Modes 5 minutes in Open...

That was bad luck, but I suppose engineer systems carry some risk of hostile CMDRs. Commiserations, but don't let it put you off Open - it offers a challenge you won't get in other modes.

What challenge is that you speak of? Keeping one's temper ;-)
 
Like complaining about theoretical "pimply faced kids" on a forum. Good choice on how to spend your valuable time ;)

Just because Sandro said our time is valuable, doesn't necessarily make it so.... ;D

Over 1000 hours in open, still have spare fingers to count the times I was attacked by another player.

Either some people have really bad luck, or it's like they decide to try open and go far out of their way to deliberatly getting attacked.

Over 40 years old and can still count the times I've been killed in real life, while holding my beer.

doesn't mean people don't get killed.... (Admittedly borderline straw man, but I'm just pointing out that anecdotes can prove anything.)
 
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Just because Sandro said our time is valuable, doesn't necessarily make it so.... ;D



Over 40 years old and can still count the times I've been killed while holding my beer.

My time is valuable... To me...

I hope the beer was worth it. Some are, many, like many people are not.
 
For the first time in over two years I play in open with my main account...

Very first supercruise. Interdicted by a ferdelance whom shall remain unnamed.
I had no cargo, was in a lightly fitted asp.
No chat, no RP just instant death with beams and PA.
went from 4km to about 500m distance less than 10 seconds, so super engineered.

luckly less than 1m rebuy.

5 minutes.

Real Nice.

Sorry for your loss. I know how it feels.

Recently in a CG looking for bounties on evil-doers, high resource extraction site. Saw two other humans in the same area. One was marked "enemy faction." I chose not to shoot. I watched him for a bit. Took down a few bad guys. I figured he's there doing the same thing I'm doing: grinding for space-bucks. I didn't attack.

About 5 minutes later, he's all over me, 10 seconds later, BOOM!

I had been pushing the use of the "block player" tactic on gankers in a few other threads. I looked to see who it was that killed me. I didn't block him. I considered it a legit kill since we're both opposing factions. I believe it was my fault for not shooting first (since he was in MY faction's back yard).

However, in your case, I'd still recommend using that feature. In this case, no reason for the blast other than LOL's. That, to me, is a reason to block.

Don't give up on "open". I remained shy of it for nearly a year until the blocking feature was added. It's a tool. Not perfect by any measure, but "it works as intended." Players doing RP, to me, are legit. Players who just gank other players need to be shuned.

Just think if the "block player" feature was available in Wow. Or EVE, for that matter.
 
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This I disagree with. This IS the same attitude, as the get good sentiments. Agreed, running shield-less and being greedy for profits, is 'asking' for a quick death, but running even a combat fitted Cobra, only gives you seconds, against the engineered Annies and FDLs, that most of these idiots seem to play. You are saying, grind credits and get a powerful ship, grind some more for the right modules and then grind even more and hope for some god rolls with the engineers. During all of this time, grind combat skills and of course, get gud.

I have been killed in my Cobra many times under 12 seconds, by Commanders. I know it is about that amount of time, because that is about the maximum I need to get it to high wake.

Your problem is that you're trying to reason with somebody who thinks the entire game should be a glorified FPS. ;)
 
Get yourself an Imperial eagle with Enhanced drives. Make it as light as possible. Fit an FSDI. You don't need any weapons, which saves weight and gives you more speed. Go back to where the guy killed you and keep interdicting him. You always win the interdiction from a Imp Eagle. As soon as you drop-out, turn around and boost away, engage silent running and keep boosting until your temperature gets to about 90, then switch off SR, by which time you should be well clear of his weapons. Go back into supercruise and interdict him immediately again. Repeat until he resorts to mode-swapping to lose you, then go for his wing-mates. They're nearly always in wings of 4. If everybody did this, life would become a misery for them.

Here's the build 633m/s without engineering. With a bit of engineering to the thrusters, you can get over 700m/s. They'll never even see you, let alone land a shot.
https://coriolis.edcd.io/outfit/imp...18kA==.Aw18kA==..EweloBhAWEoUwIYHMA28QgIwV0A=
 
This I disagree with. This IS the same attitude, as the get good sentiments. Agreed, running shield-less and being greedy for profits, is 'asking' for a quick death, but running even a combat fitted Cobra, only gives you seconds, against the engineered Annies and FDLs, that most of these idiots seem to play. You are saying, grind credits and get a powerful ship, grind some more for the right modules and then grind even more and hope for some god rolls with the engineers. During all of this time, grind combat skills and of course, get gud.

I have been killed in my Cobra many times under 12 seconds, by Commanders. I know it is about that amount of time, because that is about the maximum I need to get it to high wake.

What he is basically saying is that you have to fly with a god-rolled meta FdL AND learn FAoff/relative mouse to stand a real chance in combat. Or run.
Ergo quit on the min-maxing for exploration/trade/pve for another min-maxed ship - one for combat. Which means that the only allowed min-maxing in open is the one for combat.
Git gud therefore means skipping one's playstyle on the threat of another one's "blaze my own trail" or highwake at the smallest sign of danger and keep jumping in your target system until you get lucky with instancing.
You're practically denied all the engineer systems or CG systems or Shinrarta in open.
And to all the people with thousands of hours and only one or two PVP situations: lucky you. I had PVP situations in 50% of the small number of ventures I did into open.
Granted I go for CGs and Thargoid interactions, but that's where the fun is.

I'll take the "kumbaya" then for the 95% of my playtime I want to have fun, thanks.
 
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Maybe in your corner of the multi-verse, but that's not how it 'works' in mine fortunately. Open is sad joke IMO, and better left to social butterflys and sociopaths. But then I could same the same about pretty much any of the MMO type games.

Which is a real shame because there was fun banter in the station and lots of o7s and random chatter.

My other Character (pictured below) Rick Sanchez gets lots of comments from other players (he's exclusively open) since his ship has a memorable name. So when it works, it's fun and I kidded myself that it would be cool to play in open with my main account...

Well, a famous economist I just invented once said, "one event does not a trend make," so I'm going to keep a tally of how many times and what I'm doing when I'm destroyed. Luckily 4000+ rebuys gives me that freedom.

Block function is nice, hopefully this kind of behaviour ends up with said player on a server where the only other players around him are those in similarly engineered ships.
 
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ALGOMATIC

Banned
What he is basically saying is that you have to fly with a god-rolled meta FdL AND learn FAoff/relative mouse to stand a real chance in combat. Or run.
Ergo quit on the min-maxing for exploration/trade/pve for another min-maxed ship - one for combat. Which means that the only allowed min-maxing in open is the one for combat.
Git gud therefore means skipping one's playstyle on the thread of another one's "blaze my own trail" or highwake at the smallest sign of danger and keep jumping in your target system until you get lucky with instancing.
You're practically denied all the engineer systems or CG systems or Shinrarta in open.
And to all the people with thousands of hours and only one or two PVP situations: lucky you. I had PVP situations in 50% of the small number of ventures I did into open.
Granted I go for CGs and Thargoid interactions, but that's where the fun is.

I'll take the "kumbaya" then for the 95% of my playtime I want to have fun, thanks.

Wrong wrong wrong wrong

Please meet my type7, 224tons of cargo space and an unkillable and ungankable trader:

https://youtu.be/zj3bezCBsz4
 
For the first time in over two years I play in open with my main account...

Very first supercruise. Interdicted by a ferdelance whom shall remain unnamed.
I had no cargo, was in a lightly fitted asp.
No chat, no RP just instant death with beams and PA.
went from 4km to about 500m distance less than 10 seconds, so super engineered.

luckly less than 1m rebuy.

5 minutes.

Real Nice.

I mostly play in Open and had a lot of nice encounters there, but jerks still happen. I still want a No-PvP switch for Open. I like community and meeting people, even pirates if they communicate and stuff, but jerks shooting down ships not even outfitted for combat is just kindergarten behavior and not the kind of gameplay I like to have. It's also cowardish, by the way.
 
The biggest question is why were you killed in 4 sec. Outfit your damn ship properly, how hard is it. Its wild west out there, people will slaughter you for sport, dont you want to protect yourself at least until highwaking?

What I don't get is that even though I submitted with the intent of high waking out of there, my FSD somehow took damage and I ended up with the long cooldown.

When I say 4s I mean subjectively 4s after the alpha strike. About 3 volleys with a huge rapid firing PA, 2 rails (I think) and 2 beams. Amusingly shield was gone in one shot.

An explorer build asp is not built to last.

Class 5A shield.
Internals are filled completely with explorer gear (2 scanners, SVH, Fuel Scoop, AFMU etc. one 8T cargo rack.)
Utilities are wake scanner, heat sink, chaff and a shield booster.

I don't see how the ship could have been any better unless I replaced things with HRMs etc. Then it wouldn't be fit for purpose anyway.

Get yourself an Imperial eagle with Enhanced drives. Make it as light as possible. Fit an FSDI. You don't need any weapons, which saves weight and gives you more speed. Go back to where the guy killed you and keep interdicting him. You always win the interdiction from a Imp Eagle. As soon as you drop-out, turn around and boost away, engage silent running and keep boosting until your temperature gets to about 90, then switch off SR, by which time you should be well clear of his weapons. Go back into supercruise and interdict him immediately again. Repeat until he resorts to mode-swapping to lose you, then go for his wing-mates. They're nearly always in wings of 4. If everybody did this, life would become a misery for them.

Here's the build 633m/s without engineering. With a bit of engineering to the thrusters, you can get over 700m/s. They'll never even see you, let alone land a shot.
https://coriolis.edcd.io/outfit/imp...18kA==.Aw18kA==..EweloBhAWEoUwIYHMA28QgIwV0A=

So, how do I fit a class 5 shield to an imperial eagle?
 
Sorry for your loss. I know how it feels.

Recently in a CG looking for bounties on evil-doers, high resource extraction site. Saw two other humans in the same area. One was marked "enemy faction." I chose not to shoot. I watched him for a bit. Took down a few bad guys. I figured he's there doing the same thing I'm doing: grinding for space-bucks. I didn't attack.

About 5 minutes later, he's all over me, 10 seconds later, BOOM!

I had been pushing the use of the "block player" tactic on gankers in a few other threads. I looked to see who it was that killed me. I didn't block him. I considered it a legit kill since we're both opposing factions. I believe it was my fault for not shooting first (since he was in MY faction's back yard).

However, in your case, I'd still recommend using that feature. In this case, no reason for the blast other than LOL's. That, to me, is a reason to block.

Don't give up on "open". I remained shy of it for nearly a year until the blocking feature was added. It's a tool. Not perfect by any measure, but "it works as intended." Players doing RP, to me, are legit. Players who just gank other players need to be shuned.

Just think if the "block player" feature was available in Wow. Or EVE, for that matter.

No intention of giving up. It was just that until something happens to you, it's just something that happens to other people... (Sounds like a soundbite from a lame movie... or a politician)
 
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