You mean 3 psychos in 3 corvettes right?
It's the three psycho griefers in each (of three) corvettes that I'm worried about! lol
You mean 3 psychos in 3 corvettes right?
Well hang on a mo, you're making the claim "I feel sorry for the solo in open players your galaxy is about to become very unfair."
But how?? I can't see it.
I mean you play only in solo but you are saying open is going to become a pretty unpleasant place for a lone CMDR?
But I can't see how, I mean how is that going to happen? You don't even play in open, how are you even in a position to judge?
Or is it just the standard melodrama, trying to conjure up imaginary issues out of nothing?
It's the three psycho griefers in each (of three) corvettes that I'm worried about! lol
Thats true, but now they can beam in extra phycos from the other side of the galaxy. at least with 3 corvettes you knew were you stood.
Thats true, but now they can beam in extra phycos from the other side of the galaxy. at least with 3 corvettes you knew were you stood.
It's just it's all the usual sky is falling doom and gloom - no-one's even tried it yet.
Beta is soon where things can be assessed and tweaks made if required :
- Perhaps a player is made aware if they are facing multiple players in a ship
- So what if the ship you are facing suddenly gets an extra pip? (open will become a very unfair place??)
- You are facing two griefers, how is two griefers in a single ship not better than two in two ships?
- Perhaps you can't swap in/out mid combat anyway?
It's just it's all the usual doom and gloom - no-one's even tried it yet.
Yes, because as we all know, once it goes Live the Devs will do everything in their power to change, fix or remove a feature that Players dont like.
Happens all the time /eyeroll
Yes, because as we all know, once it goes Live the Devs will do everything in their power to change, fix or remove a feature that Players dont like.
Happens all the time /eyeroll
Well a least with this one it will only be the open community involved so things should go smoother maybe. Will be interesting to see how fracturous the open community is with the Soloists staying out of it.
There's no such thing as the "open community", were all a just a bunch of independent people with our own views.
It's like talking about the "people who leave the house" community, or the "people who work outdoors" community.... there's no such thing.
This and the update prior seems to do nothing but make larger ships more powerful. Those of us using smaller ships have seen nothing new lately and have been put at a drastic disadvantage. Unless you aspire to have a huge ship, there is no longer anything here for you. I deleted ED a few weeks ago, just wanted to say my piece.
This and the update prior seems to do nothing but make larger ships more powerful. Those of us using smaller ships have seen nothing new lately and have been put at a drastic disadvantage. Unless you aspire to have a huge ship, there is no longer anything here for you. I deleted ED a few weeks ago, just wanted to say my piece.
I think there's a fundamental misunderstanding with this.
You think in terms of ships rather than players.
Whether or not three PC ships are more powerful than one PC ship with three crew, the fact remains that one ship shouldn't get extra power (increase in overall pips) through multi-crew. Nor should the game compound the error it made with Engineers, and make the disparity between big and small ships even worse.
I don't understand this thought of "hey let's be friends and play this game together but be on the opposite side of the galaxy from eachother."
If people are playing the game, forming wings, wouldn't they already be nearby? There shouldn't be a need for the teleporting.