100mil/h is not unreasonable

sollisb

Banned
I do that in My War Conda or Vette. Set them up to where they use little to no ammo or I have stuff to synthesis more. I only tag stuff that is Dangerous and higher. Are you not using a KWS? I get like 200k-300k per a conda. 200k for deadly-elite FDL's


The KWS has been nerfed, but! Sandro has assured me they are working on it and the new SKWS (Supreme Kill Warrant Scanner) is even better.

On the subject of HREz, I'm in my Battle Cutter. 1. Since Beyond, I'm seeing less ships, and 2. They worth less (due to the KWS)

I'm happy Sandro is working on the KWS stuff, it just intrigued me that you're getting 7m now... I can;t get close to what I was getting pre Beyond. I should also point out that my HazRezs were removed so I changed system.. Which is why, I wondered (jealously to myself) which HREz was so good :D

<o
 
Does flying a 1.8bn Imperial Cutter make the game any more fun than an 8m Imperial Courier?

I don't know. :( Because I've never exploited or ground for credits, my total assets for 2.5 years of on/off play (more on than off) is just over 1bn. 210m of that is liquid for a ship purchase and I don't really want to sell any of my other ships. I can say I've been playing my way and mostly enjoying it. Now I'm starting to wilt a little and I'm a long, LONG way off getting a cutter or any other big 3 ship which would definitely be the new experience that my Elite adventure now needs. The Chieftain is tiding me over, but I hope I get the chance to have a proper crack at some exploit or other soon, cos I've done a lot of stuff I wanted to do int his game now, only thargoids remain largely untouched for me in terms of major content played. It;s not like I'm new or don't deserve it. Poor pacing. Sure, they have to allow for the fact that some people will grind. Let them. In other games, the devs let them, they just ensure that nothing meaningful is bought with credits alone (Elite has that in engineering, but there is room for more improvement).

So yeh, I don't know. Isn't that the point? How do I become worthy of knowing? Do you know? Is it more fun to fly a 1.8bn cutter than my super special ultra lightweight, rendered rather unimpressive by 3.0 engineering, 824mps fully armed Courier?
 
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sollisb

Banned
There, fixed it for ya. :p
Just to be clear :) My gripe is not that they (Skimmers) were removed, bu t rather some people claiming the moral high-ground and stating their way is the only way to play. I've already agreed elsewhere the credit income was way too much, but; There has to be a happy medium for all, not just me not just the 'know it alls' :D
 
I don't know. :( Because I've never exploited or ground for credits, my total assets for 2.5 years of on/off play (more on than off) is just over 1bn. 210m of that is liquid for a ship purchase and I don't really want to sell any of my other ships. I can say I've been playing my way and mostly enjoying it. Now I'm starting to wilt a little and I'm a long, LONG way off getting a cutter or any other big 3 ship which would definitely be the new experience that my Elite adventure now needs. The Chieftain is tiding me over, but I hope I get the chance to have a proper crack at some exploit or other soon, cos I've done a lot of stuff I wanted to do int his game now, only thargoids remain largely untouched for me in terms of major content played. It;s not like I'm new or don't deserve it. Poor pacing. Sure, they have to allow for the fact that some people will grind. Let them. In other games, the devs let them, they just ensure that nothing meaningful is bought with credits alone (Elite has that in engineering, but there is room for more improvement).

So yeh, I don't know. Isn't that the point? How do I become worthy of knowing? Do you know? Is it more fun to fly a 1.8bn cutter than my super special ultra lightweight, rendered rather unimpressive by 3.0 engineering, 824mps fully armed Courier?

As I suspected; you just want an iWin button!
 
Ok... This is your opinion right?!! because you sound like this is HOW WE SHOULD PLAY THE GAME.

Pardon me, but if it takes you a YEAR to get the CONDA because you play once a week, there is something wrong with that!
No, it isn't telling you how you should play, it is at best saying what he wants, and pointing out how Frontier has built the game, namely it isn't focused around the big three.
That is not forcing anything on you, it is telling you the facts of the matter.

If you are not enjoying the game, or you do not like it, then it is you, who bought the game, and it is ultimately you, only you, that is responsible for your own actions.
Frontier didn't make a bad game simply because you dislike it, nor should they change it because there is something you want, they should only change it if they feel it is the right thing to do, and they should make the game they want to make. If or if not you like and enjoy it, that is on you, you are responsible for your own actions, not frontier, not anyone else.

And here's the thing, if you only play once a week, that is only 52 days of gaming in a year, lets be generous and say you play 12 hours on those days, then it won't take a year.
But if you play say 2 hours once a week? then yeah it can easily take a year, and that's not really the game's fault?

Should the game cater to those with lowest time available to play? you do realise that, those with a lot of time would then only get tired of the game faster? if they are able to get everything faster, and that isn't in the game's best interest either, or they would be a heck of a lot more powerful something the people with low play time simply wouldn't be able to compete with.

Heck as it is, low play time, can't really compete with high game time, but here's the thing, you shouldn't be trying to, you should be having fun, if you aren't.....don't play, play something you enjoy?
 
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As I suspected; you just want an iWin button!

lol, yeh jason, that's what I want, been playing since 1.x and now I just want an iWin button, ya got me. :)

edit: truth is I need to be faster on the exploits in future. ;) I used to think that was for kiddies, but hey, man gotta eat!?
 
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But that doesn't predclude me from getting my anaconda in 24hrs if I want. And it doesn't give you the right to say I'm wrong.

You're not wrong, but we can say it's against the spirit and/or intention of the game. You can tell because FDev said it was a mistake and stopped it.
That's not debatable.

Here's a final thought for you; If it was so terrible and so bad for players gameplay, how come they flocked to it like flies to roadkill? You know the answer... ;)

Same reason that people use cheat-codes despite them ruining the balance of the game. Impatience, mostly.


A year! A YEAR !! Are you nuts? Who buys a game that'll take them a year to buy one of the top ships?

Just about everyone here. If you were to play WoW, would you expect to have the best of everything in six months? If you played Eve would you expect to have the best stuff in six months?



You say it's not about owning the big three! For me it is.

Genuine question - you have the big three... what then? Is the game over for you?
Just wondering what it is that you enjoy about the game.


I've many many end game ships and I can state unequivocally there is no mid-range ship that comes close. Of course they're different! There's a reason they're the top 2 !

While a Python isn't up to the task, a good FDL will give even a Corvette trouble in PvP. It comes down to outfitting and preparedness... and the FDL costs less than the Python to outfit.



Python is a mid-range ship? In what way is it no different than a Corvette or Cutter?

I mean, you can't prove a negative.... so reverse that. What are you doing in a 'Conda, 'Vette or Cutter that can't be done in a Python, FDL or Type-7?
You're running the same missions, attacking the same settlements, fighting in the same CZs, farming the same HiRez sites, trading the same goods, shooting the same thargoids, mining the same asteroids and 'exploring' the same stars.
The only thing I can think of that makes the big three necessary is muticrew. That's the only gameplay 'exclusive' to big ships.
 
So yeh, I don't know. Isn't that the point? How do I become worthy of knowing? Do you know? Is it more fun to fly a 1.8bn cutter than my super special ultra lightweight, rendered rather unimpressive by 3.0 engineering, 824mps fully armed Courier?

Not being funny, but if this is a genuine question, you can have all the ships to play with in the betas.

I'm a long, LONG way off getting a cutter or any other big 3 ship which would definitely be the new experience that my Elite adventure now needs.

With your assets you could just buy a Cutter and A rate it right now.

Yes you'd have to liquidate your other ships but earning power would increase in a Cutter meaning you could soon be on the road back to rebuying what you sold. Maybe starting with role specific ships, say a nice Asp Explorer, then a Speed Courier etc....

Obviously I'm assuming you have the rank which you might not have, but you were talking about the issue of credits in your post.
 
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So your taste demands flying a big ship then? :)

Well, maybe yes maybe no. Maybe today I want to fly the cutter as a Thargoid killing machine, maybe tomorrow I'd like to pirate on a cobra. Maybe in three days I'd like to go exporing to Saggitarius A with a decent CONDA so that instead of doing 500 jumps I can do it in 300ly. Maybe I'll just grab the SRV and mine fore a few hours, truth is my friend I don't know what I will feel to do next time. If I am a casual player, and has played on and off for two and half years. Now I want the cutter, FTD needs to "punish" by saying "hey if you are a casual player and want THIS build for your cutter, its going to be 1.7B grind, wooohooo!!!! it will only take you another year at your pace.... sorrry for having a RL life."

I might be a bit dramatic with that, but it is in many cases with many people. Grinding credits shouldn't be at a pace of 35-50M if you play an avg of 15h a week. That means I will need at least three weeks of NON stop every time I log to GRIND for credits in order to get the CUTTER. AGAIN I am not talking about just getting handed to me on the first week of play, but certainly not 3 years later just because am a casual gamer.

Sorry for the long reply
 
There are lots of way to make credits. Some call them exploits when they can't figure them out for themselves. I made 5 billion credits in 100 hours on my new PS4 account because I knew what I was doing. Maybe when one puts in the time to know how to play the game that is often called an exploit for players looking for a faster solution. Meanwhile credits are so easy to generate they don't mean a lot. Engineering your ship has nothing to do with credits. Let those players who want to bank 25 billion have their fun. It is their goal in the game probably never firing a shot . Your combat skills if that is your desire override credits unless you are bad at it. Then you will need rebuys.

Too many players want to tell everyone else how they should play the game. Us who know how to play the game are bored with your comments.
 
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No, it isn't telling you how you should play, it is at best saying what he wants, and pointing out how Frontier has built the game, namely it isn't focused around the big three.
That is not forcing anything on you, it is telling you the facts of the matter.

If you are not enjoying the game, or you do not like it, then it is you, who bought the game, and it is ultimately you, only you, that is responsible for your own actions.
Frontier didn't make a bad game simply because you dislike it, nor should they change it because there is something you want, they should only change it if they feel it is the right thing to do, and they should make the game they want to make. If or if not you like and enjoy it, that is on you, you are responsible for your own actions, not frontier, not anyone else.

And here's the thing, if you only play once a week, that is only 52 days of gaming in a year, lets be generous and say you play 12 hours on those days, then it won't take a year.
But if you play say 2 hours once a week? then yeah it can easily take a year, and that's not really the game's fault?

Should the game cater to those with lowest time available to play? you do realise that, those with a lot of time would then only get tired of the game faster? if they are able to get everything faster, and that isn't in the game's best interest either, or they would be a heck of a lot more powerful something the people with low play time simply wouldn't be able to compete with.

Heck as it is, low play time, can't really compete with high game time, but here's the thing, you shouldn't be trying to, you should be having fun, if you aren't.....don't play, play something you enjoy?

I never said I disliked the game.

Game shouldn't be about grinding to get A ship, should be about getting SKILLED in different areas with that ship you want. YES not ALL ships should be just available to you because you have the credits, this is why REPUTATION has been created and need it to acquire HIGH END ships. I don't get why people think that grinding for CREDITS is part of what FTD wants you to do.

I would rather spend time learning the MANY features of this game well, and getting good at them than getting good at grinding credits so that you can enjoy PVP for example. Time is to be spend in skills, and there lies the FUN not in endless CREDIT grinding but having the right tools to become GOOD AT IT!

at least that is IMO!
 
I never said I disliked the game.

Game shouldn't be about grinding to get A ship, should be about getting SKILLED in different areas with that ship you want. YES not ALL ships should be just available to you because you have the credits, this is why REPUTATION has been created and need it to acquire HIGH END ships. I don't get why people think that grinding for CREDITS is part of what FTD wants you to do.

I would rather spend time learning the MANY features of this game well, and getting good at them than getting good at grinding credits so that you can enjoy PVP for example. Time is to be spend in skills, and there lies the FUN not in endless CREDIT grinding but having the right tools to become GOOD AT IT!

at least that is IMO!

Your previous post and this seem to contradict eachother so I'm not sure what to say, the current game mechanisms aren't about grind, you can choose to do, whatever, and profit by it?
 

sollisb

Banned
You're not wrong, but we can say it's against the spirit and/or intention of the game. You can tell because FDev said it was a mistake and stopped it.
That's not debatable.



Same reason that people use cheat-codes despite them ruining the balance of the game. Impatience, mostly.




Just about everyone here. If you were to play WoW, would you expect to have the best of everything in six months? If you played Eve would you expect to have the best stuff in six months?





Genuine question - you have the big three... what then? Is the game over for you?
Just wondering what it is that you enjoy about the game.




While a Python isn't up to the task, a good FDL will give even a Corvette trouble in PvP. It comes down to outfitting and preparedness... and the FDL costs less than the Python to outfit.





I mean, you can't prove a negative.... so reverse that. What are you doing in a 'Conda, 'Vette or Cutter that can't be done in a Python, FDL or Type-7?
You're running the same missions, attacking the same settlements, fighting in the same CZs, farming the same HiRez sites, trading the same goods, shooting the same thargoids, mining the same asteroids and 'exploring' the same stars.
The only thing I can think of that makes the big three necessary is muticrew. That's the only gameplay 'exclusive' to big ships.


The game advertises freedom to choose role and do whatever you want. I can understand a certain dare I say 'balance' but in the main, I should be allowed to do what I want.

There a huge difference between WoW and E:D WoW has content scaled to player level. E:D does not. WoW has an endgame, E:D does not.

I do have the big 3, and it is certainly not game over for me. It's only beginning. I can do/go whatever/wherever I want, when I want. If I see a mission to haul 700t of cargo, I can do it by just switching ships. If I want to explore I can choose which ship to do it in. If I want o pew pew, I can choose which ship I'm in the mood to fly. The only limitations are the ones imposed on me by FDev. That's my fun. It's not everyone else idea of fun, but I never dared to state how anyone else should play..

I can haul more in a Cutter than other ship in the game. I can go head to head against a wing of 3 Elites in a conda+, tougher in a Python. I'm no ace pilot. I Don't do PvP. Let's be clear I have about 5 or 6 Pythons all scaled for whatever.. Like wise Cutters and Vettes and COndas. I get my kicks from building ships to do whatever. I have a Cutter for exploration. (Who explores in a cutter?) This is all fun for me.

You can multicrew in a Vulture :D Just saying...

Ive been honest, I just want to play my way and not have people tell me I'm wrong, and that their way is the right way.

<o
 
The game advertises freedom to choose role and do whatever you want. I can understand a certain dare I say 'balance' but in the main, I should be allowed to do what I want.

There a huge difference between WoW and E:D WoW has content scaled to player level. E:D does not. WoW has an endgame, E:D does not.

I do have the big 3, and it is certainly not game over for me. It's only beginning. I can do/go whatever/wherever I want, when I want. If I see a mission to haul 700t of cargo, I can do it by just switching ships. If I want to explore I can choose which ship to do it in. If I want o pew pew, I can choose which ship I'm in the mood to fly. The only limitations are the ones imposed on me by FDev. That's my fun. It's not everyone else idea of fun, but I never dared to state how anyone else should play..

I can haul more in a Cutter than other ship in the game. I can go head to head against a wing of 3 Elites in a conda+, tougher in a Python. I'm no ace pilot. I Don't do PvP. Let's be clear I have about 5 or 6 Pythons all scaled for whatever.. Like wise Cutters and Vettes and COndas. I get my kicks from building ships to do whatever. I have a Cutter for exploration. (Who explores in a cutter?) This is all fun for me.

You can multicrew in a Vulture :D Just saying...

Ive been honest, I just want to play my way and not have people tell me I'm wrong, and that their way is the right way.

<o

THANK YOU!
 
I always felt it was a shame they got rid of the 100mil cr/h smuggling missions. 100mil / hour sure, but if you mess it up and get scanned you'l loose everything.

Seemed like the right balance between making money and making you earn it.

It also didn't feel like I was gaming the system but rather that I was earning fat wadges for doing something dangerous and illicit.

Put that with the current crime and punishment system, and the ability with the engineers to build a proper low heat, high speed smuggler and you'd have an really excellent game play loop.
 
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