A Guide to Minor Factions and the Background Sim

There is another BGS change coming. Apparently now PP powers have more BGS effect than before - for example, I have observerd black markets pop up in most (but not all - the relation with faction type is still unclear) in Zemina Torval space. This can have a significant effect as faction that were immune to smuggling now will be vulnerable.

Not good news if this is the way forward.
 
It get worse :( this is the result of a passenger mission. As you see, we now have BOTH an influence and status effect on the target faction:

http://i.imgur.com/8k9sukm.jpg


Interesting point - the mission was transporting refugees, and the effect is violence and unrest at the destination. This is not random because two refugee missions produced the same result. I sense a political statement here...

Ah, I was surprised there wasn't anything about passenger missions and faction states here yet. Do you have info on any other type of passenger? As a reminder, this is a list with all the passenger types, for future reference:

- Aid Worker passenger
- Business passenger
- Criminal passenger
- Medical passenger
- Minor Celebrity passenger
- Political Prisoner passenger
- Politician passenger
- POW passenger
- Prisoner passenger
- Protester passenger
- Refugee passenger
- Scientist passenger
- Security passenger
- Soldier passenger
- Terrorist passenger
- Tourist passenger
- Head of State passenger

It's gonna take a while to test all of these, we'll need a spreadsheet with the effect on the faction that gives the mission and the faction that recieves it.
By the way, does anybody know what POW stands for?
 
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Ah, I was surprised there wasn't anything about passenger missions and faction states here yet. Do you have info on any other type of passenger? As a reminder, this is a list with all the passenger types, for future reference:

- Aid Worker passenger
- Business passenger
- Criminal passenger
- Medical passenger
- Minor Celebrity passenger
- Political Prisoner passenger
- Politician passenger
- POW passenger
- Prisoner passenger
- Protester passenger
- Refugee passenger
- Scientist passenger
- Security passenger
- Soldier passenger
- Terrorist passenger
- Tourist passenger
- Head of State passenger

It's gonna take a while to test all of these, we'll need a spreadsheet with the effect on the faction that gives the mission and the faction that recieves it.
By the way, does anybody know what POW stands for?

Yes, I started writing a list but I left it on the pc at home. At the moment I can say for sure that there are 'good' and 'bad' passengers - of those listed, I can already say that POWs, protesters and refugees push civil unrest or even lockdown on the target faction, while having a positive effect on the source (getting rid of them is a good thing apparently).
 
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raeat

Banned
I have to admit, this is getting frustrating now. A friend of mine and I were supporting a democratic faction in a system ruled by a dictatorship. After more than a little work, we managed (possibly with the help of others) to gain too much ground. We now stand 4%P in influence over the dictatorship and no civil war was initiated. So we have the lead and nothing to show for it - not a new station, not a change of government, and worse, the system is actually worth more to the Empire stooges at the gates.

So, do we have to have the values to exactly the same percentage when the states update? And when do the states get updated anyway?
 
I have to admit, this is getting frustrating now. A friend of mine and I were supporting a democratic faction in a system ruled by a dictatorship. After more than a little work, we managed (possibly with the help of others) to gain too much ground. We now stand 4%P in influence over the dictatorship and no civil war was initiated. So we have the lead and nothing to show for it - not a new station, not a change of government, and worse, the system is actually worth more to the Empire stooges at the gates.

So, do we have to have the values to exactly the same percentage when the states update? And when do the states get updated anyway?

First guess, and this is the normal reason conflict doesn't go pending - the faction your wanting conflict with is already in conflict or pending conflict already in another system.
You might think they aren't, and swear blind they aren't, but they will be somewhere.
And if you are still adamant they aren't, bug report it.
Not meaning to teach you to suck eggs, but check around the system. Check newspaper reports in the system where your trying to start war, back issues going back weeks, there may be info there for you.
 
Raeat, if you "only" want to rule the system, use the time they are engaged to get your faction to 65%. That way you can trigger a supremacy war for the system when the owner is free again.
Also scout the surrounding systems to find the system they pend or are fighting a war. Help them lose/win it to free them.
 

raeat

Banned
First guess, and this is the normal reason conflict doesn't go pending - the faction your wanting conflict with is already in conflict or pending conflict already in another system.
You might think they aren't, and swear blind they aren't, but they will be somewhere.
And if you are still adamant they aren't, bug report it.
Not meaning to teach you to suck eggs, but check around the system. Check newspaper reports in the system where your trying to start war, back issues going back weeks, there may be info there for you.

You are right about that, jimbeau1571. The dictator faction was busy invading a nearby system. So, if a faction is already in a war it cannot then be in a civil war too?Interesting, but odd. If I wanted to take down an enemy, I would strike when they are already fighting. Hence the multiple front concept.
 

raeat

Banned
Raeat, if you "only" want to rule the system, use the time they are engaged to get your faction to 65%. That way you can trigger a supremacy war for the system when the owner is free again.
Also scout the surrounding systems to find the system they pend or are fighting a war. Help them lose/win it to free them.

I must have missed the part about a Supremacy War when I was reading. Do you happen to have a link to that specifically?

Well, my goal is not only to liberate systems here and there. I want to make a region so worthless, such a loss causing prospect, to a certain Power that they won't even try to move in. That's why I was concerned about the CC/W value of the system. I will try the 65% thing. Meanwhile I do know where the other "War" is taking place.

OK. So when are the state updated then? Is there a specific time and day?
 
I must have missed the part about a Supremacy War when I was reading. Do you happen to have a link to that specifically?

Well, my goal is not only to liberate systems here and there. I want to make a region so worthless, such a loss causing prospect, to a certain Power that they won't even try to move in. That's why I was concerned about the CC/W value of the system. I will try the 65% thing. Meanwhile I do know where the other "War" is taking place.

OK. So when are the state updated then? Is there a specific time and day?

Updates happen around 1600UTC currently. This may change after 2.2 goes live, I believe the update happens at the time the servers were last restarted.

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You are right about that, jimbeau1571. The dictator faction was busy invading a nearby system. So, if a faction is already in a war it cannot then be in a civil war too?Interesting, but odd. If I wanted to take down an enemy, I would strike when they are already fighting. Hence the multiple front concept.

Don't let reality get in the way of the game :) on the other hand, you can exploit the war by pushing in your system, war has negative effect on the faction.
 
You are right about that, jimbeau1571. The dictator faction was busy invading a nearby system. So, if a faction is already in a war it cannot then be in a civil war too?Interesting, but odd. If I wanted to take down an enemy, I would strike when they are already fighting. Hence the multiple front concept.

It's never been any different in the game, certainly not since I have been playing the BGS since January. The reason its probably like this is so that factions cannot be hammered when in a conflict.

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war has negative effect on the faction.

The negative effect is that it stops your from raising influence of the faction in its other systems, but War itself has no negative effect on influence without outside action.
 

raeat

Banned
Sadly the dictator faction's attempt at an invasion is over, so that faction has no current or pending states. My faction is in a state of Boom. I'm thinking maybe the only real choice is to reduce my faction's influence relative to the dictator's influence and take it from there. I haven't seen any other information (yet) on Supremacy Wars and do not know if stations change hands during them. I must have that Coriolis Station! That's home. ;)
 
Sadly the dictator faction's attempt at an invasion is over, so that faction has no current or pending states. My faction is in a state of Boom. I'm thinking maybe the only real choice is to reduce my faction's influence relative to the dictator's influence and take it from there. I haven't seen any other information (yet) on Supremacy Wars and do not know if stations change hands during them. I must have that Coriolis Station! That's home. ;)


If you are the lead faction now % wise, then just run for 65%, and it will trigger a War against them (if they have not entered another war elsewhere of course!). And you will take the Coriolis assuming you win.
 
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Ah, I was surprised there wasn't anything about passenger missions and faction states here yet. Do you have info on any other type of passenger? As a reminder, this is a list with all the passenger types, for future reference:

- Aid Worker passenger
- Business passenger
- Criminal passenger
- Medical passenger
- Minor Celebrity passenger
- Political Prisoner passenger
- Politician passenger
- POW passenger
- Prisoner passenger
- Protester passenger
- Refugee passenger
- Scientist passenger
- Security passenger
- Soldier passenger
- Terrorist passenger
- Tourist passenger
- Head of State passenger

It's gonna take a while to test all of these, we'll need a spreadsheet with the effect on the faction that gives the mission and the faction that recieves it.
By the way, does anybody know what POW stands for?

Ok, here's what I already noted, both source and destination:

Scientists (civil containment,-unrest) (+inf supplies,-famine)
Refugees (economic resurgence,+boom) (+inf violence, +unrest)
Aid workers (civil containment,-unrest) (+inf supplies, -famine)
Rebels (-lockdown) (-inf terrorist actions, +lockdown)
Tourists (increased growth,+boom) (+inf increased growth,+boom)
Protesters (civil containment,-unrest) (+inf violence, +unrest)
Prisoners of war (civil containment,-unrest) (+inf violence, +unrest)
Medical professionals (increased growth, +boom) (+inf fewer illnes, -outbreak)

Criminal mastermind (economic resurgence,+boom) (+inf)

*Damn editor wrecks formatting, grouped source and destination in parentheses
 
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Ok, here's what I already noted, both source and destination:

Scientists (civil containment,-unrest) (+inf supplies,-famine)
Refugees (economic resurgence,+boom) (+inf violence, +unrest)
Aid workers (civil containment,-unrest) (+inf supplies, -famine)
Rebels (-lockdown) (-inf terrorist actions, +lockdown)
Tourists (increased growth,+boom) (+inf increased growth,+boom)
Protesters (civil containment,-unrest) (+inf violence, +unrest)
Prisoners of war (civil containment,-unrest) (+inf violence, +unrest)
Medical professionals (increased growth, +boom) (+inf fewer illnes, -outbreak)

Criminal mastermind (economic resurgence,+boom) (+inf)

*Damn editor wrecks formatting, grouped source and destination in parentheses

I can put all the data in a google drive spreadsheet if you want.

And back to the topic people were discussing above, are you sure it's 65% to trigger a war? I thought it was 70%
 
Ok, here's what I already noted, both source and destination:

Scientists (civil containment,-unrest) (+inf supplies,-famine)
Refugees (economic resurgence,+boom) (+inf violence, +unrest)
Aid workers (civil containment,-unrest) (+inf supplies, -famine)
Rebels (-lockdown) (-inf terrorist actions, +lockdown)
Tourists (increased growth,+boom) (+inf increased growth,+boom)
Protesters (civil containment,-unrest) (+inf violence, +unrest)
Prisoners of war (civil containment,-unrest) (+inf violence, +unrest)
Medical professionals (increased growth, +boom) (+inf fewer illnes, -outbreak)

Criminal mastermind (economic resurgence,+boom) (+inf)

*Damn editor wrecks formatting, grouped source and destination in parentheses

we started tracking mission effects at destinations before 2.0 hit, and back then it wasn#t consistent per mission type/description. e.g. sometimes a delivery mission would trigger boom, sometimes negaitive effect on famine etc.

- if you want to track something like that, i suggest a form/survey, and collecting data from a lot of missions.

before that, one would need to collect all types of missions with effects in target system.
 

raeat

Banned
Now, when you folks say that a minor faction reaching 65% (or 70%, whichever) triggers a "War," do you mean a Civil War? Since these two states are clearly considered to be different, it becomes important. That may sound like a dumb question, but clearly these distinctions matter to the devs.

If I can wrest control of the system, and take the major station that would be ideal, and ultimately I want the democratic faction to spread to two neighboring systems (they have no dem factions), so I'm going to want to reach a very high influence value anyway, yes? If so, my immediate goal seems clear: as suggested by Gemai

The best of all possible worlds seems to be every system in the 20 Ly sphere I am working on having their own dem faction. I wish there was a way to found a faction in a system - but I can see how that could be abused.

OK, so the updating happen (for the time being) at 16:00 UTC. I'll have to figure out what that means in in-game time (my problem). That may even be the in-game time for all I know (I am in Canada). Does it happen on a specific day of the week, or is it every day or what? Thursdays? Sundays?

Thanks for the advice and guidance, folks. Independent Democracy for everyone! Let every voice be heard!
 
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