Shame that laziness overcame the pleasure of exploring, isn't it...Ah, the good old days...
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It's like getting a postcard in the mail: Wish I was there.Shame that laziness overcame the pleasure of exploring, isn't it...
...what prevents anyone from flying out to anything they may be interested in? Blaming a game mechanic for one's own failings is a little 'constucted' wouldn't you agree?
Well, the tourists consider the FSS scan to be the whole of their trip then? Rather than just the 'reveal' of the system that the ADS did?It's like getting a postcard in the mail: Wish I was there.
But once you get the postcard the there isn't really there anymore.
It's the difference between exploration and tourism, I suppose.
Well, the HUD rendered them altogether too well, I recallSorry for the late edit. You used to be able to target stuff on the HUD and left panel after the honk in first person pilot mode.
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Anyway, as to your point, yes maybe ticking off the boxes earlier than before does promote disinterest in flying out to places just to see them, whereas before ticking off the boxes was part of the getaway package.
Well, either way, targetable world signals after the honk would be nice to have still. They could just be unidentified now. I guess technically they were before too, but you could somewhat tell by the way the HUD rendered them.
Shame that laziness overcame the pleasure of exploring, isn't it...
What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.Shame that laziness overcame the pleasure of exploring, isn't it...
...what prevents anyone from flying out to anything they may be interested in? Blaming a game mechanic for one's own failings is a little 'constructed' wouldn't you agree?
Oh, when I found a system I liked the look of, I'd happily spend an hour if not more in that system. And not to scan the planets, but rather experience the system. Land on planets, fly around odd configurations.The "pleasure" of spending up to an hour per system flying from planet to planet to scan them properly down? Some people seems to enjoy weird things I swear xD
Which is your own choice - nothing wrong with that.What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.
What prevents me is having to play the mini game every system to see if there's anything I'm interested in. If my failing is that I grow bored of the mini game after a thousand times and with the frequency I have to play it, I'll accept my failing.
Well, you askedWhich is your own choice - nothing wrong with that.
I've done a few thousand systems (probably around 5,000 first explored, plus many, many, partly explored systems where the original 'discoverer' spent time flying out to a HMC or similar, several where they 'missed' the ELW/AW/WW) since 3.3 arrived, and the FSS, I don't get bored with it - which I certainly did with the ADS - but then, nowadays I am able to be selective in visiting a body / bodies that interests me, previously I'd have to visit every one, just to be sure... Even the 100+ body systems, but we are what we are - and it is just a game at the end of the day, I play to enjoy myself, as do you, that is the important bit.
Therein lies the crux of the discussion, in a way. My game has plenty of content, for me... The additions of 3.3 gave me even more to do, and to find... So I've had over 3 years of fun already and still have ideas of what else I'd like to do. A few others perceive that the game holds nothing for them and may continue to play, in misery (which is very odd!) or come to the forums to tell everyone else that the game is dead and that they no longer play (which is even odder!) as if the game designers have mortally insulted them!Well, you asked
And sometimes I just scanned a moon orbiting an ELW, and not the ELW itself to mess with other player's heads. Even though the chance someone would visit that same system were incredibly small. And if that HMC is landable, chances are it was scanned because players flew to it to land on it. A nice landable HMC was worth more to me than an ELW after a certain point. Someone else who could be hunting for ELWs can have that one.
I've had more than 2 years of solid gameplay out of Elite. No complaints there. There's just this feeling of wasted potential, had the focus been on exploration and discovering the Stellar Forge. We're discussing some minor mini game here, because we're discussing scraps we're thrown, because we're starved for content. With or without the ADS, with or without the FSS.
I can only speak for myself. I still lurk these forums simply because I'm interested where this game is going. The direction it is taking isn't to my liking, but that by now is off little consequence to me. But because I have been so involved with the game, and specifically the exploration aspect of it, I like to keep tabs on the game and community.Therein lies the crux of the discussion, in a way. My game has plenty of content, for me... The additions of 3.3 gave me even more to do, and to find... So I've had over 3 years of fun already and still have ideas of what else I'd like to do. A few others perceive that the game holds nothing for them and may continue to play, in misery (which is very odd!) or come to the forums to tell everyone else that the game is dead and that they no longer play (which is even odder!) as if the game designers have mortally insulted them!
I play games for entertainment - if it doesn't entertain I stop... but I don't go onto a forum for a game I no longer play to complain to the other members that it doesn't 'do it' for me any more, which is so very common here![]()
Oh, when I found a system I liked the look of, I'd happily spend an hour if not more in that system. And not to scan the planets, but rather experience the system. Land on planets, fly around odd configurations.