Perhaps FD should just tell everyone all of what's coming in one go?
In my opinion, this whole practice of drip-feeding information is just daft. Makes no sense.
The problem with this conversation is that it's very easy to see both sides here, isn't it. We know that we'll feel cheated if we're told of a feature and it doesn't arise "when promised", or not as we thought it would be (see this entire thread). And we also know that knowing NOTHING is a recipe for rumour mongering and a scattergun complaint where we have nothing to limit what we expect, so we expect EVERYTHING.
And a forum probably isn't the best place to work this out. Cross posting and ninjas mix everything up and you lose the information in the noise.
I feel that it SHOULD work that FD could say what's currently beyond the whiteboard discussion and has programmers looking at the scope of the work, so we know what the devs are working on. I feel worry that it will end up being expected as being 100% due for 2.4, and people will be "cheated" when it turns out that it's not here, or hearing that after prototyping, the idea has been dropped. That's what happens when you prototype: Sometimes that just won't work with the rest of the code as it is.
What if after alpha testing they found that there was nothing for space legs, and therefore it was decided to work on something more productive?
Bedlam. Shouts for "Well why not just allow pirates to invade a ship to rummage the hold!" or "How about station invasions for PP, that's EASY!" and so on. But to write for that takes longer than the next point release, so it STILL means that the legs have to be removed from the next release. And those wanting legs will remain VERY angry and cheated of what they wanted. Not all, but only the ones upset will be posting. And posting a lot.
Ah, it's a lot easier when you can pretend that someone has absolutely no rational case and is just plain wrong, innit.