A Guide to Minor Factions and the Background Sim

hopefully it is harder to get anarchy factions into lockdown, as they are always going to be the prime targets of bountyhunters. Actually, lockdown shouldn't be relevant to anarchy at all. Dictatorship factions should thrive under lockdown
 
the table shown during the BGs livestream shows: Murder and Other Crimes. Murder is like always: Any Shipkill of that Minor Faction. For exampel wanted pirates Add to that Skimmer. And other crimes. And trespassing.

But if I remember correctly, simple murder (of non-authority) leads to civil unrest, not lockdown.

The skimmer thing is interesting, I will check if there are outposts.
 
Ok so something is wrong with the Conflict mechanic.

Yesterday
Fac A 71.6%
Fac B 14.2% CW
Fac C 14.2% CW

Fac A owns both stations. Clean TR report.
I do 4 Combat missions Inf++ for Fac B

Today
Fac A 67.8%
Fac B 16.1%
Fac C 16.1%

I completed the 4 missions, and handed in just under 1M in Combat Bonds, all for Fac B.
So yes I know the % now comes from Fac A as well as should come from C. But for C to actually go up exactly the same amount as Fac B is just plain nonsense.

Anyone else experience this?
 
I'm trying to figure out why War has not started in a system I'm working.

We're a faction not native to the system, so we'll get wars instead of civil wars. We are only in 2 systems. I had thought that if you get close (2% ?) to a faction that has more inf than you, a CW or W would start. But I'm not seeing that.

Here's some data, sys pop is 31,000.

Us Them
12 18
21 16 (I would have thought we'd go war pending but didn't, we were in a boom state at the time and they were also in boom).
17 13

Now in the same system, with us and a different faction (these guys are the controlling faction)...

Us Them
17 52
27 46
36 40

I am unsure what to do.

They are in retreat and we have no state. If we blow by them and tomorrow is something like US=45 and Them=34, will the War still trigger? I don't really want to just goto 60% because we want to take both of their assets, so we'd have to change inf by a lot to take the second asset.

To get the War, do we try to move 2% to make our inf almost exactly the same, or are we ok to go to 45/34-ish?
 
To get the War, do we try to move 2% to make our inf almost exactly the same, or are we ok to go to 45/34-ish?

matching, almost exactly the same. looks as if you have overshooted in first system, and might do so in second. don't move on before you get war pending.
 
matching, almost exactly the same. looks as if you have overshooted in first system, and might do so in second. don't move on before you get war pending.
Yes, I held back today while waiting to hear something in this thread. I only did a few missions, so hope to equalize on tomorrow's tick.

This has to be a bug though, right?
 
Yes, I held back today while waiting to hear something in this thread. I only did a few missions, so hope to equalize on tomorrow's tick.

This has to be a bug though, right?

Someone could be resisting. Also, last i checked missions had no effect in a war for the factions in a war state. I bug reported this, don't know of anything came back on it.
 
Someone could be resisting. Also, last i checked missions had no effect in a war for the factions in a war state. I bug reported this, don't know of anything came back on it.
I don't think anyone cares about the system I'm working in. We're not in a war state, so I'm still running regular missions trying to get inf where I need it.

The bug I was referring to was that one faction passes another on the inf ladder and no cw/w/election is triggered. An oldie but goodie, I guess, as far as bugs go, if it is a bug.
 
"Close" is not enough in itself, direction of change is important - you have to leapfrog, coming from below, surpass and then end up within +5%. If you just come close but do not switch places, war is not triggered.
Being equal of course always works.
 
I'm trying to figure out why War has not started in a system I'm working.

We're a faction not native to the system, so we'll get wars instead of civil wars. We are only in 2 systems. I had thought that if you get close (2% ?) to a faction that has more inf than you, a CW or W would start. But I'm not seeing that.

Here's some data, sys pop is 31,000.

Us Them
12 18
21 16 (I would have thought we'd go war pending but didn't, we were in a boom state at the time and they were also in boom).
17 13

Now in the same system, with us and a different faction (these guys are the controlling faction)...

Us Them
17 52
27 46
36 40

I am unsure what to do.

They are in retreat and we have no state. If we blow by them and tomorrow is something like US=45 and Them=34, will the War still trigger? I don't really want to just goto 60% because we want to take both of their assets, so we'd have to change inf by a lot to take the second asset.

To get the War, do we try to move 2% to make our inf almost exactly the same, or are we ok to go to 45/34-ish?
I often see the same. We've entered a system and want to take over all the stations systematically. No matter how much I try and manipulate the figures to match the local Anarchist group (the group least likely to have expanded into another system to create a remote block) conflict fails to be triggered.

The accumulation of anomalies and inconsistencies has started to get me down. Taking a long break to the centre of the galaxy.
 
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I don't think anyone cares about the system I'm working in. We're not in a war state, so I'm still running regular missions trying to get inf where I need it.

The bug I was referring to was that one faction passes another on the inf ladder and no cw/w/election is triggered. An oldie but goodie, I guess, as far as bugs go, if it is a bug.


Not necessarily a bug. You could be trying to start a conflict with a faction that is already pending/in conflict in another system. This is the most likely scenario, and you may think they aren't elsewhere but in the end it turns out they are. It's been seen here on numerous occasions.
Don't forget, its not just your faction you have to consider.

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Ok so something is wrong with the Conflict mechanic.

Yesterday
Fac A 71.6%
Fac B 14.2% CW
Fac C 14.2% CW

Fac A owns both stations. Clean TR report.
I do 4 Combat missions Inf++ for Fac B

Today
Fac A 67.8%
Fac B 16.1%
Fac C 16.1%

I completed the 4 missions, and handed in just under 1M in Combat Bonds, all for Fac B.
So yes I know the % now comes from Fac A as well as should come from C. But for C to actually go up exactly the same amount as Fac B is just plain nonsense.

Anyone else experience this?


Turns out, the day I did all my missions and CZ work, was the same day it equalised the %'s despite my work for the same two factions to go in to CW pending once more.
The day after that, some of my work was applied to the faction I fought for. Just unlucky timing on my behalf to take the action I did.
 
Hi,
is there something wrong with the BGS? We have won an election in our system (leading by around 40%) yesterday, but we now have got current state "none", pending state "election" now for the second time. No cooldown/recovering state.
Is it a bug or has something changed?

Thx
 
Hi,
is there something wrong with the BGS? We have won an election in our system (leading by around 40%) yesterday, but we now have got current state "none", pending state "election" now for the second time. No cooldown/recovering state.
Is it a bug or has something changed?

Thx

a) did you get a station flip having won? b) are you now over 60% total, and not controlling faction? If the answers to both questions is yes, then I think all is probably good.
 
Hi,
is there something wrong with the BGS? We have won an election in our system (leading by around 40%) yesterday, but we now have got current state "none", pending state "election" now for the second time. No cooldown/recovering state.
Is it a bug or has something changed?

Thx
There seems to have been a BGS brainfart yesterday - I've been fighting for a faction that was in a civil war until yesterday, when the conflict disappeared (no assets changed hands) and today the factions are civil war pending with no cooldown shwoing for the previous CW.
 
There seems to have been a BGS brainfart yesterday - I've been fighting for a faction that was in a civil war until yesterday, when the conflict disappeared (no assets changed hands) and today the factions are civil war pending with no cooldown shwoing for the previous CW.
A glitch in the Matrix. And awesome, since I was trying to start a War. I don't understand what's going on now.

In our home system, we show Lockdown. We're at 72%. We've been around 73% for several days now. Next closest faction at 7.1%.

In the new system, we are now exactly equal in inf to the controlling faction at 40.7. Showing lockdown with pending: boom, civil war, and civil unrest. WTH? I thought if you are not native to the sytem, it was a War not CW??

All I can think of is the new system is so small (31k pop) that when I get attacked doing a mission, and kill the wanted guy, it sometimes happens to be our faction. Thus the lockdown and pending unrest. Why it's a civil war instead of a War, I have no clue. The controlling faction also shows pending cw.

I'm not sure how to get out of this. Do some bounty hunting at the nav beacon (no res sites) and turn in some bounties, only for our faction, in both systems, since I'm not sure which one is causing the lockdown.

Also do some missions in the new system and try not to kill our faction ships, no matter what.

I feel like I'm throwing bags of paint at a wall and hoping the picture I want eventually shows up.
 
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