2.2 Building the Neutron Highway Grid

I have a tip for you CMDRs travelling the highway. Don't get disconnected!!
I had just scanned a water world in a neutron star system when I was disconnected.
When I logged in again I was inside the cone of death.
I managed go get away but with no canopy what's the point?

Stay safe CMDRs!


I think you can get your ship and data back if you contact Frontier about this.
 
I think you can get your ship and data back if you contact Frontier about this.
I did create a ticket but the estimated response time was over 4 days. I ain't got time for that. I'm on the highway to hell again. All I lost was time and money. No, wait... I lost my last tonne of beer. Dammit! It had matured for over 77.000 Ly.
 
I did create a ticket but the estimated response time was over 4 days. I ain't got time for that. I'm on the highway to hell again. All I lost was time and money. No, wait... I lost my last tonne of beer. Dammit! It had matured for over 77.000 Ly.

Many explorers reported these issues to be resolved by devs repairing your ship and moving in a safe spot in few hours, even on sunday!!!
If it happens again give the support a try.
Also next minipatch should solve the issue for the better.

I'm finding another bug, not related to NS and already overly reported, disturbing too: when you get a disconnect while jumping, your ship is brought back to the system you were jumping from, in a safe position (if it's not a NS system). But the fuel you used to jump is consumed. If you were jumping on fumes from a non scoopable star, and you are in a low density area, that might mean a ratcall!!!

I hope next minipatch will solve that too.
 
Awesome work :) Im not going out in a few days I think so will see if you are still at it I can try to connect from the bubble :)

Is the fueling stops between the neutrons in hte route and if so how many neutrons are there before fueling?

Here's the unfinished route from colonia to the bubble jumping neutron to neutron if you want to add to it you can pm me your Google email and I'll add you to the document edit permissions

https://docs.google.com/document/d/1y3wGRbzo0T5dqbuo4knHU1Ejxt-dXZx1zjRSEPhDkGE/edit?usp=drivesdk

The last system on this list is the neutron star near colonia so it could be skipped going to colonia ( theoretically )

Also I've mapped a neutron route or if the bubble but it's also not complete (or on the doc yet) that I had intended to connect to the other half I should be adding it tonight to the doc after I get back from this 5k ly tourist trip. Their is some travel to the first neutron but it also goes neutron to neutron using the scant few I could find within jump range.
 
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Now that NS have been "fixed" with today patch I've made few Neutron leaps and I found it really safe and failproof even in a sluggish Anaconda.

If you are a conservative pilot that don't like taking risks like me, 0 throttle on countdown, when land in NS system you are always far away from the plumes and little farther away.
There's time to scan the NS if you like, the align the nose to the end of the plume and fly perpendicular to it.
Keep speed low, and as soon as you enter the plume put your nose away from the NS (centered hollow point in align vector).
As soon you get FSD charged full throttle away with NS in your back.

If always repeat this no matter how confident you feel, now it's really failproof.
If you are a conservative Anaconda pilot, you are taking your time to align to next system also with normal stars, so all the Neutron Charging Process, once automatized, doesn't make you waste much time vs. normal stars, and the higher your base jumprange, the higher the bonus.

Long story short: 6 jumps and 20 minutes to make a KLy. Not impressive for many of you, but my personal self has never managed to make a KLy in less than 30 minutes before.

I'd say that with 2.2.3 the Neutron Highway era really begins.
 
I have created a Neutron Highway route planner: quote from my post in the 3rd party API tools https://forums.frontier.co.uk/showthread.php/308674-Neutron-Highway-long-range-route-planner?p=4786105#post4786105

I have finally got my Neutron Highway oriented route planner up and running. You can find it at http://www.spansh.co.uk

Features

  • Prioritises supercharged jumps
  • Breaks plots over 1000LY automatically
  • No maximum distance
  • No maximum jump range

The tool will minimise the number of trips you have to make to the galaxy map (whilst also reducing the number of jumps you have to make). For instance a trip from Sol to Colonia with a 40LY jump range comes up at 206 trips to the galaxy map. Going up to a 45LY range it comes down to 186 trips.

In order to use it just put in your start system and destination system and your jump range and hit submit. It will then give you a list of star systems. If there are back to back neutron stars within range it will use them. if the next neutron star (it knows about) is too far away it will plot you to the best regular system to get to it from your supercharged jump range.

Short story,
  1. Put system into the galaxy map in game (PC users can click the "Copy" button and paste it)
  2. Click plot
  3. Jump until you get to the system
  4. If the system is a neutron star, supercharge your FSD
  5. Take the next system on the list and go to 1

it does not currently take into account the requirement to stop for fuel or repairs to your FSD (This will come in time if the site is popular enough), so pay attention and make the odd detour to scoop when you're getting low on fuel or need to repair.
 
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I have created a Neutron Highway route planner: quote from my post in the 3rd party API tools

This is awesome! it gets the systems from EDSM? A feature I would request if you are going to update it is to ba abel to set a max amount of neutrons in a row like 3 if you only have fuel for 4 jumps or 5 if you have fuel for 6 jumps. That will let you optimize the route more for your ship capabilites:)

Anyways really like the look of it :)
 
[/SPOILER]

This is awesome! it gets the systems from EDSM? A feature I would request if you are going to update it is to ba abel to set a max amount of neutrons in a row like 3 if you only have fuel for 4 jumps or 5 if you have fuel for 6 jumps. That will let you optimize the route more for your ship capabilites:)

Anyways really like the look of it :)

If it is popular enough I'll add "fuel stops" and "repair" stops. It does get it's data from the ED: Data Network yes, however this data is far from perfect (~4million systems at the moment from the possible 400 billion), Neutron stars are getting added a lot, but there are still a lot of inbetween systems missing so it's not always possible to say "at this point, detour to a fuel scoopable star and refuel" because I may not have an appropriate system in range in the database. The data is improving every day though.

This is one of the reasons the site is displaying "Galaxy map visits" rather than jumps. If it wants you to plot ~400ly of jumps to get to the next neutron star you may as well use the in game plotter.

I'm also aware that sites like this will potentially reduce new data being added to the network as people will just use whatever is already available, however there are a lot of explorers out there submitting new data every day so hopefully we'll just continue to get better.

I can also add a second page for people who don't care about neutron boosting just to break a journey down into 1000LY sections so it can be plotted in game (this would be substantially faster, probably less than 3 seconds to plot 30,000 LY). Again, if it proves popular I can add that.
 
Nice.

I was thinking of doing something like that, but was waiting a bit hoping some other tools added support for neutron only routes. For example, EDD has a route planner, but does not take in accout the type of the star.

I hope you got the systems with NS as primary star from EDDB. Getting the coordinates is trivial now.
Now that I finished engineering my annie to distant stars I will add several hundreds of NS to eddb (from colonia to "the north"). I just need a way to figure out how to add them automatically.
 
Nice.

I was thinking of doing something like that, but was waiting a bit hoping some other tools added support for neutron only routes. For example, EDD has a route planner, but does not take in accout the type of the star.

I hope you got the systems with NS as primary star from EDDB. Getting the coordinates is trivial now.
Now that I finished engineering my annie to distant stars I will add several hundreds of NS to eddb (from colonia to "the north"). I just need a way to figure out how to add them automatically.

Running either ED:Market Connector or ED:Discovery are probably the best bets, however anything which contributes to the Elite Dangerous Data Network will help all of the sites which use that data. Since 2.2 the journal is vastly more detailed so we now have some 13000 neutron stars in ED:DB
 
Problem is, I visited those systems before 2.2. They are added to EDSM, but I did not add any bodies to EDDB. If you check the 3D map in EDDiscovery around the Boreas Region you can notice my route twisting around.

To make thinks worse, I just noticed I know which systems have a NS as primary star, but I don't have thename of the body itself, so I will need to check them in the map one by one because there can be more stars in the system and the name will be different. It will take a bit more using ROSS by hand but it will be done.
 
Sacaqawea Space Port to Eagle's Landing

Hi all,

Just arrived at Eagle's Landing from Sacaqawea, here's the route I took. It's not optimised by any means, and there's a couple of minor detours for #shiny ;)

Hoping it helps! :)

Code:
System,Distance
Skaudai CH-B d14-34,29.89
Skaudai CH-B d14-107,20.053
Skaudai CG-O e6-12,153.729
Skaudai IS-A d14-35,38.3
Skaudai MM-Z b57-0,38.229
Skaudai SF-B c28-8,37.9
Skaudai KL-C b56-1,28.171
Skaudai JN-A d14-45,13.468
Skaudai GW-N e6-38,135.161
Skaudai LX-B d13-11,162.347
Skaudai UD-U b45-1,157.721
Skaudai EL-F d11-7,3.641
Skaudai ZJ-R e4-6,111.66
Skaude IY-I d9-28,155.396
Skaude EG-Y g129,101.26
Skaude QY-S b32-0,34.051
Skaude CM-M d7-15,15.777
Skaude LX-U e2-17,126.519
Skaude LX-U e2-18,53.434
Skaude ST-R d4-32,137.636
Skaude DG-N c7-3,153.305
Skaude MH-V d2-4,38.771
Skaude JB-X d1-13,152.976
Skaude BA-A g157,84.179
Skaude IQ-Y d14,46.589
Skaude FK-A d18,146.105
Flyiedge IX-B d13-12,155.841
Flyiedge GR-D d12-14,159.119
Flyiedge DL-F d11-29,141.802
Flyiedge WS-E b40-1,153.969
Flyiedge TM-G b39-0,34.05
Flyiedge WY-I d9-6,24.808
Flyiedge XY-I d9-26,22.588
Flyiedge PM-M d7-19,155.185
Flyiedge LG-O d6-22,32.337
Flyiedgiae KX-U e2-0,155.566
Flyiedgiae MJ-G c11-5,162.635
Flyiedgiae RT-R d4-3,33.384
Flyiedgiae ON-T d3-21,149.356
Flyiedgiae PX-U d2-2,158.17
Flyiedgiae NC-V d2-11,14.789
Flyiedgiae MR-W d1-1,141.247
Flyiedgiae GQ-Y d17,111.943
Nyeajaae KY-Z d13-17,129.157
Nyeajaae EW-N e6-0,150.994
Nyeajaae DR-D d12-7,155.333
Nyeajaae DR-D d12-4,16.637
Nyeajaae AG-F d11-12,156.227
Nyeajaae ZK-F d11-12,34.005
Nyeajaae WJ-R e4-1,28.64
Nyeajaae TT-I d9-8,143.885
Nyeajaae RN-K d8-12,161.058
Nyeajaae GZ-V b30-0,139.388
Nyeajaae PH-M d7-9,21.555
Nyeajaae MB-O d6-9,148.4
Nyeajaae IV-P d5-14,31.947
Nyeajeau QO-R d4-6,152.026
Nyeajeau II-J c9-1,146.795
Nyeajeau TL-S b18-0,37.111
Nyeajeau SO-R d4-13,9.167
Nyeajeau SO-R d4-0,26.239
Nyeajeau YU-O c6-1,156.779
Nyeajeau ON-T d3-17,12.335
Nyeajeau HB-X d1-15,161.183
Nyeajeau JB-X d1-12,163.184
Nyeajeau TR-V c2-2,158.63
Nyeajeau JQ-Y d2,39.048
Nyeajeau BP-A d2,155.305
Nyeajeau XY-A d23,114.38
Nyeajeau XY-A d6,38.976
Nyeajeau XY-A d2,30.177
Nyeajeau KW-C c1,156.56
Nyeajeau TI-E b1-0,33.911
Nyeajeau PS-E b1-1,35.756
Nyeajeau QN-B d19,20.244
Nyeajeau QD-A d1-6,160.225
Nyeajeau OI-A d1-70,38.266
Nyeajeau DR-A c2-6,37.233
Nyeajeau BX-B b4-2,38.336
Nyeajeau XG-C b4-3,38.771
Nyeajeau UQ-C b4-3,39.015
Nyeajeau PA-D b4-3,37.957
Nyeajeau LK-D b4-6,36.484
Nyeajeau SU-B c2-18,38.83
Nyeajeau EE-E b4-4,39.136
Nyeajeau MQ-A b6-8,36.839
Nyeajeau GC-B d1-220,18.994
Nyeajeau PI-B e29,86.268
Eagle Sector IR-W d1-117,161.747
 
I have created a Neutron Highway route planner: quote from my post in the 3rd party API tools https://forums.frontier.co.uk/showthread.php/308674-Neutron-Highway-long-range-route-planner?p=4786105#post4786105

This is awesome Spansh!

I'll link to your thread on the OP [up]

- - - Updated - - -

Hi all,

Just arrived at Eagle's Landing from Sacaqawea, here's the route I took. It's not optimised by any means, and there's a couple of minor detours for #shiny ;)

Hoping it helps! :)

Code:
System,Distance
Skaudai CH-B d14-34,29.89
Skaudai CH-B d14-107,20.053
Skaudai CG-O e6-12,153.729
Skaudai IS-A d14-35,38.3
Skaudai MM-Z b57-0,38.229
Skaudai SF-B c28-8,37.9
Skaudai KL-C b56-1,28.171
Skaudai JN-A d14-45,13.468
Skaudai GW-N e6-38,135.161
Skaudai LX-B d13-11,162.347
Skaudai UD-U b45-1,157.721
Skaudai EL-F d11-7,3.641
Skaudai ZJ-R e4-6,111.66
Skaude IY-I d9-28,155.396
Skaude EG-Y g129,101.26
Skaude QY-S b32-0,34.051
Skaude CM-M d7-15,15.777
Skaude LX-U e2-17,126.519
Skaude LX-U e2-18,53.434
Skaude ST-R d4-32,137.636
Skaude DG-N c7-3,153.305
Skaude MH-V d2-4,38.771
Skaude JB-X d1-13,152.976
Skaude BA-A g157,84.179
Skaude IQ-Y d14,46.589
Skaude FK-A d18,146.105
Flyiedge IX-B d13-12,155.841
Flyiedge GR-D d12-14,159.119
Flyiedge DL-F d11-29,141.802
Flyiedge WS-E b40-1,153.969
Flyiedge TM-G b39-0,34.05
Flyiedge WY-I d9-6,24.808
Flyiedge XY-I d9-26,22.588
Flyiedge PM-M d7-19,155.185
Flyiedge LG-O d6-22,32.337
Flyiedgiae KX-U e2-0,155.566
Flyiedgiae MJ-G c11-5,162.635
Flyiedgiae RT-R d4-3,33.384
Flyiedgiae ON-T d3-21,149.356
Flyiedgiae PX-U d2-2,158.17
Flyiedgiae NC-V d2-11,14.789
Flyiedgiae MR-W d1-1,141.247
Flyiedgiae GQ-Y d17,111.943
Nyeajaae KY-Z d13-17,129.157
Nyeajaae EW-N e6-0,150.994
Nyeajaae DR-D d12-7,155.333
Nyeajaae DR-D d12-4,16.637
Nyeajaae AG-F d11-12,156.227
Nyeajaae ZK-F d11-12,34.005
Nyeajaae WJ-R e4-1,28.64
Nyeajaae TT-I d9-8,143.885
Nyeajaae RN-K d8-12,161.058
Nyeajaae GZ-V b30-0,139.388
Nyeajaae PH-M d7-9,21.555
Nyeajaae MB-O d6-9,148.4
Nyeajaae IV-P d5-14,31.947
Nyeajeau QO-R d4-6,152.026
Nyeajeau II-J c9-1,146.795
Nyeajeau TL-S b18-0,37.111
Nyeajeau SO-R d4-13,9.167
Nyeajeau SO-R d4-0,26.239
Nyeajeau YU-O c6-1,156.779
Nyeajeau ON-T d3-17,12.335
Nyeajeau HB-X d1-15,161.183
Nyeajeau JB-X d1-12,163.184
Nyeajeau TR-V c2-2,158.63
Nyeajeau JQ-Y d2,39.048
Nyeajeau BP-A d2,155.305
Nyeajeau XY-A d23,114.38
Nyeajeau XY-A d6,38.976
Nyeajeau XY-A d2,30.177
Nyeajeau KW-C c1,156.56
Nyeajeau TI-E b1-0,33.911
Nyeajeau PS-E b1-1,35.756
Nyeajeau QN-B d19,20.244
Nyeajeau QD-A d1-6,160.225
Nyeajeau OI-A d1-70,38.266
Nyeajeau DR-A c2-6,37.233
Nyeajeau BX-B b4-2,38.336
Nyeajeau XG-C b4-3,38.771
Nyeajeau UQ-C b4-3,39.015
Nyeajeau PA-D b4-3,37.957
Nyeajeau LK-D b4-6,36.484
Nyeajeau SU-B c2-18,38.83
Nyeajeau EE-E b4-4,39.136
Nyeajeau MQ-A b6-8,36.839
Nyeajeau GC-B d1-220,18.994
Nyeajeau PI-B e29,86.268
Eagle Sector IR-W d1-117,161.747


Thanks Chiana. I'll add this to the maps over the next few days :)

Could you fill in some details about the route...


Direct Distance :
Type of ship used to chart the route :
Route is optimized for :
Jumps :
Estimated number of Jumps required via conventional travel for this ship range :
Number of Neutron Jumps :
Number of intermediate regular Jumps :
 
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Hi Erimus, I have some details for the "Lantern Highway" for you :)

Direct Distance: ~7000LYs
Type of Ship used: Asp Explorer
Route is optimized for: 38.00 Light Year Ship
Jumps: ?
Estimated number of jumps required via conventional travel for this ship range: 185
Number of Neutron Jumps: 16
Number of intermediate regular jumps: ?
 
Say you want to do 100 neutron jumps how many AFMUs would you need or to be more precise how much total AFMU capacity would you probably go through?
 
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Say you want to do 100 neutron jumps how many AFMUs would you need or to be more precise how much total AFMU capacity would you probably go through?

Take enough materials with you to use the AFM refill feature in your synthesis page. Then one AFMU is sufficient.
 
Take enough materials with you to use the AFM refill feature in your synthesis page. Then one AFMU is sufficient.

Yeah but how do I know how much is enough? Why I wanted to know how long you can get on one or how many you need for a certain number of NS :) Ofc of I take mats for 20 refills Im gonna have little problem but might only need 3 then the extra refills are not necessary to spend time on atm :)
 
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