Anyone else experiencing random crashes with the 64 bitt version? I get at least 1-2 random crashes when running the 64 bit version of Horizons... the screen just locks up with the sound looping. The scary bit is that it does it when I'm in the middle of heated battle in a HREZ. Luckily if Im quick enough to ctrl-alt-del and end the task and reload, I dont get penalized and can get back into the fight. Scary when you're sitting on a few million credits for bounties and there's a chance you might get blown up by the time you reload.
Don't seem to have any issues running the 32 bit version.
yup a bunch of us up here in Jockland have been getting a much higher crash and indeed process lockup issue. Especiallly in wing and at RES's when larger
ships arrive (like condas) .
A lot was changed with the 64 bit codebase it will take a version or 2 to settle.
We all get the same CTD's, lockups and we all have very different rigs .
FDEV have the holiday catchup to do on chansing some of these stability issues i
dont envy them.
We just need to sit tight. Ive stopped playing in wing at the moment as the crashes
were coming too often and a few times BSOD's my machine. Not even a realbench
fourier torture test for 60 minutes on 8 processors and 2 980ti's will bsod my machine
so im sure im the stable element.
I also run prepar3d (sim) which is much heavier on gpu's and cpu's - no issue (excluding LM bugs
hth