1st foray into on foot content.

Scavs can run through the shields, but you should be able to nail them with confidence when you have the ship protecting you.

The ship's shields do fall to ground fire. They are unlikely to do much damage to the hull but at that point you will be taking fire. Don't forget to leave 4 pips in SYS. Base defenses will definitely not have an issue taking the shields down, or the ship for that matter so don't try that against guards.

Ah, I was forgetting how badly ship shields fare against ground fire at settlements. At the relic site, my Asp had a decent shield, and Sentinel guns were fairly weak, only posing a mild threat to the SRV.

I took my Asp and Corvette with me to Colonia. I may have to pick up the latter from Tir, even though the hangar walk/run* is a pain.

*until I run out of breath halfway across the ship's length
 
I guess the next lazy way would be to fight them from your SRV. I haven't checked it out though because the missiles are just too convenient. There's just a bit of a learning curve as you don't have any kind of crosshairs and the outer hardpoints of the Cobra are quite far apart. I only use one at a time to save missiles.

I just wonder who seriously does it on foot, except maybe for practice?
I always park my ship about 400m off from the Objective point, be it crash site or settlement, even after taklng out the first scavs with dumbfire. I then use the SRV to get to the site. Having a mobile resupply/suit changing booth is handy. Now and then another scav wave may fall so the SRV also gives me a getaway option. If there are a lot of new enemies I re-board the ship and bomb them, four or less I take the SRV back in and shoot some from the turret, others on foot (G5 Executioner). I find the foot combat slowish because I always use stealth over frontal assaults, so I try to winnow the targets with ship and SRV before hunting from the ground.
 
Also, cheap trick is to sit under your ship where you are protected by ships shields but can fire out. Also recharge and reload by sitting in the blue circle.

I did a mission this afternoon where the enemies dropped in while I was retrieving the mission item from the crashed ship nearby.

They scuttled under MY ship and took advantage of its shields to shoot at me. Meanwhile I couldn't shoot them because I was just taking my ship's shields down.

In the end I charged under there, wearing my mav suit and waving some random low-level kinetic weapon, and convinced them all to lie down and stay very still for a while.
 
Yeah, the wheels do pack a punch. Only drawback is that the kills don't seem to apply to either Combat (which is ship-based) or Mercenary (hand weapons) ranking. Not sure where they are applied, if at all.
Kills do apply to Combat. I went from Dangerous to deadly killing an NPC with the scorpion.
 
I did a mission this afternoon where the enemies dropped in while I was retrieving the mission item from the crashed ship nearby.

They scuttled under MY ship and took advantage of its shields to shoot at me. Meanwhile I couldn't shoot them because I was just taking my ship's shields down.

In the end I charged under there, wearing my mav suit and waving some random low-level kinetic weapon, and convinced them all to lie down and stay very still for a while.

That very thing just happened to me 30 minutes ago!

I'd finished picking up the item from a crash site, and was just retrieving bits and bobs when a ship dropped some scavs down. I raced back to my board point, but waited to see if their weapons fire would bounce of my shields, before I boarded.

These guys weren't stupid, though, or at least in this regard. They waited until they were metres from me to start firing, and of course, their shots were inside the shield. I had to amscray, and jump on top of the ship, which put me in an awkward position. Managed to shoot two with my pistol from above, but the others were trickier, and I'd jump down to take shots, but have to jump up again.

Then I tried jumping away from the ship and using the Executioner, at which point I realised I was just hitting my own shield. Had to close in again, using a rear landing gear for partial cover, and got two more. Then I made a rush for the BP, and under some cover from the front landing gear, managed to complete the boarding procedure, take off and scrag the rest.

So ship shields are handy if you don't let them get too close.
 
Kills do apply to Combat. I went from Dangerous to deadly killing an NPC with the scorpion.
Thanks for that intel, good to know. Since I am already Combat Elite, the increase from my SRV kills is minuscule compared to those from dumbfire barrages, so it was hard to notice if they were being credited. On-foot kills show up nicely because I am still only Mostly Defenseless.
 
I guess the next lazy way would be to fight them from your SRV. I haven't checked it out though because the missiles are just too convenient. There's just a bit of a learning curve as you don't have any kind of crosshairs and the outer hardpoints of the Cobra are quite far apart. I only use one at a time to save missiles.

I just wonder who seriously does it on foot, except maybe for practice?
That's what I do. SRV , mow them down. Park and finish the task.
 
That might be the answer to my question in the other, slightly resurrected, thread.

Thing is, my monitor kind of sucks, or possibly the connector I needed to match a HDMI computer port to an old style (but widescreen) monitor. I find it hard to make out what those symbols mean, consequently. Worse, the keycode for lockers, or at least one, sometimes two, of the numbers, is sometimes unclear, and guessing draws a blank.

But next collection mission, I'll have to check if snagging some graphene turns on one of those indicators (and if dropping it turns it off again).
Hey, with only 2 unclear it only 100 combinations to try rather than 10^4.
 
I have got to admit i am finding it a bit frustrating.... i found some restore settlment missions. chance of contacts but ok, i have an srv and my ship to cover me. .... got there drove out, got out of srv was fired on.... jumped up and tried to arm weapons and.......................... my controls stopped working. i jkust stood there whilst i was killed. as soon as i respawned they worked again. that was so anoying!. also i got a fine for my troubles and am now having to apex it to my ship.

i am ok with fps games, and am ok at rpg games with combat like mass effect... but this...... it just seems janky tbh.
 
I just wonder who seriously does it on foot
Me and the group I play with do all on-foot missions on-foot, although, on occasion, do go 'bowling' with the SRV when a group drops in a clump and can be mowed down at speed!

Otherwise, it is all run around shooting, great fun.

Fortunately I've played since alpha in EDO, so all of the 'learning' was done very early. And equally as messily as the OP! 🥳
 
Me and the group I play with do all on-foot missions on-foot, although, on occasion, do go 'bowling' with the SRV when a group drops in a clump and can be mowed down at speed!
At first I was bowling all the time (that metaphor is spot on lol), but have slowly built up enough experience to leave a few stragglers for solo stealth kills, no more than four if I can help it. Lots of rooftop sniping and NV has been a real plus, 'twas my final mod on all suits, worth the effort.

A group effort sounds like how it's "s'posed" to happen, maybe a spotter to guide the shooters and some backup in a tight spot. Good hunting, Commander!
 
That very thing just happened to me 30 minutes ago!

I'd finished picking up the item from a crash site, and was just retrieving bits and bobs when a ship dropped some scavs down. I raced back to my board point, but waited to see if their weapons fire would bounce of my shields, before I boarded.

These guys weren't stupid, though, or at least in this regard. They waited until they were metres from me to start firing, and of course, their shots were inside the shield. I had to amscray, and jump on top of the ship, which put me in an awkward position. Managed to shoot two with my pistol from above, but the others were trickier, and I'd jump down to take shots, but have to jump up again.

Then I tried jumping away from the ship and using the Executioner, at which point I realised I was just hitting my own shield. Had to close in again, using a rear landing gear for partial cover, and got two more. Then I made a rush for the BP, and under some cover from the front landing gear, managed to complete the boarding procedure, take off and scrag the rest.

So ship shields are handy if you don't let them get too close.

Next time, I'm dismissing my ship. See them cope with that.
 
Hi. am off work today so going to have another go. sorry if dumb question but......
can anyone tell me why I keep getting bounties/fined when I get killed on the base reboot missions.
the Text on the job makes it read like a support mission, the scavs at the powered down base open on me 1st and all have bounties but when I respawned twice both times I have 100k fee to pay and was in a detention centre. I role play a mostly clean commander so I need to know what I am doing wrong.
thanks
 
Hi. am off work today so going to have another go. sorry if dumb question but......
can anyone tell me why I keep getting bounties/fined when I get killed on the base reboot missions.
the Text on the job makes it read like a support mission, the scavs at the powered down base open on me 1st and all have bounties but when I respawned twice both times I have 100k fee to pay and was in a detention centre. I role play a mostly clean commander so I need to know what I am doing wrong.
thanks
The fine should be around 100,000 credits...

But, you may now have a Power Regulator that you didn't have before. (when large quantities are needed for upgrading, taking a lot of missions and abandoning them gets you the PRs and a 100k fine for each, usually)

If I may make a suggestion on "how-to scav"?

Arrive at base: Deploy SRV and dismiss ship (or land your ship 500m+ away from the outskirts of the base)
The SRV radar will highlight the scavs there, if you drive around a little they should 'ungroup' and you can count how many.
If more than 6, use your Dominator suit, the extra weapon helps. Leave your SRV close enough to run to, but too far away to attract a concerted attack.
When departing SRV, first select "manage inventory" go to Goods and store the Power Reg in the SRV until all scavs are dealt with (If you get killed carrying it, it is lost and you get a fine with no benefits)

Use the rooftops to scout out scav locations - as well as find your way around the base. - enticing the scavs to use the stairs to the roof provides a useful bottleneck to deal with them, but remember to move around, a lot.

Suggestions above will 'help' you to develop your own technique. Have a lot of fun, I do!

ETA: As an aside: once you have a PR or two of your own you can take the missions to 'fetch from abandoned base' and use your own inventory to power the settlement back up, remembering to power it down again when finished, of course: this will permit data collection from data ports powering up the settlement have activated. Be aware that as the base powers back down, scavs may (quite likely, in truth) drop in to say hello, with guns...

Remember to visit either an Anarch controlled, or Communist Controlled, station or port to buy e-breeches, don't skimp, buy 100 and top them up once stock gets a little low.
 
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As an aside: once you have a PR or two of your own...
Good breakdown. With typical EDO irony, now that I no longer need PRs for upgrades, three show up as mission rewards in the same system, so I will be powering up dead settlements for the goodies they contain. Also using my Executioner more. Too bad there's not much reason for doing so once the upgrades and engineering are done. I guess BGS strategies can come into play but I've never paid much attention to those, and the lone wolf in me sorta shies away from the loyalty commitments it requires.
 
Good breakdown. With typical EDO irony, now that I no longer need PRs for upgrades, three show up as mission rewards in the same system, so I will be powering up dead settlements for the goodies they contain. Also using my Executioner more. Too bad there's not much reason for doing so once the upgrades and engineering are done. I guess BGS strategies can come into play but I've never paid much attention to those, and the lone wolf in me sorta shies away from the loyalty commitments it requires.
I've not been concentrating on the engineering path particularly, just upgrading as and when, mostly G5 stuff now but the attraction of just playing around in the surface installations hasn't lessened, perhaps just because the 'upgrades & engineering' doesn't make the player as OP as the ship engineering does, so there is still reasonable challenge to be had, as well as silly fun.
 
Shooting up scavs with rockets from my ship is one of my favourite discoveries. Very satisfying watching little explosions and scurrying baddies.

Engineering suits and weapons makes BIG difference to the experience. Focus on that first would be my guidance.
 
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