A Complete Overhaul

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You're better off overhauling your game collection and trying other games. Seriously, I used to think that Elite was the only space game that could satisfy me, but I've since found out that there are other games out there that are in some ways better version of Elite than Elite is.

One thing is for certain, Frontier's version of Elite is what it is. Aside from some bug fixes and gameplay tweaks, there will be no overhaul. Like it or leave it. The good news is that enough ex-Elite players are fleeing to these other games that you'll feel right at home no matter what you end up playing :)

Kindly list them?
 
Space Engineers
No Man's Sky
Everspace 1/2
Ship Breaker (oddly satisfying game)
Evochron series
X4
House Of The Dying Sun (arcadey but fun)
SC if you can stand it's unfinished state and P2W features.

To name a few.
 
Did this REALLY need its own thread?
Or could it have reasonably just been added to one of the incredibly similar ones that already exist? Is it adding positively on any way to the discussion, the forum content? Is it loaded with awesome ideas and great insight or is it really just another 'I want my own thread to moan in' thread that attracts exactly the same discussions, same answers and same dross as the others?

We get it, some of you are grumpy about how things are but is there any need whatsoever to go on and on and on and on and on about it?
 
It's amazing how many threads I just don't click on when I don't feel like it, but to each their own.
Cheers.
 
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The problem with a "complete overhaul" of ED is who would do the overhaul. Of course, Frontier would. In other words, the people who have brought the game to this lowly state would be the ones attempting to overhaul it. You will be right back where you started!

The problem with Elite has always been Frontier. Since the game launched, Frontier hasn't been developing the game as much as torturing it into existence. I really don't know why that is. Usually, the toughest job for a game dev is to bring an idea successfully to market. Typically, devs stumble at launch (e.g., NMS or X4) but as they get better acquainted with their game and with what the community wants, they get better and better at developing the title. Oddly, with Frontier, the process has run in reverse. They brought the game to market in relatively good shape for such a complex undertaking, but since then have seemed increasingly befuddled by their creation and the community that has formed around it. It would be more logical if ED launched with "mostly negative" reviews with Odyssey receiving "mostly positive" reviews after FDev had years to perfect the formula. But in reality, it is the reverse! They are regressing for some reason!

After all these years, I am at a loss as to why this remains the Frontier story. They seem to specialize in snatching defeat from the jaws of victory.

If you want a complete overhaul of ED, hope that Frontier sells the IP to another dev. That is the only way I would expect things to improve.
 
I gather liver transplants are fairly easy to get in the UK... Not sure about during these times though

I wouldn't worry too much about that, since in Dear Old Blighty a stout liver is not just a common inheritance, it's a necessity of life.

Aside from customary and enthusiastic patronage of the local public houses, there's the matter of all those paint fumes at the office.
 
At this point, it is obvious to even the most ardent fan that ED is unlikely to ever have interiors. Even if they ever do, they will likely only be accessible when the ship is docked or landed planet side, or otherwise not moving. However, ED is a complete and finished game without interiors. It's a complete and finished game even without Odyssey.
Ship interiors were promised during the crowdfunding campaign. The difference between FDev and CIG at this point is that one is honest about their game being unfinished while the other is trying Jedi mind tricks: "Interiors are boring. You don't really want them."
 
True, but what matters in the end is whose unfinished game is more fun to play. In ED you will never see the kind of EVA and in-ship combat shown earlier, because the game isn't designed for it. Your ship isn't a persistent in-world object but a ship-shaped player avatar that will despawn when you log out. It can't be shared, it can't be boarded, it can't be stolen.
 
True, but what matters in the end is whose unfinished game is more fun to play. In ED you will never see the kind of EVA and in-ship combat shown earlier, because the game isn't designed for it. Your ship isn't a persistent in-world object but a ship-shaped player avatar that will despawn when you log out. It can't be shared, it can't be boarded, it can't be stolen.
Yet.

By that same flawed logic, In SC you will never see the kind of star system exploration, persistence, background simulation, faction warfare, and alien battles & research, because the game isn't designed for it.

Inb4: but CIG said they will!

Subsequently: and FDev said they will.

Children these days 🤷‍♂️
 
A comment by another player regarding SC...
I caved, today. I bought Star Citizen.

Well, pledged to it or whatever it is.

Downloaded it. 12 point something gigs. Then it said "Ohhh, hahahah mate, we're not done with you yet. Time to download another 50-odd gigs more." Sighed, and went for a poop while my computer did its thing. (Didn't take long, I have gig speedz. Internet, not the pooping. That'd be nice, though.)

Came back, my PC had crashed on first run. Hooray!

Had to download again. This time it seemed to go okay.

Managed to create my character (basically their holo-me) and started the game. Took about five minutes to actually load my... bedroom.

After about five minutes of puttering around in there in confusion, my PC crashed with a temperature error. My fans were screaming. Absolutely could not reboot without it, and my CPU was showing as 75 degrees C in the bios under zero load. Absolutely never happened before. Unplugged, let it sit for 15 minutes and opened the panels to let air in. My AIO hoses were hot. The pump head of my AIO was hot. My GPU fins almost took a layer of skin off.

Finally tried booting again and Windows wouldn't let me, and had to go into repair mode. Where it basically uninstalled Star Citizen for itself, and then booted right in. Temps are now completely normal again, tried a few different games like ED and Red Dead Redemption 2, no issues there.
Well, it made me chuckle.. probably as it was a very tongue-in-cheek look!
 
The problem with a "complete overhaul" of ED is who would do the overhaul. Of course, Frontier would. In other words, the people who have brought the game to this lowly state would be the ones attempting to overhaul it. You will be right back where you started!

The problem with Elite has always been Frontier. Since the game launched, Frontier hasn't been developing the game as much as torturing it into existence. I really don't know why that is. Usually, the toughest job for a game dev is to bring an idea successfully to market. Typically, devs stumble at launch (e.g., NMS or X4) but as they get better acquainted with their game and with what the community wants, they get better and better at developing the title. Oddly, with Frontier, the process has run in reverse. They brought the game to market in relatively good shape for such a complex undertaking, but since then have seemed increasingly befuddled by their creation and the community that has formed around it. It would be more logical if ED launched with "mostly negative" reviews with Odyssey receiving "mostly positive" reviews after FDev had years to perfect the formula. But in reality, it is the reverse! They are regressing for some reason!

After all these years, I am at a loss as to why this remains the Frontier story. They seem to specialize in snatching defeat from the jaws of victory.

If you want a complete overhaul of ED, hope that Frontier sells the IP to another dev. That is the only way I would expect things to improve.
I agree Frontier somehow runs a "reversed improvement" process on ED. This has bothered me since release 1.3 Powerplay and my concern peaked again with release 2.1 Engineers and more recently with Fleet Carriers and now Odyssey. My personal opinion is that ED's management is not (and never was) in touch with the type of audience their game attracts.

As an example take "space legs". A company that really knows their audience would have figured out that when their players talk about "space legs" quite a lot of them actually mean walking around in their ship and doing EVA activities like looting drifting wrecks etc. Many players wanted more immersion, not the mayhem of a mediocre Battlefield 2 clone shoehorned into the game.

Maybe it is the way ED is managed that needs a complete overhaul?
 
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