Edit: Also, I notice you still didn't state what exactly bothers you about this. When the procedurally generated billions of systems take no more resources than 1000's of "handcrafted" ones would (in fact, probably much less than handcrafted ones would), the implied basis of "effort that could be directed elsewhere" behind "unnecessary" and "no purpose" (which are both disputable anyway) evaporates.
It doesn't bother me, per se, I just think it is little more than a marketing thing, ohh look 400 billion system. Wow. But it's just pointless in practically. As you say the don't real exist. They are just theoretically generated. I imaging if no one goes there they aren't generated, yet. You could just as well say there are an
infinite amount of them.
But focusing on areas that for all intent and purposes don't exist, or at least don't matter one way or another is pointless. All for what? To state the obvious,
that space is big? IS that some sort of news flash?
As for a
game though it does matter. If it is an MMO, spreading players over such a space kill the point of having other player. Already the PvP crowd which considered this an MMO, are bored because they might as well be playing solo mode.They want contact, they want guilds, and way to group up and play together. I'm not one of those but I understand why they are disappointed.
For a player like me that bought into the idea of a
reactive, dynamic universe where are action help shape the game, and influence the factions a game that massive make every thing seem pointless. Nothing we do has a real impact. Minor factions get a little boost here and there. I don't think a single system has flipped yet. And if one did who cares? The empire lost one of there 500,000 systems? Is that supposed to make us care?
So, if this game has little MMO support, and the "dynamic universe" is all but meaningless. Why do we have to log on 24/7 while playing, put up with disconnects, server reboots, etc?
If we are playing in a almost unlimited universe, not focused on Pvp, not really affecting factions or the economy in any measurable way, and spread across oceans of space why do we need to be playing in the same persistent universe? Especially solo players?
So, it only servers the explorer LARP'ers. The one that can pretend there are really in spaceship, but need a developer to tell them there are 400 billion system that they will never, ever see. But don't worry, they are there...
wink...