30,000 ships through Eravate in last 24 hours

So funny, many of these Eravate reports. Like big, fat, bored lions lying around and letting cubs chew on their tails. With the occasional swat from a dinner plate sized paw, of course, just to keep them in line.
 
Vacuum? We lived on't edge of an event horizon. Shredded down t'sub atomic particles we'd have to reassemble ourselves before breakfast. Then walk back t'nearest galaxy with just a lump of bauxite for food.
At the next Lavecon there should be a little comedy event with a sketch like this [video=youtube;VKHFZBUTA4k]https://www.youtube.com/watch?v=VKHFZBUTA4k[/video]but with 4 crusty old Commanders, male and female.
 
Well, this sounds like fun. I've just slapped the tactical "ice" skin on my new FDL, my goodness that looks fantastic! Anyway, let's see if I can get it a bit scratched up.

Edit: Nothing going on at the Eravate nav point in my instance...

Edit 2: Hour later, nothing to report. One player in a Python, couple of others came and went, no drama. Sigh.
 
Last edited:
Got my Cobra (Thanks to Ouberos for pointing out the discount in LHS 3447), that baby flies so much better than a sidewinder! The smuggling missions appeal less now, since they don't scale with my increased haul capacity. I did get on or two for over 100k, but most are in the 30 to 60k range. Slapped some decent upgrades on the Cobra, and now I'm considering seling rare res or finding some route where my 28T cargo hold can pay off more.

Any suggestions?

Oh, and Barking_Mad - slaves seem better than megacorporations owning the president. I get that these slaves can buy their freedom at some point. They're more like indebdet forced into labour than actual slaves.
 
Euro truck simulator is popular game on steam, I see no reason why they wouldn't upgrade to doing it in space ships.

Now just wait until the game is 70% off and I might think about buying it for my friends.
 
When a new player accidentally gets himself wanted with a 400 credit bounty I like to tuck in behind him as he flees, so that other new players who are trying to kill him accidentally hit me and the tables are turned. I then protect them too. Sometimes you get the odd persistent new player who keeps shooting you though, and then it's rail guns to the face time.
 
According to the traffic report there's been about 30,000 ships through Eravate in the last 24 hours, nearly 20k of them being sidewinders. I guess this means the sale has attracted a lot of new players. Great news for everyone!

edit : Just checked steam game stats and the game is at an all time peak at this very minute of 10,000 odd players.

What's odd about them?
 
According to the traffic report there's been about 30,000 ships through Eravate in the last 24 hours, nearly 20k of them being sidewinders. I guess this means the sale has attracted a lot of new players. Great news for everyone!

edit : Just checked steam game stats and the game is at an all time peak at this very minute of 10,000 odd players.

Yeah its great that the sale has brought more people in, im guessing the final tap will be a 66% sale, maybe xmas.
 
Got my Cobra (Thanks to Ouberos for pointing out the discount in LHS 3447), that baby flies so much better than a sidewinder! The smuggling missions appeal less now, since they don't scale with my increased haul capacity. I did get on or two for over 100k, but most are in the 30 to 60k range. Slapped some decent upgrades on the Cobra, and now I'm considering seling rare res or finding some route where my 28T cargo hold can pay off more.

Any suggestions?

Oh, and Barking_Mad - slaves seem better than megacorporations owning the president. I get that these slaves can buy their freedom at some point. They're more like indebdet forced into labour than actual slaves.

I wouldnt dismiss smuggling missions just yet but totally your choice. Really depends if you plan on being a trader or part time trader vs following the pure combat res hunting route.

smuggling missions is what paid my way into the fastest track for cash if thats your thing: pure trade with stints of mutirole missions and rep building as you progress ships;sidey to cobra - missions to raise enough money for cargo spec Hauler with best fsd - to adder or skip adder - first real trade ship type 6, grund trades to earn multirole spec asp, back to pure freighter type 7 soon as you can buy it with low cost cargo spec, then clipper if you have the imp rep, if not keep grinding till python

Later on, you'll find having lot more cargo room helps for making money easier and faster with smuggling missions. If you have enough cargo space, You can just fly around cluster of systems that feed missions out to general cluster of like 7-8 systems that all roughly refer missions back to the core 2-3 planet "main" cluster

keep accepting missions but never go drop off a mission unless you have 2-3 missions minimum all going to same system and station. once you get a mid progression ship like the asp (although still super useful later too) , with like 100+ tons of cargo and decent multirole combat ability, you have like 20-30 missions on your tab with bunch of them being 3-5 missions all to same place, paying out like 300-400k each stop.

but also key is raising rep and one of the elite rptracked ranks - combat, trade profits, or exploration. The higher the combined rep + pilot rank, you get offered much more valauble missions

i'm about rank 4 i think in trade - and friendly to allied with the major and minor factions i take missions from and they pay out 100k low end, 200 to 280k for lot of them. Still doesnt beat pure bulk volume trading but nice change of pace

id decide if i were you which main money making path you want to,follow for at least until you get your first "good" mid progression ship like an asp or vulture (by mid, i dont mean they are only useful mid tier, i mean they are available fairly early for how good they are - e.g vulture)

if trade is your thing, then hate to ay it since cobra is an awesome ship, but your entire strategy should be to get out of it as fast as humanly possible and into a type 6.

if combat is your thing then forget that piddly 28 tons and spec pure combat. Cobra isnt a full combat ship but good enough v npc, and go res farm for bounties.

one thing i wish someone had told me was get out of fed space asap and into empire factions
not that fed is bad, and you may pick them or align to PP later - but no one is going to disagree that the sooner your start progressing rank to baron so you can qualify to buy the clipper, the better.
 
Last edited:
I wouldnt dismiss smuggling missions just yet but totally your choice. Really depends if you plan on being a trader or part time trader vs following the pure combat res hunting route.

smuggling missions is what paid my way into the fastest track for cash if thats your thing: pure trade with stints of mutirole missions and rep building as you progress ships;sidey to cobra - missions to raise enough money for cargo spec Hauler with best fsd - to adder or skip adder - first real trade ship type 6, grund trades to earn multirole spec asp, back to pure freighter type 7 soon as you can buy it with low cost cargo spec, then clipper if you have the imp rep, if not keep grinding till python

Later on, you'll find having lot more cargo room helps for making money easier and faster with smuggling missions. If you have enough cargo space, You can just fly around cluster of systems that feed missions out to general cluster of like 7-8 systems that all roughly refer missions back to the core 2-3 planet "main" cluster

keep accepting missions but never go drop off a mission unless you have 2-3 missions minimum all going to same system and station. once you get a mid progression ship like the asp (although still super useful later too) , with like 100+ tons of cargo and decent multirole combat ability, you have like 20-30 missions on your tab with bunch of them being 3-5 missions all to same place, paying out like 300-400k each stop.

but also key is raising rep and one of the elite rptracked ranks - combat, trade profits, or exploration. The higher the combined rep + pilot rank, you get offered much more valauble missions

i'm about rank 4 i think in trade - and friendly to allied with the major and minor factions i take missions from and they pay out 100k low end, 200 to 280k for lot of them. Still doesnt beat pure bulk volume trading but nice change of pace

id decide if i were you which main money making path you want to,follow for at least until you get your first "good" mid progression ship like an asp or vulture (by mid, i dont mean they are only useful mid tier, i mean they are available fairly early for how good they are - e.g vulture)

if trade is your thing, then hate to ay it since cobra is an awesome ship, but your entire strategy should be to get out of it as fast as humanly possible and into a type 6.

if combat is your thing then forget that piddly 28 tons and spec pure combat. Cobra isnt a full combat ship but good enough v npc, and go res farm for bounties.

one thing i wish someone had told me was get out of fed space asap and into empire factions
not that fed is bad, and you may pick them or align to PP later - but no one is going to disagree that the sooner your start progressing rank to baron so you can qualify to buy the clipper, the better.

A nice brief guide to newbies! Repped. Especially the last sentence. I farmed RES in Kremainn/Zaragas for a month before I realized I should be aiming for the Clipper. Given that ranking up is now much harder, the earlier you start the better. That circuit route strategy is also what I used and I think Asp is the best fit for this purpose. You don't need to refrain from taking either combat or hauling missions and you can still land on outposts. I'm doing the same thing in a Python now.:p If you like combat more, a cargo spec Vulture will also do it. Before I could afford an A-spec Asp, I used a combat Vulture with 22T cargo space as a little armed pickup.
 
Bah. Not impressed by my first time playing open. I went to Eravate, stuck around for a couple of days, saw pretty much nobody, gave up.

At least those saying "open isn't all that dangerous..." are right!
 
Last edited:
OK, will look up the discounts thread. So far I'm content in my local kiddy sandbox, even if I have to sometimes go to single player because "DOCKING REQUEST DENIED". I guess the price of having new players is that some of them take the full 10 minutes to dock haha!

Another funny newbie moment i had, which you guys probably have experienced a long time ago.

*zooms out of hyperspace*
"Oh cool, it's a white dwarf. Right? I think thats what they were ca... OH GOD! IT BURNS! IT BUUURNS!"

Star Admiral, you should get out of Dodge, uh, I mean, get out of Eravate/LHS3447. Those systems are for noobs and you're quickly shedding yourself of that noob status. Once you venture out, you'll rarely experience "Docking request denied".
 
So I read this, and thought I'd help out the new folks

The story begins with a few federal agents giving me trouble, being imperial and all, I obliged them and naturally ended up with a bounty

So after a few of those, I see a lonely sidey get interdicted by a cobra.
I jump in on the wake, swoop past the sidey, and with hero type music playing in my mind, I take down the cobra.. Just to find the little sidey shooting at me in my vulture...
I say woah fella, the empire is here to help, but I only get a happy reply that they are going to get rich off my bounty

After a couple extra warnings, and my shields are starting to fade, since I'm sitting still typing, I finally explain with my lasers that it was a bad fight to pick..lol, I did let him go with 20% hull, but man its crappy being the hero turned villain...

Ah well it was worth a good chuckle, you never know what's going to happen in this game
 
Last edited:
One of them was mine :) Loving the game so far. A steep learning curve, but nothing an avid 30 yo gamer like myself couldn't handle. I guess I have to buy a HOTAS now, though I'm managing trade just fine with my keyboard.

I came back from walking my dog at around 7:30 PM and I played until 4 AM wiht work from 9AM the next day (and walking the dog before that)...

It took me a while to beat the first two combat scenarios, space combat was really hard before I read somewhere to bind 50% reverse throttle to a hotkey.

Then, I went in and decide to trade, took a mission to supply progenitor cells. I was in my stock sidewinder. The planned route was 24 jumps haha. A few minutes later i learned that you can run out of fuel stranded lightyears away from the nearest station.

But then I kind of got the hang of it, now I dock like a champ and I even got the hang of silent running. Made almost 500k in my first night of playing, and I can't wait to buy a Cobra when I get back. If anyone wants to message me, I will hang around in federation space (gonna get my cobra from Gidzenko Ring in Chamunda). IGN is the same.

- - - Updated - - -

Since I can't seem to edit my post, I made my 500k mostly by doing "smuggle these here imperial slaves" missions that paid 60 to 90k per mission.

Wow, thanks for that reminder of my first week! rep for you!
 
Back
Top Bottom