Safe Harbour Systems List

We all worry when return to the bubble. Will we get interdicted before we can dock safely? Will all my hard work be for nothing? On top of this, many of the best builds for exploration are also instant death if roam into the wrong system while aligned to any power, or even no power at all!

If we are good at speed jumping, then we can safely hop between systems in the bubble before any NPCs or CMDRs even show up on our sensors. However that last few dozen Ls to our destination station is where the danger lies. Since power play, it is not uncommon to get interdicted 3 times before docking even at stations that are practically inside the corona.

What we need is a list of safe harbor systems for our intrepid explorers. Systems with high security that fall outside of the power play struggle. Idk if Shinrata Dezhra (sp?) is one of those systems? But the list needs to be long enough that we can post it openly for new players without worrying about griefers stalking the systems in Open.

So please post (or PM me) your favorite safe harbor system and once we get enough them. We will be able to more safely travel the stars in ships that are optimized for exploration without having to compromise heat or jump range. Something I think many of the peaceful and curious folks here would appreciate.

SAFETY TIPS FOR GETTING YOUR DATA TO DOCK:

-if playing in Open, when you jump to a system and immediately see a few ships on your sensors, it means that a CMDR has been undermining/fortifying/prepping in the area. Do not stop to see if the CMDR is friendly. Leave this system immediately.

-most stations face the planet they orbit. Some pilots like to save time docking by exiting SC from inside the orbit so they can line up for the mail slot more quickly. Of course this leaves you open to an ambush by malificent CMDRs who hide inside station orbits where you don't see them with all of the traffic until it's too late. A better tactic to avoid interdictions (which require access to your tail) is to overshoot the station and approach it from an outside trajectory so that your backside is only facing the outer planets and not every ship in the system.

-keep throttle on full from the moment you leave hyperspace. Do not slow for the star, just pull away from it and your speed wind drop below 0.3c. This is important because in order to be interdicted, your attacker needs to not only be in range, but also needs to be going as fast as you are. Since speed goes up logarithmically, if you start off faster, they can never catch you unless you slow down! This is another reason why overshooting a planet is a good idea.

-You will pick up speed a bit quicker if you head out of the systems plane because the mass of nearby planets won't slow you down. Also, head directly away from the star if possible, since the shortest path out of its mass locking field is a radial line outwards.

-if playing open or groups, then call a fiend to wing up with you. Make sure you nav lock on the slowest ship in the wing!

PERMIT SYSTEMS:

A few of the permit systems can be hotspots for CMDR activity and even power play nuisances, filled with NPCs with interdictors equipped. However, the more obscure ones would be good places to get away from the crowds. I imagine they have higher security than most systems and possibly lower NPC traffic. Be sure to check whether the system falls under the influence of the galactic powers before going there. Any control or contested system is likely to be filled with agents from several powers spoiling for a fight or looking for easy prey.

Here is a link for permit systems and the controlling faction that you need to please to gain access:
https://forums.frontier.co.uk/showthread.php?t=122593

Systems outside the bubble, which currently are not owned by a major power:

17 Draconis (-306, 272, 50)
Exphiay (284, -129, 39)
Sothis (-343, 10, -346)
New Yembo (-335, 5, 74)

Systems outside Power Play:

krataula (-2, 52, 112)
dobunn (-55, 5, 119)
Varati

Reported Safe Systems inside the Bubble:

Cuachini: High-Tech, Medium Security, Independent, Corporate. Arrival point 6.09 Ls (Coriolis).
Hmon: Industrial, Medium Security, Independent, Corporate. Arrival point 14.93 Ls (Coriolis).

LEU - Agricultural System. Social Eleu Progressive Party -Independent and Democratic- runs the system. You want to head to the Finney Dock, the capital Orbis station, where you can also find "Eleu Thermals" which are rares. Just in case trading strikes.

SANTJALAN - High Tech system, controlled also by the SEPP. Corporate government. Cantor Terminal is a Coriolis station with all your needs for high tech components. However, the jewel of the crown is in the High Tech Lab Martinez City Oupost, where you can sell your data and feel you are collaborating for some serious research.


Buckyball 7 systems (edge of human space with stations/shipyards):

No Chianga
Cate
Wolonuigo
K'uanele
Shesmu
Chaona


*** Unsafe Border Systems***

Canopus (277, -132, -42) - Known Pirate Haunt
 
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Are you looking for hotspots where to catch Explorers when they return? :D

I mean, if they return in Open, they asking to get shot! Otherwise in Solo I would say any harbour is safe? Or did I missed something?
 
Find yourself some good friends and set up your return for when they're on...then they can cover you as you come through inhabited space to your home system. Nothing gives a pirate a brown trousers moment than having that defenseless explorer he set up suddenly have 2-3 angry Anacondas appear on its wing, looking for a fight ;)
 
Here are some systems outside the main bubble. With these you needn't worry about Powerplay and there's little chance of encountering another player as there is no reason for them to be there unless they are also a returning explorer:

17 Draconis (-306, 272, 50)
Exphiay (284, -129, 39)
Canopus (277, -132, -42)
Sothis (-343, 10, -346)
 
Are you looking for hotspots where to catch Explorers when they return? :D

I mean, if they return in Open, they asking to get shot! Otherwise in Solo I would say any harbour is safe? Or did I missed something?

Since 1.3, even unaffiliated CMDRs are getting pulled over and shot on sight in certain systems.

Actually this list would be for Solo and Group explorers as well. The definition of "safe" means that the system doesn't have a lot of pirates or political NPC agents, and is usually high security (or simply low traffic outposts). We can't control where CMDRs go. But a good place to be left alone is often in the more obscure systems that have Permit requirements. In fact I might make a list of how to get access of these systems (once I figure it out!) because they might be the best candidates in Open or Solo since they have high security and automatically eliminate most of the player riff raff.
 
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its all about risk. Is it not? Ive had my scrapes, and ive won a few lost a few, part of the experience, no? Dont get me wrong Id love to have everything work out in my favor all the time, but alas, this is life, and sometimes it sucks.
 
Here are some systems outside the main bubble. With these you needn't worry about Powerplay and there's little chance of encountering another player as there is no reason for them to be there unless they are also a returning explorer:

17 Draconis (-306, 272, 50)
Exphiay (284, -129, 39)
Canopus (277, -132, -42)
Sothis (-343, 10, -346)


Thanks and updated. I was going to post the one I knew of: Canopus and the satellite system, but didn't want to narrow the griefers focus so quickly!
 
its all about risk. Is it not? Ive had my scrapes, and ive won a few lost a few, part of the experience, no? Dont get me wrong Id love to have everything work out in my favor all the time, but alas, this is life, and sometimes it sucks.

I actually agree 100% with the spirit of your post. This thread is about letting players have more pure explorer builds which are MORE risky in human space. So to balance this extra risk, I am trying to promote safer ways of getting home in power play. There are never any guarantees, and I agree that is how it should be.
 
Well New Yembo of course.
Pretty safe last time i checked, never been interdicted there.

But i was flying in an Anaconda though.
 
The point of the post is in Open but you are getting Explorers to get ready for a hot welcome party by them naming their favourites.
What is the motif here? LOL!
 
The point of the post is in Open but you are getting Explorers to get ready for a hot welcome party by them naming their favourites.
What is the motif here? LOL!

Read the posts above again. This effort is the exact OPPOSITE of what you are saying, and applies to Open, Solo and Group play. If you have a system that you want to keep "secret" while playing Open, that may be prudent. However, the larger the list is above (and it's already pretty large if you count Permit systems), then the odds of griefing go down dramatically. So by all means, keep one system close to the chest. But share 3 or more while you're at it, for the good of everyone here.

I encourage anyone planning a long trip (Solo, Open, or Group) to examine at least three systems on the list above to verify that they are "safe enough" before embarking on a long voyage. This way you can return to any one of them with some confidence, and the odds of all three of them being sucked into Power Play before you get back are pretty low.
 
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I always explore in open. Last time I docked the CG was going on in Lembava. The place was empty, mainly due to the fact that I docked at 1200 hrs, midday in the UK. Very few people on line.
 
I keep on wondering where you spend your time - I have been interdicted only twice when not carrying cargo ever since 1.3 came out, and I crossed the bubble a lot. :) Couple of notes:

Additional safety tips: Refuel only in uninhabited systems. Plot your return route accordingly. You should also arrive at your safe harbor with enough fuel for a single jump out.

Additional fun tip: Refuel really slow while your stern points towards the star. Watch NPC's crash and burn.

Additional request: When listing safe harbors, state whether they are corewards, rimwards, turnwise or widdershins. There's no use having a safe harbor halfway to the Pleiades when your returning from Sag A*.

That being said, the two best safe harbors in my playground (all corewards at roughly 0/90/100 and 60+ light-years from the next exploited system for now) are medium security, it's nearly impossible to find independent high security systems here at the fringe. You trade that for uninhabited systems all the way in, extremely low player and no power play activity, and very short SC distances.

Cuachini: High-Tech, Medium Security, Independent, Corporate. Arrival point 6.09 Ls (Coriolis).

Hmon: Industrial, Medium Security, Independent, Corporate. Arrival point 14.93 Ls (Coriolis).
 
Nice tips doubt! I think the galactic coordinates are about as good as it gets tbh in terms of directions. They correspond to the map and don't require an extra set of qualifiers or any knowledge of discworld lore ;)
 
if you plan to go to or come from the center, varati is a good hub. on the edge of the bubble, independent, corporate, very stabile, first outpost with outfitting is just 26 ls from entry, spaceyard is 800 ls.
 
for sure take canopus down from the list: it's an poor anarchy system, and you will get attacked by npc pirates every time. at the very moment exphiay is ruled by pirates, too. better outfitting and shipyard in exphiay in the smaller dock btw.

exphiay and canopus do have a shipyard, so does 17 draconis. new yembo doesn't. how about sothis?
 
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