A Guide to Minor Factions and the Background Sim

during lockdown "no actions will have an effect" on influence. so there will be no influence effect on cashing in bounties.

the side effect of bhing - influences losses/gains via shipkills will still happen to all other factions - and in effect your influence may raise (because you get the influence losses of other factions as gains).


Understood.
 
The case of anarchy system:
How can I hurt an anarchy faction as the ships in the system are lawless ? Is killing the faction's ships has the same effect than in normal systems or is there another method ( without doing a lot of missions ) ?
 
The case of anarchy system:
How can I hurt an anarchy faction as the ships in the system are lawless ? Is killing the faction's ships has the same effect than in normal systems or is there another method ( without doing a lot of missions ) ?

it doesn't have the same effect, because you are missing out the side-effect of gaining fines/bounties, but the basic effect of killing ship does work. so, less effective, but very doable.

if you are not doing it alone, you might nuke their influence by "piracy", e.g. selling stolen goods in smaller batches via black market. you simply need to drop without abandoning.
 
it doesn't have the same effect, because you are missing out the side-effect of gaining fines/bounties, but the basic effect of killing ship does work. so, less effective, but very doable.

if you are not doing it alone, you might nuke their influence by "piracy", e.g. selling stolen goods in smaller batches via black market. you simply need to drop without abandoning.


Thanks
 
It seems we have settled on the fact that BH is more effective on influence by delivering several small bounties than one big bounty.

But is it the same with smuggling? Do we affect influence alot more by handing in 100 shipments of 1 slave each into the blackmarket, or 100 slaves in one shipment?
 
It seems we have settled on the fact that BH is more effective on influence by delivering several small bounties than one big bounty.

But is it the same with smuggling? Do we affect influence alot more by handing in 100 shipments of 1 slave each into the blackmarket, or 100 slaves in one shipment?

Based on the recent 1t trading bug I would expect small batches to be better. They have fixed that bug though so maybe 10t rather than 1. But, I don't think anyone has tested BMs recently so that is a guess.
 
Me and the group will run an experiment on this as soon as possible, then. Anything special to think about when running a test like this?
 
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Me and the group will run an experiment on this as soon as possible, then. Anything special to think about when running a test like this?

i think the difference of "illegal trade" ("illicit goods") and "piracy" ("selling goods marked as stolen") is the most important, it should have very different effects. i'm not sure what the effect of selling stolen goods, which would be illegal if not stolen, would be like (i assume, stolen overwrites illegal, but who knows).
 
i think the difference of "illegal trade" ("illicit goods") and "piracy" ("selling goods marked as stolen") is the most important, it should have very different effects. i'm not sure what the effect of selling stolen goods, which would be illegal if not stolen, would be like (i assume, stolen overwrites illegal, but who knows).


With what we have seen, in the fact that things are tending to be a lot less complicated and 'trade' is counter based and not value/profit etc; it wouldn't surprise me to find that the black market sales are counter based too and the label of 'illicit' or 'stolen' has no effect whatsoever and its purely down to how many times the sell icon is pressed.
 
during lockdown "no actions will have an effect" on influence. so there will be no influence effect on cashing in bounties.

the side effect of bhing - influences losses/gains via shipkills will still happen to all other factions - and in effect your influence may raise (because you get the influence losses of other factions as gains).

Is this "no effect" only relevant to missions? I'm asking because there is a non control war in my current system I'm helping in but the controlling faction (not in conflict) is now in lockdown. Will the CZ kills still count (and maybe CZ kill missions too)? Also, is killing the authority ships in lockdown still going to drop the influence?
 
Is this "no effect" only relevant to missions? I'm asking because there is a non control war in my current system I'm helping in but the controlling faction (not in conflict) is now in lockdown. Will the CZ kills still count (and maybe CZ kill missions too)? Also, is killing the authority ships in lockdown still going to drop the influence?

for a) effect on CZ - no idea. i assune, they will still count.

for b) killing authority ships - no idea. it will for sure have not that much of an effect (because you will miss out the additional effect of ganing fines/bounties), it might have no effect (I'd assume that).

i'd suggest a) doing cz and b) raising other factions influence (by casing in their bountues, trade, exploration data or missions).

would be interesting to test it, though.
 
Ah, damn. I forgot that i had a day left on my robigo fine. I will be running an experiment on the black market trade goods, but it will have to wait a week before i can do it.
 
Thanks goemon.
For info, the tick just happened and the controlling faction (in lock down) dropped 7%. I had killed some of their civilian ships (wanted) and pirated and destroyed about 6 T9s in the Seeking Goods. My faction involved in the war rose about 7%. I was doing regular CZ work including kill missions. The influence values between the controlling party and mine are 1% away from being equal so I reckon I'll have a control war in a day or so. [big grin]
 
Does it matter where you hand in combat bonds. In our system we have 2 stations, the one we own and the one we want, will it hurt us to cash in bonds at the enemies station?
 
Does it matter where you hand in combat bonds. In our system we have 2 stations, the one we own and the one we want, will it hurt us to cash in bonds at the enemies station?

I don't think it makes too much of a difference. However, I usually try to hand in bonds at an enemy station (my thinking being I'm undermining their war effort).
 
The Faction I fight for currently has no station of any kind, so I did hand in the combat Bonds at the surface port of another faction and not in one of the outpost controlled by the enemy. What I can see is that for one of course the influence of the faction I fight for goes up, but also the influence for the faction that owns the port where I hand them in did go up a bit.

Traffic report did only show one other ship, probably just somebody passing through. I'm pretty sure the faction owning the station where you hand in bonds does benefit from it a bit, alltough the rise of influence of the faction I fight for was higher then the rise of influnce of the faction owning the port, so it should outweight it.
 
The Faction I fight for currently has no station of any kind, so I did hand in the combat Bonds at the surface port of another faction and not in one of the outpost controlled by the enemy. What I can see is that for one of course the influence of the faction I fight for goes up, but also the influence for the faction that owns the port where I hand them in did go up a bit.

Traffic report did only show one other ship, probably just somebody passing through. I'm pretty sure the faction owning the station where you hand in bonds does benefit from it a bit, alltough the rise of influence of the faction I fight for was higher then the rise of influnce of the faction owning the port, so it should outweight it.

very interesting. might be also a side-effect of killing ships -> influence shift to the other factions. does that system has 3 factions or more? is there ab effect visible on the fourth/fith faction?
 
Speaking of the effects of killing ships, has anyone thoughts on this:

The top two powers in a system are both in Lockdown. They entered at the same time following three back to back Civil-Wars.

No action can directly effect the influences of those two powers. However thbounty hunting reduced all the other factions by 0.2%. That 1% would need to go somewhere: my chosen faction.

But here is my question, if I also want to try and bring my chosen faction out of lockdown quicker than the opposition, is there a way to do that? Do I just not hand in bounties issued by that faction for example?

Dose anyone have any experience of this?

Many thanks.
 
Speaking of the effects of killing ships, has anyone thoughts on this:

The top two powers in a system are both in Lockdown. They entered at the same time following three back to back Civil-Wars.

No action can directly effect the influences of those two powers. However thbounty hunting reduced all the other factions by 0.2%. That 1% would need to go somewhere: my chosen faction.

But here is my question, if I also want to try and bring my chosen faction out of lockdown quicker than the opposition, is there a way to do that? Do I just not hand in bounties issued by that faction for example?

Dose anyone have any experience of this?

Many thanks.

Collecting bounties for that faction will reduce the lockdown and eventually end it. (They'll have no effect on influence, though). Turn your bounties in frequently. A lot of small bounties turned in is a lot more effective than turning in a large bounty.

See the first post in this thread (the one we're in) for more info. There are real good charts to help you along.

Good hunting, Commander. :)
 
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