I can't believe people are already trying to ruin this over the instant travel thing. Guys, when we die, we are magically transported to the last station we docked with, regardless of distance! Maybe we all are just playing clones.
Anyway, thanks for the update FDev. Let's see how it goes
Yes, but will the insta-rebirth-on-death thing ever be addressed with escape pods, or are we really just being reprinted back at the last port of call?
Perhaps FD should just address this plot hole and make us all telepresenced carbon printouts. My commander is really relaxing in a deckchair at his luxury pad on Founder's World. And cheaper rebuys if we forgo a limb or two?
I don't really like insta-anything, but if it's needed to make the game more accessible then why stop at multi-crew?
One of the biggest complaints that's often voiced seems to be the time it takes to travel around to meet up with friends in your own ship and fly together - especially if you've headed off elsewhere to do something else.
If we can jump into a seat on someone else's ship, then why can't we leave our own ships dotted about the galaxy (or even rent one at a specific location) and then telepresence ourselves into that for multiplayer fun?
Or for those of us that prefer Solo, why not telepresence ourselves over to another of our ships simply because we want to be elsewhere during the gaming session?
At least then I'd be able to get out of my mining ship and go do a bit of combat without having to sell everything first to switch ships...
And thinking about why we can't already do that... what happens to your own active missions and mission-specific cargo whilst you're on another ship?
I'd figured these were a likely technical issue preventing us from swapping between our own ships without taking cargo?
Surely being on another player's ship with separate missions list/cargo is pretty much the same issue? (tracking expiring missions, cargo is on another ship)