A simple fix [semi fix] to combat logging!

Ok Robert - agreed. The context is important BUT still I am not breaking any game rules if I blow up a commander just for the sake of it. The same for him - He is allowed to do the same to me and the only person that can help me is ME and the skills that I have built up since I started playing the game.

I'd find it very difficult to blow you up in a lightly armed exploration ship - just sayin' :)
 
Hi Nitek o9

What about context though?

Player 1 is in a ship fitted out for Exploration - say a Clipper - it's lightweight and has standard armour and reduced shields etc.

Player 2 is in a FdL meta-ship

Player 2 interdicts Player 1 who's returning back from a long journey that's taken weeks or months. They very quickly disable said ship's drives and/or FSD - there is no hi-waking out for the explorer. They blow up the explorer's ship.

Questions :

Is this PvP?

Is PvP defined purely as "1 player shooting at another" ?

Is it really PvP if the other player wasn't playing to the same game context?

Is it really PvP if there is already an obvious outcome that the meta-FdL is going to blow up the ship built for a specifically non-PvP purpose?

Why do the players who indiscriminately blow up other ships of lesser builds do so?

Where's the excitement in the lack of actual competition or challenge? What's the motivation of the player who indulges in such things?

So many questions! I'm just interested in such a player's thought processes.

Regards o9

Hi Genar!
The dangers of space. That's how I describe it. I agree that it would be totally crap to die in that situation but still - your skills and your awareness make you safer. Reverting to a cheat - which is combat logging does not solve things. Btw - I am absolutely ok to be named and shamed, griefed etc.
Like we killed your friend. It was the best gameplay in weeks! We chased him down for 2 hours.
He went to a system that is all unknown and disappeared. We came back to a hi tek which was preety far, took a discovery scanner and checked the whole system for a white planet.... then scanned it to see an outpost. Waited... and boom. Chimera operator dead - we are the enemies of Chimera [ as everyone else] so this was Role Play.

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I'd find it very difficult to blow you up in a lightly armed exploration ship - just sayin' :)

You can high wake and make me smell your exhaust.
 
Hi Genar!
The dangers of space. That's how I describe it. I agree that it would be totally crap to die in that situation but still - your skills and your awareness make you safer. Reverting to a cheat - which is combat logging does not solve things. Btw - I am absolutely ok to be named and shamed, griefed etc.
Like we killed your friend. It was the best gameplay in weeks! We chased him down for 2 hours.
He went to a system that is all unknown and disappeared. We came back to a hi tek which was preety far, took a discovery scanner and checked the whole system for a white planet.... then scanned it to see an outpost. Waited... and boom. Chimera operator dead - we are the enemies of Chimera [ as everyone else] so this was Role Play.

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You can high wake and make me smell your exhaust.

LOL you guys are completely incorrigible :p

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I'd also like to add that I agree that combat logging is totally a Bad Thing.

When I got blown up by a rabid PvP'er, I tried to escape but made MANY mistakes and was flailing around in panic. I did not combat log though - my mistakes were mine to make and learn from :)

Regards o7
 
Simple solution. You cant log out, exit the game , alt+f4 without 30 sek weiting time in space. You exit the game but your ship will by still in space for 30 sek. It is the solution for pvp disconect as well as pve disconect. So you will always disconect when your situation is clear. You can wait for 30 sek waching your ship or you can disable the game but your ship si still in space.
 

Robert Maynard

Volunteer Moderator
Simple solution. You cant log out, exit the game , alt+f4 without 30 sek weiting time in space. You exit the game but your ship will by still in space for 30 sek. It is the solution for pvp disconect as well as pve disconect. So you will always disconect when your situation is clear. You can wait for 30 sek waching your ship or you can disable the game but your ship si still in space.

Not possible due to the network architecture that the game employs.
 

As insightful as ever. Griefing is multiple attacks over a period of time aimed at entirely blocking a person's access to enjoying the game. Attacking a player once or even twice in an evening is just not griefing, except at a 'any nonconsensual interaction is griefing' level of dimwittedness.

Is he though? The inference is that attacking a player *cannot* ever be griefing. I would disagree with that contention.

Of course, I would expect only a subset of attacks on players to constitute griefing and griefing players is not limited to attacking them - it's just one delivery method.

As above; I wasn't saying attacking a player isn't griefing, I said single or double attacks in an evening wasn't griefing.

Yours, Elucidating,

Anopheles
The King in The Dark
The Wrong Trousers
etc, etc
 
The easiest fix, and the most effective would be for people to just get over it. It's just as easy to say: "No biggie it's just a game", on either side of the argument. It's nothing more than getting a crappy RNG roll. You rolled up a quitter. Whatever.
 
The easiest fix, and the most effective would be for people to just get over it. It's just as easy to say: "No biggie it's just a game", on either side of the argument. It's nothing more than getting a crappy RNG roll. You rolled up a quitter. Whatever.


So why people can't get over it when they are killed? No biggie! Just get over it! Don't go to solo,mobius, don't rant on forums and don't call people griefers. Yes. This fix would work for me too, thank you cmdr!
 
So why people can't get over it when they are killed? No biggie! Just get over it! Don't go to solo,mobius, don't rant on forums and don't call people griefers. Yes. This fix would work for me too, thank you cmdr!

I can get along with that. Except for the problem you have with the Modes. It's more realistic to say, flying in open comes with the threat of combat with other players. Those that concede the PvP portion of the game by playing in other environments shouldn't be dragged into the CL debate. If you are flying in open you are saying you are ready for conflict, logging in the face of that happening, is cheap and childish. Usually people just go 'tsk tsk tsk' and move along but, that's all I recommend.
 
I look forward to see you vividly recommend that to every Mobius invasion thread, as well.

If you care to search, you'll find I did just that. Among other continuing arguments, the gist of my offerings to those threads were: "They'll get banned from the group, and it's all good. Nothing more to see meow."
 
...The context is important BUT still I am not breaking any game rules if I blow up a commander just for the sake of it...

But you can't see that someone exiting the game via a provided in-game method is also not breaking any rules? Mind boggling.

1) Anyone closing a game using the game menu is not logging, they are just leaving their session.
2) Combat is by definition consensual. If one party does not want to fight then it is just aggression, not combat.
3) Piracy can never be combat (see 2 above) unless the intended victim has deliberately lured the pirate with the intention of destroying him - where in ED the pirate will invariably log off as they are not looking for combat - just mugging. This is also OK.

The easiest fix, and the most effective would be for people to just get over it. It's just as easy to say: "No biggie it's just a game", on either side of the argument. It's nothing more than getting a crappy RNG roll. You rolled up a quitter. Whatever.

A shining beacon in the darkness.
If only more ED players were mature enough to see the light, and spare us the constant whinging.
 
I can get along with that. Except for the problem you have with the Modes. It's more realistic to say, flying in open comes with the threat of combat with other players. Those that concede the PvP portion of the game by playing in other environments shouldn't be dragged into the CL debate. If you are flying in open you are saying you are ready for conflict, logging in the face of that happening, is cheap and childish. Usually people just go 'tsk tsk tsk' and move along but, that's all I recommend.
i agree but also the very fact you can swap and change modes so readily causes the problem and the attitude that ive been playing for months in solo i can handle my new big ship NOT
 
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Robert Maynard

Volunteer Moderator
i agree but also the very fact you can swap and change modes so readily causes the problem and the attitude that ive been playing for months in solo i can handle my new big ship NOT

There seems to be some conflation of mode switching with ability to handle one's ship - the ship and combat rank of the player are no indication of skill.
 
How is restricting mode switching going to prevent combat logging pray tell? Just logging off and on will probably ensure that the player is put into a different instance in the same mode and "got away". Switching to a different mode does not factor into this at all.
you wil find that the majority of combat loggers are players that have played nothing but solo and dont want to lose thier ships in open IMHO

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from my experience player with no experince of PVP are the loggers why ? well they play in solo until they think they are strong enough to head into open and then they think they are invunerable but having no XP of PVP they panic its a direct result of switching lock solo and although it may not prevent all logging it will stop alot of it
 
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you wil find that the majority of combat loggers are players that have played nothing but solo and dont want to lose thier ships in open IMHO

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from my experience player with no experince of PVP are the loggers why ? well they play in solo until they think they are strong enough to head into open and then they think they are invunerable but having no XP of PVP they panic its a direct result of switching lock solo and although it may not prevent all logging it will stop alot of it

How about the guys who are Mode Swapping for missions and log in into a mode they didn't expect to be in? How about the guy who plays in PG so he doesn't have to fly a hardened, combat only, ship in case of attack? How different is a High-Wake to a Graceful Exit? People are way too varied to just plunk down an insulting stereotype about players that choose to play in an environment other than open.
 
How about the guys who are Mode Swapping for missions and log in into a mode they didn't expect to be in? How about the guy who plays in PG so he doesn't have to fly a hardened, combat only, ship in case of attack? How different is a High-Wake to a Graceful Exit? People are way too varied to just plunk down an insulting stereotype about players that choose to play in an environment other than open.

Can people "gracefully exit" when I've disabled their FSD? Or how about if I've shot their drives to 0%?
 
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