@andysonofbob
Ok, well I guess something might be wrong then. Here's what I see:
- Sun and planets never looked very 3D here, but they are definitely in their own depth planes.
- Not sure what you mean by bottom cockpit doubling. You mean seeing images for each eye offset'd instead of converged? If so, I do see them like that if I do 100% depth.
Currently, with around 30% depth, the cockpit is the best 3D experience as everything looks just like when I used Rift DK2.
- Nebula and stars are definitely 2D in their own, although they are in their own depth planes just the same.
I'll reconfirm everything to you then. If this is not the full experience, there's something different:
- V6 fix is installed with full uninstall of previous just in case. I'm running x64 version of Elite Dangerous, non Horizons.
- Compatibility mode is off since always. Confirmed via CTRL-ALT-F11. Here's what it says:
3D Compatibility mode off
Rating: Not recommended
Some objects render at wrong depth. Some effects render incorrectly.
Press Ctrl+Alt+Ins to toggle this info.
- I set depth to 100% BUT my eyes cant deal with it. I have to be at 2 meters from the monitor to be able to see everything comfortably, otherwise it's a huge strain to the eyes.
- By the way, whenever I try to see your 3D screens, a message shows up saying
Warning attempting to run stereoscopic 3D in a non stereo display mode.
Please change to an acceptable mode. See documentation acceptable stereoscopic 3D modes.
However, Image is stereoscopic, there's some effect going on, but things aren't displayed correctly. This showed up some time ago when I was testing the glasses for the first time, but it ended up disappearing.
- My display is a Asus ROG pg278q and it's working at 2560x1440, 120Hz, stereoscopic 3D enabled, advanced in-game settings enabled.
NVidia 3D Vision 2 IR emitter plugged via USB only, and green lit.
Graphics Card is an NVidia GTX 970, using drivers.
OS is Windows 10 x64