3rd person view.. Implementaion

What do you mean only intelligent way?
.....
It seems one person makes an uninformed comment and then all the other uninformed people repeat it.

Their comment is correct. Since we are to looking at the game through our own eyes, how do you attain that 3rd person view? What generates that out of ship image, something needs to generate the 3rd person to see it from that angle. Any sim that is POV does not have a 3rd person view or it wouldn't legitimately be a realistic sim unless it was US who is the 3rd person (and I have NO desire to be tethered in a small suit or egg just to look at my ship from space).

For the theme to remain consistent the only realistic approach is remote drones that can generate the point that allows us to see it. That would mean a module and a display to view it to us.
 
One of the things I least like is the lack of a third person view. Some sort of action replay camera would be very nice, so you can rewatch a cool battle from a freehand perspective. Maybe it's too hard to store all this data but I have old games which were able to store up to a certain time limit of footage in 3D.

Technically it's not that difficult to do replays. I guess its a time versus worth thing.

... as a vanity thing or simply floating about admiring the view.

That's the thing it is a vanity thing, Some people want to see the skin they paid for. Others want to have a more cinematic experience.

I find it surprising that, even so far into the future, we still have transparent window style cockpits.

Well if you take it to that level then why does the game have a pilot at all? Why not an A.I. running the show?
 
For what it's worth, I'd really like a "ship selfie drone". I.E. a drone camera that can only be deployed outside of combat (or in combat it would be destroyed immediately). The selfie drone should be able to fly around the ship up to a defined range and should have the ability to take 4k screenshots or 720P video clips. This would result in HUGH potential to showcase the stunning universe Frontier have created.
 
Heck, I don't want 3rd person for combat, I just want to be able to see my ship sometimes. Or be able to frame it against something really cool I've discovered while exploring. So an equipment slot for a maneuverable camera drone would be keen!
 
(Two) legs, arms, eyes give us unfair advantage against people with disabilities. Their usage should be forbidden so everyone should be blind and quadriplegic - it will be fair and comfortable once you get used to it.

That is how I see argument about "unfair" advantages of third person view.

p.s. Not only skins are useless at the moment - they give advantage to enemies in PvP.
 
Not really mate, the various ships have different sized cockpit windows, giving some ships a visibility advantage over others. 3rd person view negates this making all ships equal.

take a adder as example vs a viper i terms of visibility.

I'm sorry that I haven't been using the forums since the original inception of the elite game. Nor have I bothered to read everyone of the hundred of thousands of posts which have occurred since then.

no, but there IS a search function on the forums (top right btw) that seems woefully underused at times.


simply put, if FD decides they change their mind and implement a form of external view, those who wanted it will be happy (maybe) then the opponents of the idea get their turn at complaining. on the forums about it. :p
me, i'm grab me some popcorn and watch the show.

oh and in the meantime, i heard the imperial clipper has one heck of a nice view out the canopy with very little in terms of obstructions, so i think i work my way there for screenshots :)
 
Last edited:
I can't help wondered if Frontier are holding off doing this until they sort some other stuff first. For example you can't see the pilot if you look closely at the cockpit of another ship. This would likely be one of the first things that people would try doing with a selfie camera drone. Therefore they'd have to make sure that the external view was completely flawless before giving us this tech.
 
If external camera is implemented one of those days, here's a challenge to anyone thinking it will give some kind of advantage in combat situation: a duel where my opponent will be able to use his/her external camera to gain whatever advantage is supposed to be gained, while I'll stay in my cockpit, with my TrackIR and my radar. Knowing that I'm not the most agile combat pilot out there, after the tenth or so defeat, maybe my opponent will reconsider this strange assumption that 3rd person view gives an edge in combat ;)

Combining complex evasive/offensive maneuvers AND external camera handling and/or different pov? Some here either utimates multi-brain creatures graced by inhuman hability, or simply don't know what they are talking about.

Only intelligent way to add 3rd person view to a simulator, is by the non-combat camera drones they have been talking about.

You could watch your ship and fly in 3rd person, but combat would force you to first person.

That is my thought :)

Another intelligent way would be to implement it just like 99.99% of every sims out there: mapping different angles to the F keys :p. Some even multiply this by adding modifiers keys.

Camera drones, why not. It just seems incredibly complicated for the goal at hand, but that is debatable, at least.
 
I think the outfitting screen would be a suitable area for a 3rd person view. Sorta like ship spinning in eve or plane spinning in Warthunder....pan, zoom. rotate

When you think about it, how can you expect to sell ship skins in a game without a proper 3rd person view ?

I'm not into the vanity stuff myself, but people want to SEE how that new skin looks on their ships, and not just in a static fitting bay with most of the ship obscured.
 
not another one of these threads again....

they might be putting in a drone cam for non-combat zones - possible, maybe, who the hell knows.

personally third person would kill playing the game with an oculus rift so no thanks
 
The whole 'it gives an advantage' is frankly, rubbish.

How do those that use it reconcile those that play with TrackIR, Occulus or have the ability to play with HOTAS vs keyboard and mouse?

The reason it is not implemented is a complete mystery in terms of rational argument and has the feeling of personal preference by Mr Braben to the exclusion of almost everyone else.
 
How would a 3rd person view give you an advantage during combat? If anything it would hinder, since your perspective would be a bit off. I personally wouldn't use the option outside of just looking at my ship and going, "Yeah that's my ship!" Right now all we have is locked views that we can rotate within, having unlocked views will require a substantial investment in testing, so I'm thinking that this is a feature that would roll out with the "walking around in your ship" feature.
 
Exactly, it has nothing to do with 'advantage' as TrackIR and Occulus gives far more of that than any gimped vanity 3rd person view would give. Personally I'd love to be able to land my ship from a view from the landing pad, watching the ship slide gracefully in and dock, rather than the tunnel vision I currently have.

Also, the game should have an ingame recorder that can record battles using position data (rather than streaming video) and then replay via an in game viewer.

Perhaps if ED continues to make money they'll invest some of that towards this.
 
A while back I read a complaint that there was no third person view of the ship and therefore what point was there in purchasing a paint job, since the only place you would see it would be in the dock.

The reason given for this feature not being present is that it would give players an unfair advantage in combat against other players. So why can't the 3rd person allowed in the no fire zone around a station? Or Just disabled in combat? A few games have used the zoom in/out to the cockpit technique and it works well.


Other arguments I have read, "It breaks the immersion".
Well ... Shouldn't that be a choice for the player?

I'm going to regret this but.... your thoughts?

It has been spoken about, such as owning camera drones with no HUD ability or weapons. To being able to walk around our ships in the hangar or have a 3rd person camera we can pan around with.

I would love to have a camera drone we could maneuver into position and do some flyby video footage with. Or control it in flight as we record a battle going on. But I guess this could be used as a advantage in combat in that it would give people a spy of sorts in asteroid belts and rings.
 
It has been spoken about, such as owning camera drones with no HUD ability or weapons. To being able to walk around our ships in the hangar or have a 3rd person camera we can pan around with.

I would love to have a camera drone we could maneuver into position and do some flyby video footage with. Or control it in flight as we record a battle going on. But I guess this could be used as a advantage in combat in that it would give people a spy of sorts in asteroid belts and rings.

There is no advantage that 3rd person gives in combat that either:

1. Already exists in far greater amounts to those with TrackIR/ Occulus
2. Can't be designed out with the implementation of the 3rd person view
 
I would love to have a camera drone we could maneuver into position and do some flyby video footage with. Or control it in flight as we record a battle going on. But I guess this could be used as a advantage in combat in that it would give people a spy of sorts in asteroid belts and rings.

Come on. Please! Do you really picture people hiding behind asteroids, waiting to jump on a passing by ship by surprise? You know the game, right? How practicable do you believe this will be? Do you picture yourself doing this?

Ok, for the sake of fun, let's pretend someone does this to you.

To avoid detection,, that someone will have to be in silent mode (otherwise your radar will laugh at his attempt at hiding behind an asteroid, wouldn't you say?) Silent mode = no shield + heat boost. And he'll have to actually keep that state for a loooooong time waiting for the ambush.

Result: if he's lucky, he ambushes you. Ta-daaaaa! He surprises you for, eeer, 1 second, maybe 2. You return fire at his unshielded ship, and make him sorry (if you can't return fire because your ship is a slow pacifist cow, there was no reason for an ambush to begin with)

If he's unlucky, he lost too much heat sinks while waiting for nothing, goes back into normal mode and leave his hiding spot thinking "where the hell did I get that ridiculous idea from??" :D
 
Advantage vs non advantage aside, it simply does not fit the concept of the game. 1st person view at all times. The only way this will happen is with drones or when we have EVA.

Debate as much as you like guys, but this one has really really been done.
/Thread.
 
Back
Top Bottom