this is an argument against ship transfer in general. If things took any length of time i would just need to log out for the night and the next day i have my ship.
I agree its silly, and doesn't seem to fit with the theme of the game.
No, I'm ok with ship transportation with a delay.
Ordering your ship for your next play session is planning ahead, which is fine.
I recognize that many players don't enjoy lots of consecutive jumps in short range ships even though space being big is intrinsic to the game. I just think that those same players should accept some form of delay to account for the fact that they were just unwilling to participate in what is actually core gameplay - travelling.
So, for me it should be something like:
Yes, you can use your 60ly Anaconda to get to that combat CG on the other side of the bubble as quickly as possible.
Yes, you can summon your 7ly FDL to this station.
No, you can't use it now, you weren't prepared to bring it here yourself, you have to wait.
Use your Anaconda until it arrives.
IMO, a small delay is pointless. It should be significant.
If I was truly evil, I would make Ship Delivery a mission type and you'd have to wait for a real player to actually take on that mission and deliver your ship for you. Of course, they could steal it and never deliver it, or they could die and lose your ship, but hey that's the price of laziness
