The problem is, I can't run missions for Robigo Cartel beocuse it seems the only missions they give need a cordial reputation. Since my starting rep with them is "normal" I have no way to raise my rep with them.
The problem is, I can't run missions for Robigo Cartel beocuse it seems the only missions they give need a cordial reputation. Since my starting rep with them is "normal" I have no way to raise my rep with them.
It could be something must be sold from a station with disease to the second station.
Certainly, biowaste missions showed the line as increasing the chances of outbreak. As per the comment below, there is an outbreak bucket. It is countered by medical supply trade I seem to recall.
Hmm, this is an interesting point. This is the record of a cargo:
{
"commodity": "algae",
"marked": 0,
"masq": null,
"mission": null,
"origin": 3223910912,
"owner": 285153,
"powerplayOrigin": null,
"qty": 248,
"value": 16120,
"xyz": {
"x": 50008.40625,
"y": 40934.09375,
"z": 24134.375
}
}
There is no differentiation of individual canisters, but there is source station and value (no item price, strangely). So triggering an outbreak fron the source could be done. We could also check if buying from a station in outbreak sets some of the flags.
Also the traffic report thing makes some sense. I am in a really high traffic area, and there are a lot of systems in famine and outbreak, far more than one would statistically expect.
Hmm, this is an interesting point. This is the record of a cargo:
{
"commodity": "algae",
"marked": 0,
"masq": null,
"mission": null,
"origin": 3223910912,
"owner": 285153,
"powerplayOrigin": null,
"qty": 248,
"value": 16120,
"xyz": {
"x": 50008.40625,
"y": 40934.09375,
"z": 24134.375
}
}
There is no differentiation of individual canisters, but there is source station and value (no item price, strangely). So triggering an outbreak fron the source could be done. We could also check if buying from a station in outbreak sets some of the flags.
Also the traffic report thing makes some sense. I am in a really high traffic area, and there are a lot of systems in famine and outbreak, far more than one would statistically expect.
And we then have to ask, why would trade in any commodity trigger Outbreak in a faction that isn't involved in the transaction?If the commodities from outbreak systems are what triggers the outbreaks, then there's another question to be asked. Is it food? Waste? Or any commodity?
And we then have to ask, why would trade in any commodity trigger Outbreak in a faction that isn't involved in the transaction?
And we then have to ask, why would trade in any commodity trigger Outbreak in a faction that isn't involved in the transaction?
Can we summarise what is known? From my (probably/possibly biased) observations:
1 Famine and outbreak are confined to factions and are not system wide.
2 Famine and Outbreak affect factions that have not had recent actions (missions, BH) applied to it.
3 If factions with Famine or Outbreak are ignored, there are no changes in their influence levels.
4 If factions with Famine or Outbreak are ignored, the condition will eventually time out and the faction restored as if nothing had happened.
5 Neither Famine nor Outbreak is contagious.
6 Both Famine and Outbreak appear in regions, with these afflictions not appearing in some areas of space (contentious - we only observe relatively small regions).
7 A Famine or Outbreak in a faction is confined to a single system and does not appear in other systems where the same faction has a presence.
And what happens to the number of missions offered by an affected faction (also contentious)?
My fault - put the same concept in 1 and 5 with poor choice of words. What I meant was that other factions within a system don't immediately catch whatever's going around. But it is possible for a second or third faction to show Famine/Outbreak within one system, but whether this is related to the initial outbreak or is just coincidence is difficult to determine. I'll delete 1 and reword 5.1. Not system wide as in all factions in a system are not affected. Faction wide in that a faction is in Famine/Outbreak across all its systems (although it may be only active in one like Expansion).
2. Yes definitely.
3. True.
4. True.
5. Doesn't appear that way.
This is a personal observation that's difficult to substantiate. We monitor three regions and I've noticed that Famines and Outbreaks tend to occur in clusters. One region may have none, but another may show a group of two, three or four systems with something going on. Our regions are usually contained within displayed stars in the GM and two of them overlap. This needs to be confirmed in a much larger region. It may be pareidolia on my part, but I'll leave it on the list for now.6. Not entirely sure what you mean by this sorry.
I confess: I don't know if if this is true or not, I was hoping someone would come up with the true answer. If it is true that Famine or Outbreak occur in one system but are reported wherever the faction is found - like Expansion - it is almost impossible to find the source of the catastrophe, unlike Expansion, without knowing the triggers.7. See 1.
Not sure anyone has - to do so would mean the Outbreak/Famine was anticipated and records kept before the event. It's a possible variable that hasn't been considered.I haven't really paid any attention to the missions available.
My fault - put the same concept in 1 and 5 with poor choice of words. What I meant was that other factions within a system don't immediately catch whatever's going around. But it is possible for a second or third faction to show Famine/Outbreak within one system, but whether this is related to the initial outbreak or is just coincidence is difficult to determine. I'll delete 1 and reword 5.
This is a personal observation that's difficult to substantiate. We monitor three regions and I've noticed that Famines and Outbreaks tend to occur in clusters. One region may have none, but another may show a group of two, three or four systems with something going on. Our regions are usually contained within displayed stars in the GM and two of them overlap. This needs to be confirmed in a much larger region. It may be pareidolia on my part, but I'll leave it on the list for now.
I confess: I don't know if if this is true or not, I was hoping someone would come up with the true answer. If it is true that Famine or Outbreak occur in one system but are reported wherever the faction is found - like Expansion - it is almost impossible to find the source of the catastrophe, unlike Expansion, without knowing the triggers.
Not sure anyone has - to do so would mean the Outbreak/Famine was anticipated and records kept before the event. It's a possible variable that hasn't been considered.
What we know about Famine and Outbreak version 2
1 Famine and Outbreak affect factions that have not had recent actions (missions, BH) applied to it.
2 If factions with Famine or Outbreak are ignored, there are no changes in their influence levels.
3 If factions with Famine or Outbreak are ignored, the condition will eventually time out and the faction restored as if nothing had happened.
4 Neither Famine nor Outbreak is contagious; other factions don't seem to catch either State. It is possible for other factions within the same system to also declare Famine/Outbreak, but it is not possible to know if this is related to the original State.
5 Both Famine and Outbreak appear in cluster, with these afflictions not appearing in some areas of space (contentious - we only observe relatively small regions - needs to be confirmed).
6 A Famine or Outbreak in a faction appears in other systems where the same faction has a presence (contentious - needs to be confirmed).
7 Famine and Outbreak conclude on the outbreak of War, Civil war or Election.
Exactly what I have been saying, and saying again, and saying again. Why are factions going into Outbreak with no market, no station, and no influence change?
Market trading is not the trigger.
The lack of trade.It might be one of the triggers.
As far as I can recall, any system can be affected, but if the cluster effect is real, it may be related to traffic/trade with the other factions within the system: trade is likely to be carried out between neighbouring systems (?).at 5 - could be connected to "quality of life" - status. are those stations "poor" (large poor system)? are there other hints of quality of life level (outfitting/shipyard/...)
The lack of trade.
Incorrect, Sothis is one of the most active systems, people do literally thousands of trade missions there and yet, it went into outbreak.
"Lack of trading can be a trigger ..." - lack of states i would guess. a state going active reduces the famine/outbreak bucket to 50℅ (dev update from january)
@walter2 - a cluster could also be a cluster of systems with a low level of quality of living.