Yes. As like other posts made, we have been watching the feedback forum and making adjustments.
size one aka C1 small seismic charges confirmed then
Yes. As like other posts made, we have been watching the feedback forum and making adjustments.
Is there going to be another bug fix patch this week before beta ends, or will the next set of fixes come with the live release?Yes. As like other posts made, we have been watching the feedback forum and making adjustments.
Well, the OP does say:Is there going to be another bug fix patch this week before beta ends, or will the next set of fixes come with the live release?
So, probably yesThere will be no update or patch to the beta to allow us to further test this content.
Can we have more details ? [big grin]:xYes. As like other posts made, we have been watching the feedback forum and making adjustments.
I think you might like it...As a PS4 player I’ve been watching the beta unfold via YouTube and the live streams and can’t wait to get my hands on it.
Me as well. I can't explore in 3.2 anymore because I like the new mechanics so much better, so I'm playing other things while we wait for 3.3 to go live.
Hopefully it's sooner rather than later!
Ziljan has nailed it, currently the BGS gurus have looked at it and it doesn't work as expected. Adam B-W has said on the BGS discord that expansion has been rolled back to 3.2. So FD what do you want tested? the BGS is a major part of the living ED galaxy, and is huge. So what do you want tested? Wouldn't it be an idea to have a Beta CG? Raise a factions influence in system X, create a War in system x, I don't know what would FD like tested with the BGS, because currently the BGS guys & gals are waiting for it to go live.From what I gather, all of the BGS gurus have abandoned BGS testing in beta because nothing is working, and Wars are currently untestable in any case. If you guys want people to come back to testing, it might be a good idea to post details on server side fixes to the Beta that will allow for testing. Multiple bug report have already been filed on these issues.
It was always my opinion that efficient testing - if you already refrain from the help of professional testers - bidirectional feed back is an absolute minimum requirement. And this doesn't only go for BGS testing. No wonder why so many bugs persist over such a long time, a clear sign that something is fundamentally wrong with the methods of beta testing, what more and more 'testers' perceive as nothing but a waste of time.From what I gather, all of the BGS gurus have abandoned BGS testing in beta because nothing is working, and Wars are currently untestable in any case. If you guys want people to come back to testing, it might be a good idea to post details on server side fixes to the Beta that will allow for testing. Multiple bug report have already been filed on these issues.
You have a valid point but focussed bug testing has its own weakness in a basically unstructured game like Elite, you will get good testing of the areas you focus on but next to nothing on the rest of the game.It was always my opinion that efficient testing - if you already refrain from the help of professional testers - bidirectional feed back is an absolute minimum requirement. And this doesn't only go for BGS testing. No wonder why so many bugs persist over such a long time, a clear sign that something is fundamentally wrong with the methods of beta testing, what more and more 'testers' perceive as nothing but a waste of time.
Beta testing could be much more fruitful if it only were structured and focused as Lee Ti above implied. That would be a good start. I can't believe that a blind 100000 thousand apes coding theory would lead to anywhere, not for coding and neither for proper beta testing.
Agreed, and generally true. But the game has some very structured aspects and the BGS is a prime example to it IMO. If no one really knows anymore if a given effect is the result of a bug or some unknown mystics it's high time to go back to more strictly methods with bilateral feedback.You have a valid point but focussed bug testing has its own weakness in a basically unstructured game like Elite, you will get good testing of the areas you focus on but next to nothing on the rest of the game.
This is an issue because we all play differently and many of us do the weirdest things whilst we play (won't play missions but will do CGs almost all the time really?).
Then you get someone like me... I do missions I see and think I would enjoy, each must affect the BGS in some minute way but as I honestly have no idea just how the BGS works I would be at a total loss to play in any meaningful way to test if BGS is working correctly as I wouldn't know what to look for!Agreed, and generally true. But the game has some very structured aspects and the BGS is a prime example to it IMO. If no one really knows anymore if a given effect is the result of a bug or some unknown mystics it's high time to go back to more strictly methods with bilateral feedback.
No, it says chapter 4 beta will end not beta 4.Does this mean there will be a Beta 5 or will Beta 4 carry on?
Really? Are they going to back date everyone's CODEX to time zero of when they first lurched out the station in a sidey? That would be pretty damn awesome if so but I wouldn't have thought they could go that far back? I'd love to be wrong on that.This was (is) a very detailed and fun beta! I look forward to the live build and to see what my codex looks like after all these years of bumbling about.
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Seeing FDEV's track record of releases that need at least 3 patches post-release I would expect them not to hamper this by releasing on the 20th. I expect a release on the 11th of December. That should give them enough room to do 1 or 2 patches before the Christmas/New Year break.Well, on one hand it is good to know that beta is longer, cos more bugs could be found.
But on other hand, it feels like the actual release going 1 week away from us.
I think we will get 3.3 somewhere after Dec. 20 in that case...
On the other hand, with my luck, they'll wait until after Christmas to release when I am NOT off of work.Seeing FDEV's track record of releases that need at least 3 patches post-release I would expect them not to hamper this by releasing on the 20th. I expect a release on the 11th of December. That should give them enough room to do 1 or 2 patches before the Christmas/New Year break.