Well, besides the new bugs of which there are many so far, I would like to say, removing the mission stacking was fine, and as for increasing the number of missions to the board, that's fine for the systems that are in such states that there were no missions or very few, but again, very poor balancing job....the systems that did not have such issues are now flooded with well over 100 missions per board view and in the cases of massacre pirate missions, the pay seems to have increased as well and in certain systems where there are numerous pirate factions the balance of these missions is now terrible as in picking on only one faction....more importantly though is that with this many missions, even though you can't count 1 kill towards all missions it is seriously making these systems a target to the folks that are wanting easy money. With over 100 missions, you get 20 missions at 8 to 11mil per mission in 20 seconds....and even though some may view this as very time consuming, there are numerous systems where to kill over 700 pirates in a couple hours is very easy to do...making this again easy money at an easy 110mil an hour and only 1 minute or less on the mission boards to get it....
The balance for faction states seems to be thrown out the window with having every mission type available, again this makes numerous systems targets for the money makers again, which for some also seriously affecting the BGS.
Perhaps its time to raise the IQ of the NPC's once again to the level they were once at when engineers was released, so they aren't sitting ducks for the easy money??
And whilst I am here , would someone please either kill or transport Darnell Sims......seriously....this is the absolute worst missions board balancing you have done so far Fdev......balanced to be substituted with flooded...
The balance for faction states seems to be thrown out the window with having every mission type available, again this makes numerous systems targets for the money makers again, which for some also seriously affecting the BGS.
Perhaps its time to raise the IQ of the NPC's once again to the level they were once at when engineers was released, so they aren't sitting ducks for the easy money??
And whilst I am here , would someone please either kill or transport Darnell Sims......seriously....this is the absolute worst missions board balancing you have done so far Fdev......balanced to be substituted with flooded...