I'm going to keep putting this everywhere until it A) happens or B) is told it's in future /approaching plans
what I really want is more storage space, at the current rate the game (at least for me) is becoming near unplayable with 10+ zoos all with a range of different animals my storage space is not sufficient
why am i paying all this money for all these different animals if i can't breed any of them??
I'm trying to make one breeding zoo for every animal and require like, three to four separate habitats to ensure no inbreeding (and I just found out capuchins can have like 30+ individuals, and don't get me started on the birth rate of Bengal Tigers.) I'm thinking they should keep the universal storage at 200 (allowing for animals to be traded between the individual users franchise zoos) and another, much larger, trading storage unique to every zoo that could be dependent on certain building that you have (like the trade center or a new "storage center") that way for people who don't want to utilize the storage area don't have to (that was one of the complains i kept seeing was that it wasn't "realistic enough in a strategic management game" to have an excess amount of storage while another side was say they "loved to breed the animals and needed more room (just like me) to make the perfect one").
note: that animals would have to be moved to the "universal storage" area to be accessed for use in other zoos.
as well as there being a set in game price for animals (like setting a limit that a particular animal is able to be sold for, no-one's going to be out here spending 100k on a zebra and, let's be honest, the prices in game are getting ridiculous) maybe having it based on ability to breed in captivity or endangered status, as well as gene rating.
I also like the idea of having different tabs to sort out animals for trade, currently I just rename all the animals that are going as "BYE" so it would be helpful to move them between tabs or having different storage building for different uses (like ones for animals kept for breeding and another dedicated to animals for trade)
i worry for the future life of Planet Zoo because what's the point of having over 100 different animals with diverse social group sizes if my storage barely supports a population of Columbian capuchin?
why am i wasting my money on something that i can't use fronter??
what I really want is more storage space, at the current rate the game (at least for me) is becoming near unplayable with 10+ zoos all with a range of different animals my storage space is not sufficient
why am i paying all this money for all these different animals if i can't breed any of them??
I'm trying to make one breeding zoo for every animal and require like, three to four separate habitats to ensure no inbreeding (and I just found out capuchins can have like 30+ individuals, and don't get me started on the birth rate of Bengal Tigers.) I'm thinking they should keep the universal storage at 200 (allowing for animals to be traded between the individual users franchise zoos) and another, much larger, trading storage unique to every zoo that could be dependent on certain building that you have (like the trade center or a new "storage center") that way for people who don't want to utilize the storage area don't have to (that was one of the complains i kept seeing was that it wasn't "realistic enough in a strategic management game" to have an excess amount of storage while another side was say they "loved to breed the animals and needed more room (just like me) to make the perfect one").
note: that animals would have to be moved to the "universal storage" area to be accessed for use in other zoos.
as well as there being a set in game price for animals (like setting a limit that a particular animal is able to be sold for, no-one's going to be out here spending 100k on a zebra and, let's be honest, the prices in game are getting ridiculous) maybe having it based on ability to breed in captivity or endangered status, as well as gene rating.
I also like the idea of having different tabs to sort out animals for trade, currently I just rename all the animals that are going as "BYE" so it would be helpful to move them between tabs or having different storage building for different uses (like ones for animals kept for breeding and another dedicated to animals for trade)
i worry for the future life of Planet Zoo because what's the point of having over 100 different animals with diverse social group sizes if my storage barely supports a population of Columbian capuchin?
why am i wasting my money on something that i can't use fronter??