[*]For ship kill missions, the mission giver is considered when deciding if a kill should count. This allows for some mission stacking, but only when missions are from different factions
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[*]Fixed an i$$ue where Commander name$ that contained '$' were not di$playing correctly
[*]Players that have you on their sensors are now informed when you enable or disable "Report Crimes Against Me". Additionally, enabling crime reports now has a 15 second delay before actually becoming active (there is currently no delay when disabling crime reports)
Joe Hogan, Lead Audio Designer, posted this:Please increase the volume for wave SRV scanner, or reduce SRV engine audio, because right now, it's really bothersome.
Many CMDRs have been requesting this, don't know why it's been ignored for so long.
Better yet, add separate volume controls.
That is very reassuring. Could you please post some proof?It is all confirmed in works for beta. Most likely in beta patch later on.
No fix for heat sink syhtesis ruining all balance? Shame. Hope devs will listen to community before launching 2.4 live.
Where is the Type 10 Defender.
Awesome stuff.
Any news on crime and punishment Risk Vs Reward system?
ARE HEAT CANNONS FIXED?
Are Combat Logging timers being changed?
Reducing the BGS and influence rates in solo and private and rewarding the risks of Open Play for all commanders? Other wise why does anyone play in open? It needs Incentive.
Also, Is anyone else having issues with Toggling FA off and Boosting then when this happen it opens the chat window? Ive spoke with 2 other guys thats had the same issue.
Hah, yes... this did come as a bit of a sneak attack, didn't it? Double damage, though! Enjoy
"Failed to read from response stream. Network connection closed."
I'm getting this shortly after hitting the upgrade button.
Where is the Type 10 Defender.
More like "where is the new stuff?"...
Don't want to sound mean, but so far this is 2.4: General Tweaks and Fixes.