a mad idea: remove chaff from the game

Wasn't there a thread on this very topic not long ago?

I think you're overemphasizing the impact of chaff. I also think that simply removing it would not benefit the game at all. There are counters to chaff and chaff is one of the few counters to gimbaled weapons; the existence of these counters is important to provide trade-offs.
 
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
Alternatively, experimental effect that ignores it - call it infrared targeting or whatever.
 
How would the game benefit from removing chaff? Both fixed weapons and small ships would instantly become obsolete unless some major rebalancing was done.

Keeping fixed viable could be done by increasing the damage gap between gimballed and fixed, but that would still unbalance combat and anyone who could reliably hit with rails would be nigh-unstoppable.

Alternatively, gimbals could have their tracking speed and accuracy reduced, but that would be a huge amount of work to balance, and would undo whatever gain came from removing chaff in the first place.
 
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the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
Alternatively, experimental effect that ignores it - call it infrared targeting or whatever.

1. immediately unlock target
2. fire gimbal weapons as fixed
3. chaff problem solved
 
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.

Only if he chose gimbaled weapons as a crutch and not as a supplementary tool. Gimbals have their place, and are potent in many scenarios. However, being skilled with gimbals means knowing how to mitigate the counters against them.

Let's restore dignity to big slow boats, lets get rid of chaff :)

If you want to fight medium ships with big ones and maintain your dignity, learn to aim without a target selection.
 
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
Alternatively, experimental effect that ignores it - call it infrared targeting or whatever.

You simply un-target and use as a direct fire weapon, retarget when chaff has finished dispensing. Chaff is only a problem for lazy players not prepared to adapt during a fight. No coincidence they are usually the same players that fit chaff on their large hulled ships because the ai gives them problems when it uses chaff.
 
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Chaff? Nah... Basic and intermediate discovery scanner, now your talking!
Imo, fdev should make a class 3 discovery scanner/surface scanner combo, annoys me that I need to have both but each do more or less the same thing, you just point at something different. Don't get me started on limpets....

ACQ
 
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
It might make sense for that scenario, although you could argue that smaller ships would be the only benefit from chaff. There's a bit of balance to having chaff against gimballed weapons, and its not permanent.
A Chieftain against a Chieftain would prove to be difficult with one having chaff over the other having gimballed weapons, but that's the trade off for choosing the gimballed weapons. Same for turreted weapons, even with multicrew.

All in all, its a small balance to the game, so if it gets removed, it should be balanced with removing gimballed and turreted weapons, or simply all countermeasures like ECMs or Point Defence
 
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Deleted member 38366

D
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
Alternatively, experimental effect that ignores it - call it infrared targeting or whatever.

Funny that you say that... My large Ships using Gimballed Weapons have no issues coping with a chaffing Chieftain, neither in PvP or PvE.
It's easy - unlock chaffing Target and just continue firing them in fixed mode. All problems solved.

Chaff is only an issue for Turrets - and only because there's no hotkey to toggle Turret Modes.

The more iffy issue vs. Gimbals is a Dispersal Field from a Plasma Accelerator. Now that's something that can ruin an all-Gimbal loadout, since unlocking the Target doesn't help.

PS.
I once (long long time ago) made a suggestion : have higher grade Sensors make Gimbals/Turrets slightly less affected by Chaff (i.e. A-Grade Sensors = 50% less confusion than E-Grade).
No game-changer but a notable helper vs. Chaff.
 
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think of the chaos it would cause :)
aren't you bored with the state of combat now?
I think the mechanics are fine. My thoughts about it is gaining more money for taking out larger wanted vessels, upwards of 2-5m Cr each in Haz-Res sites.
Maybe there could be an economical change that would suffice enough for people to feel like they're having to do less grinding overall? Presently the largest combat bonds I've come across are 650k Cr
 
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@FalconFly

You know me well enough to know I don't have any problems fighting chaffing ships, half of my weapons are fixed anyway, it just annoys the hell out of me.

Edit:
and I've killed the discution with that statement. Damn it :)
 
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I can agree that it’s annoying but I don’t think it should be removed. It helped me a lot in the beginning but now it’s neither her nor there. I use fixed weapons and my trigger discipline has been honed from years of playing SWAT in halo lol. Come on, don’t make me have to tell you to get gud, especially not with chaff as the issue lol.
 
the gimballs are useless at the moment imo,
I pity the fool that would pick, say a gimballed conda against a chieftan, if by any chance he can face it - he has no chance of hitting it if it chaffs.
Let's restore dignity to big slow boats, lets get rid of chaff :)
Alternatively, experimental effect that ignores it - call it infrared targeting or whatever.

Lol.
Simply unlock the target and use the gimbals as if they were fixed.
 

Deleted member 38366

D
@FalconFly

You know me well enough to know I don't have any problems fighting chaffing ships, half of my weapons are fixed anyway, it just annoys the hell out of me.

Edit:
and I've killed the discution with that statement. Damn it :)

Hihi...

I agree it can be annoying as hell, but IMHO the environment matters alot.
Like.. having a single chaffing Target 1v1 is a non-issue - but the same with a Conflict Zone full of other contacts or a RES with lockable stuff everywhere behind the Target can be a nightmare.

One thing I always wondered :
Unlike real life, our heat-based (IR) Sensors and Weapons have zero issues when this occurs against adverse background - like a bright Sun.

In my books, both Sensor resolution and accuracy of Gimbals and Turrets would be adversely affected by aiming at a Target that has a hot Sun right behind it. Or a very hot Planet surface for that matter.
 
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