starter player, the main idea was to point out that there are quite legitimate ways to make very reasonable Cr/h if you find yourself in need of some in game cash.

Every time the latest get rich quick scam is reported on these boards I see a number of contributors stating that they do not wish to cheat/exploit/'game the game' - neither do I (never been to Quince or Rhea). I also see some people quite correctly post that the key to these exploits is not the system (ie Rhea) but the underlying conditions that generated them. If you understand the conditions that led to the high payouts, you can probably find them replicated elsewhere in the galaxy.

In the mean time, if I find myself in need of cash I can spend half an hour cruising around Sol, set course for Hutton then go cook and eat dinner and have an extra 60MCr in the bank.
(And a souvenir mug).

Fly safe.
 
You can check out content in hardened battle Cobra, which makes a week for dedicated newbie.

Go pesk other games to give boost to 80 exp level chars. Not gonna happen in ED.
 
no its not, its about getting to the new content.
If you don't get it i challenge you to re-roll a new character, go and do the engineering grind. Try and unlock Palin for corrosive cargo racks.
I bet by the time you are done most of the Thargoid story will be over, and you did not have allot of fun at all.

The current state of the mission board means that most new players goes straight for the resource sites instead. and there they stay.
They never get the progression and their unlocks, and all the new content that we are getting are going straight over their heads.

You do realize that, for the new players, every single thing in this game is "the new content" and so your point is moot?
 
You can check out content in hardened battle Cobra, which makes a week for dedicated newbie.

Go pesk other games to give boost to 80 exp level chars. Not gonna happen in ED.

I don't think newbies should just be allowed to use the Thargoid content as glorified tourist sites, i think they should be allowed to do the missions and take part in the storyline too like anyone else, and i only used the Thargoid content as ONE example. There are many other examples, like the Guardian storyline that was locked behind rank.

and yes personally i would not mind if we gave new members some equivalent to a XP boost as i think there are some damn good reasons why other games that aims for longevity provides that to them. but before we even start to think about that i think we need to look at the core as we are currently outright denying them content.
There are absolutely no point in giving them a XP boost when the content is out of their reach anyways.


You do realize that, for the new players, every single thing in this game is "the new content" and so your point is moot?

everything is relative isn't it? you are ofc right when it comes to someone that just joined yesterday.
but me as a beta player still consider someone that has played less than a year a "new player".

also you should know that i sit and mentor new players in multicrew on a daily basis. and this complaint that content is only released for veterans is a complaint i get from them all too often, it is really not just my own opinion. so don't think it's moot ??
 
Here it is folks, the latest legitimate money making scheme!

Having finally received the invite to Qwent after the latest patch, I went to my home/garage station to change ships in order to be better equipped to procure some modular terminals. I noticed a couple of well paying data delivery mission to the same well known destination. I put Qwent on hold and took them, and then thought I might make it more lucrative if I could find some more, so I set off to other stations in my home system in the hope of finding more. After visiting 8-10 station boards I had a full complement to 20 missions to the same destination.

Total payout 60MCr. One Jump of 4.4Ly. Easy Money:D

You're destroying my fun! FDEV! Help !!! (haha)
 
not true at all. us in the early generation only had to worry about our credit income, and all the new content was released in such a slow pace that no one really had any problem catching up.

But new players today face a long list of unlocks before they can even dream about playing the game at the same level.
Content locked behind system permits and naval ranks, things that has become rather hard to get with the current state of the mission board.

I guess we just have very different perspectives. :) To me, what you describe just means new players have more game, and its easier than ever to play the game in a far larger number of ships than we had. I guess I just dont see the 'catching up' part, unless you specifically mean those interested in PvP. Heck, when it started the mission boards had only a few missions, and they were rank-locked. Now every beginner gets dozens of missions to chose from, each paying magnitudes more than at first.
 
I don't think newbies should just be allowed to use the Thargoid content as glorified tourist sites, i think they should be allowed to do the missions and take part in the storyline too like anyone else, and i only used the Thargoid content as ONE example. There are many other examples, like the Guardian storyline that was locked behind rank.

I got the spikey viper kit yesterday, outfitted a Viper and moved to the pleiades with it. I take part in the storyline in this ship and my cobra mk3. I honestly dont see why people (other than the newest of the newest) are locked out. Grab a fuel scoop and make those 30 jumps or so. Takes 30 minutes and you're there. Scanners/research limpets are peanuts. Earlier I took part in taking down a Thargoid in a essentially non-modded hull-tanked Viper mk4.

I just dont see it. What would this 'equivalent of an XP boost' exactly be?
 
Wait...how was the guardian storyline locked behind rank??

My first objective was to explore, so I worked my way up to an asp explorer within a few weeks, an then I unlocked Farseer, ran the FSD through a few rolls and then set out. After my initial excursion out of the bubble (about 1000 ly) I created an account on the forums here and read about the Guardians stuff going on and the newly discovered ancient ruins site. I went all the way out there (and forgot an SRV) and then Ram started offering the ancient ruin/data mission, so I came all the way back to pick that up. Again, what part of that was rank locked and/or out of reach for a "new player" if I was able to partcipate within the first month or so of playing?

What is this obsession with declaring that things are too easy or too hard for new players? Does anyone, prior to making such a declaration, not pause and consider the implications of multiple threads declaring the exact oppisite for the same reasons? (Hint: they're both wrong!)

I think that those that have been playing for a long time have little context for what the game is like for new players and need to stop worrying about it so much, or at least stop planting flags and making a stand over something that likely isn't true at all.
 
Now every beginner gets dozens of missions to chose from, each paying magnitudes more than at first.

But they are not! that is what i am trying to lift forward here. missions are still rank and standing locked and since 2.4 missions that does not require rank has diminished, the few that still gets loaded either pays very little or takes you to colonia.
new players who haven't learned that they need to rank up first either forgets about the mission board completely and goes for the res sites instead, or they take their newbie ships with 7ly jump range out to Colonia never to be seen again.


I got the spikey viper kit yesterday, outfitted a Viper and moved to the pleiades with it. I take part in the storyline in this ship and my cobra mk3. I honestly dont see why people (other than the newest of the newest) are locked out. Grab a fuel scoop and make those 30 jumps or so. Takes 30 minutes and you're there. Scanners/research limpets are peanuts. Earlier I took part in taking down a Thargoid in a essentially non-modded hull-tanked Viper mk4.

I just dont see it. What would this 'equivalent of an XP boost' exactly be?

it's not about your ships capability. it is about what access you have. i know you have unlocked Palin already so you have the missions unlocked and access to cargo racks/scanners.

Wait...how was the guardian storyline locked behind rank??

.
i already had that stuff unlocked ofc (it is great to be a vet) so i am not entirely sure, but i think it was surveyor rank, and you also had to have 2 other engineers unlocked, Bill turner and Lei cheung ?
so i guess you made a lucky decision to take to the stars right away.
also an Asp within a few weeks? you don't sound like a very casual player.
 
But they are not! that is what i am trying to lift forward here. missions are still rank and standing locked and since 2.4 missions that does not require rank has diminished, the few that still gets loaded either pays very little or takes you to colonia.....

i already had that stuff unlocked ofc (it is great to be a vet) so i am not entirely sure, but i think it was surveyor rank, and you also had to have 2 other engineers unlocked, Bill turner and Lei cheung ?
so i guess you made a lucky decision to take to the stars right away.
also an Asp within a few weeks? you don't sound like a very casual player.

Be more specific. What actually had to be unlocked? Are you saying that you had to have some specific rank to be able to fly to the planet or something?

As for the engineers you mentioned, I still have not unlocked those two. I also am not sure how unlocking an engieer would have changed my ability to fly to a set of coordinates on a planet.

I play for an hour most days, so not sure how that fits with your definition of "casual" but some would argue that a month just to get an Asp Explorer is way to long (personally, I can't wrap my head around thinking about things in this context).

And missions are not "rank" locked to new players anymore than they are for anyone else. Anyone can take any mission, regarless of rank. I took elite missions today, and I am not Elite in anything.
 
Here it is folks, the latest legitimate money making scheme!

Having finally received the invite to Qwent after the latest patch, I went to my home/garage station to change ships in order to be better equipped to procure some modular terminals. I noticed a couple of well paying data delivery mission to the same well known destination. I put Qwent on hold and took them, and then thought I might make it more lucrative if I could find some more, so I set off to other stations in my home system in the hope of finding more. After visiting 8-10 station boards I had a full complement to 20 missions to the same destination.

Total payout 60MCr. One Jump of 4.4Ly. Easy Money:D

Oh how cute 30 million.

Been banking more than that with passenger missions.
 
Oh, so it's YOU helping out all the other factions at Hutton and denting our influence there. .....

Be kind next time and bring some goods to sell to balance it out if you would be so kind ;-)

#forthemug
 
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