2yrs and counting...

Ah, the good old days...

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Ah, the good old days...

dTUlNFc.jpg


2cOqV4N.jpg


MhS6Te1.jpg

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Shame that laziness overcame the pleasure of exploring, isn't it...

...what prevents anyone from flying out to anything they may be interested in? Blaming a game mechanic for one's own failings is a little 'constucted' wouldn't you agree?
 
Shame that laziness overcame the pleasure of exploring, isn't it...

...what prevents anyone from flying out to anything they may be interested in? Blaming a game mechanic for one's own failings is a little 'constucted' wouldn't you agree?
It's like getting a postcard in the mail: Wish I was there.
But once you get the postcard the there isn't really there anymore.
It's the difference between exploration and tourism, I suppose.

Anyone for targetable signals after the honk?
No, just me?
 
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It's like getting a postcard in the mail: Wish I was there.
But once you get the postcard the there isn't really there anymore.
It's the difference between exploration and tourism, I suppose.
Well, the tourists consider the FSS scan to be the whole of their trip then? Rather than just the 'reveal' of the system that the ADS did?
But then, from what I gather by the grumbling, a quick glance at the old ADS 'map' was enough to flit by without even stopping as there was 'nothing interesting' to be found 🤷‍♂️

I do find it amusing that the FSS 'killed' exploration - when you have just illustrated perfectly just what actually did - why would any particular player feel the 'need' to fly their ship to something interesting any more?

Me, I just find the FSS the first part of the system reveal, a little like the 'old explorers' fleeting glance :sneaky:
 
Sorry for the late edit. You used to be able to target stuff on the HUD and left panel after the honk in first person pilot mode.

...

Anyway, as to your point, yes maybe ticking off the boxes earlier than before does promote disinterest in flying out to places just to see them, whereas before ticking off the boxes was part of the getaway package.

Well, either way, targetable world signals after the honk would be nice to have still. They could just be unidentified now. I guess technically they were before too, but you could somewhat tell by the way the HUD rendered them.
 
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Sorry for the late edit. You used to be able to target stuff on the HUD and left panel after the honk in first person pilot mode.

...

Anyway, as to your point, yes maybe ticking off the boxes earlier than before does promote disinterest in flying out to places just to see them, whereas before ticking off the boxes was part of the getaway package.

Well, either way, targetable world signals after the honk would be nice to have still. They could just be unidentified now. I guess technically they were before too, but you could somewhat tell by the way the HUD rendered them.
Well, the HUD rendered them altogether too well, I recall :)

Now to 'explore' you have to actually 'discover' the system, rather than know almost exaclty what the system is (recalling that ELW/AW/Terraformables all looked about the same & WW were pretty easily recognised) just from a single button press.

I appreciate that there are a few players who dislike the change, as there will always be dissenters to any change regardless, because it adds another 'layer' to find out what is in the system.
 
Now I'm not saying this should be implemented, mind you... but FSSing almost seems like you should be able to do it for any system from any system in the galaxy, or at least for the next system you're jumping to or something. It seems more like contemporary astronomy (crossed with a lock picking mini game, if I'm being honest) than something we'd be doing out in the cosmos while exploring.

Either way, definitely not what I would've hoped for to explore a 1 to 1 scale galaxy sim in a first person sci-fi spaceship piloting game. Change for the better is good, but this isn't that, in my opinion.
 
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That is where we differ, my opinion is that the introduction of the FSS made exploration (or perhaps, in some opinions 'Tourism') much more positive an experiece, perhaps because in the ADS days I would visit every body in a system to complete their details, even the 8 snowballs associated with the 'lesser' star classes. Now I don't visit every body 'just in case' but instead can visit those that appear interesting from the massive amount of information provided by the FSS.

Why should you be able to scan a system you are not in? Why not just press the button for 5 seconds and reveal the entire galaxy, that would save so much 'looking'...

Horses for courses, really, and the continuation of a 'debate' that occasionally surfaces (although by very few participants now) and is unlikely to cease.
 
I'm not saying you should be able to, but that the FSS game-play would seem more apt for scanning a system you aren't in, since it's more similar to radio astronomy than exploring space in first person.

Part of the appeal of the game for me is and was that we aren't stuck, parked here on Earth or wherever fiddling around with dialing in the radio signals. Not the sort of game-play I was hoping for.
 
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Well, the ADS with infinite range should have revealed the whole galaxy too, surely?
Sorry the removal of one game asset and its replacement makes this no longer the game you wanted.
It is obvious that we could never agree on this excellent asset, which is fine.
 
I'm not saying the ADS was ideal either...

Well, having targetable, undiscovered, nondescript world signals after the honk seems like a reasonible QoL improvement to me either way. Shouldn't undermine anyone's enjoyment of the FSS.
 
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Shame that laziness overcame the pleasure of exploring, isn't it...

...what prevents anyone from flying out to anything they may be interested in? Blaming a game mechanic for one's own failings is a little 'constructed' wouldn't you agree?
What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.
The "pleasure" of spending up to an hour per system flying from planet to planet to scan them properly down? Some people seems to enjoy weird things I swear xD
Oh, when I found a system I liked the look of, I'd happily spend an hour if not more in that system. And not to scan the planets, but rather experience the system. Land on planets, fly around odd configurations.

Some people enjoy playing a mini game over and over again. Some people think Friends is a funny sitcom. People are just weird.

edit: Plus, I have to say, I found 2 systems with 128 objects in them, and both had rather odd configurations, and secondary stars 500k+ ls from the main star. I loved exploring those. The object count couldn't be high enough. Now, the number of objects indicate the numbing boredom of the chore that is before me.
 
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What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.
Which is your own choice - nothing wrong with that.
I've done a few thousand systems (probably around 5,000 first explored, plus many, many, partly explored systems where the original 'discoverer' spent time flying out to a HMC or similar, several where they 'missed' the ELW/AW/WW) since 3.3 arrived, and the FSS, I don't get bored with it - which I certainly did with the ADS - but then, nowadays I am able to be selective in visiting a body / bodies that interests me, previously I'd have to visit every one, just to be sure... Even the 100+ body systems, but we are what we are - and it is just a game at the end of the day, I play to enjoy myself, as do you, that is the important bit.
 
What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.

You are not alone in this sentiment. It's why I don't play Elite anymore, after using the FSS thousands of times I completely lost my desire to explore at all. I miss being able to decide if I want to explore a system WITHOUT needing to explore it first to make that decision.
 
Which is your own choice - nothing wrong with that.
I've done a few thousand systems (probably around 5,000 first explored, plus many, many, partly explored systems where the original 'discoverer' spent time flying out to a HMC or similar, several where they 'missed' the ELW/AW/WW) since 3.3 arrived, and the FSS, I don't get bored with it - which I certainly did with the ADS - but then, nowadays I am able to be selective in visiting a body / bodies that interests me, previously I'd have to visit every one, just to be sure... Even the 100+ body systems, but we are what we are - and it is just a game at the end of the day, I play to enjoy myself, as do you, that is the important bit.
Well, you asked :p

And sometimes I just scanned a moon orbiting an ELW, and not the ELW itself to mess with other player's heads. Even though the chance someone would visit that same system were incredibly small. And if that HMC is landable, chances are it was scanned because players flew to it to land on it. A nice landable HMC was worth more to me than an ELW after a certain point. Someone else who could be hunting for ELWs can have that one.

I've had more than 2 years of solid gameplay out of Elite. No complaints there. There's just this feeling of wasted potential, had the focus been on exploration and discovering the Stellar Forge. We're discussing some minor mini game here, because we're discussing scraps we're thrown, because we're starved for content. With or without the ADS, with or without the FSS.
 
Well, you asked :p

And sometimes I just scanned a moon orbiting an ELW, and not the ELW itself to mess with other player's heads. Even though the chance someone would visit that same system were incredibly small. And if that HMC is landable, chances are it was scanned because players flew to it to land on it. A nice landable HMC was worth more to me than an ELW after a certain point. Someone else who could be hunting for ELWs can have that one.

I've had more than 2 years of solid gameplay out of Elite. No complaints there. There's just this feeling of wasted potential, had the focus been on exploration and discovering the Stellar Forge. We're discussing some minor mini game here, because we're discussing scraps we're thrown
, because we're starved for content. With or without the ADS, with or without the FSS.
Therein lies the crux of the discussion, in a way. My game has plenty of content, for me... The additions of 3.3 gave me even more to do, and to find... So I've had over 3 years of fun already and still have ideas of what else I'd like to do. A few others perceive that the game holds nothing for them and may continue to play, in misery (which is very odd!) or come to the forums to tell everyone else that the game is dead and that they no longer play (which is even odder!) as if the game designers have mortally insulted them!

I play games for entertainment - if it doesn't entertain I stop... but I don't go onto a forum for a game I no longer play to complain to the other members that it doesn't 'do it' for me any more, which is so very common here :unsure:
 
Therein lies the crux of the discussion, in a way. My game has plenty of content, for me... The additions of 3.3 gave me even more to do, and to find... So I've had over 3 years of fun already and still have ideas of what else I'd like to do. A few others perceive that the game holds nothing for them and may continue to play, in misery (which is very odd!) or come to the forums to tell everyone else that the game is dead and that they no longer play (which is even odder!) as if the game designers have mortally insulted them!

I play games for entertainment - if it doesn't entertain I stop... but I don't go onto a forum for a game I no longer play to complain to the other members that it doesn't 'do it' for me any more, which is so very common here :unsure:
I can only speak for myself. I still lurk these forums simply because I'm interested where this game is going. The direction it is taking isn't to my liking, but that by now is off little consequence to me. But because I have been so involved with the game, and specifically the exploration aspect of it, I like to keep tabs on the game and community.

And don't forget, complaining is good way to get rid of some frustration. It has therapeutic value :)
 
Oh, when I found a system I liked the look of, I'd happily spend an hour if not more in that system. And not to scan the planets, but rather experience the system. Land on planets, fly around odd configurations.

Well I once tried under the old system to "explore" star systems along one lenghty route I wanted to cover, and pretty much all systems after initial honk were exactly same. And the time consumption of trying to actually scan down everything, have caused burnout, that took over a year to overcome. Yeah I have literally just parked the ship on random planet, logged off and not logged back in for over a year back then. I finished the trip under new system and I was achieving same level of data, but without spending hours cruising from planet to planet. Which was to me much more enjoyable experience.
 
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