Abducted by Fleet Carrier

Sure, I am just saying it wont solve the issue presented in the OP.
No.

There're only two solutions.

1) leave as it is and don't use FCs unless you're 100% certain you'll be undocking before logging off (suits most scenarios, doesn't suit me)

2) give the docking player the option to automatically undock should the FC move.

Option 2 gets a lot of people really agitated if anyone suggests it because then we have to be developers and actually come up with the ui design and ensure it's viable as a product (but all suggestions get shot down by Them because reasons). So option 1 is the only solution. Apparently.

For me that means never using them. Just not worth it. And I think the world is OK with that. But if 2 was provided, I'd use them and happily select that option unless I wanted to hitch a ride.

Edit: just don't mention a button...
 
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Thing is, I actually do frequently have to log off at a moments notice

I get infrequent game crashes and I still dont trust the wifi or the phone line, but its just part of the game, just dont dock.

Option 2 gets a lot of people really agitated if anyone suggests it. So option 1 is the only solution. Apparently.

Its not that simple. If it works 100% of the time 100% correctly youll get complaints from people who end up at hostile stations, or moved 3 systems to find a large landing pad or something. If it doesnt work and people jump 3 times and then auto-undock, well its almost worth doing to see that outcome. Then youll get the people who forgot it was on and their FC jumped back to bubble with them in Sag A.

You dont need auto-undock, just accept the risk if you dock or even better treat it as a game and just roll with it.
 
I seem to remember that in the other thread about this, the person who absolutely wasn't angry that it happened to them, they were just worried about the noobs, they also cited this idea that 'a player may have to stop playing because of an emergency'.

Thing is, if it is a real emergency, then where your spaceship ends up in the glorified space invaders game you were playing, seems a little trivial.

We had an earthquake, the house was destroyed.

Oh my, how terrible.

You haven't heard the worst bit yet....I was parked on this fleet carrier...

Massive lols!

The thing is that even if there were a passenger manifest, it would be pretentious of those passengers to believe that the owner is going to stop jumping only because they are on the carrier or to go out of their way to tell people that are logged off that they are at risk of being swooped away. The issue would therefore still persist.

Pretentious, yes.
Dumbas.s, also yes...!
 
You dont need auto-undock, just accept the risk if you dock or even better treat it as a game and just roll with it.
I do that precisely.

Still not sure what you meant by it "not working" though and not following the scenario you described but I'm not motivated enough to go any further than saying what I already did.

There's not nearly enough interest here in the idea so it's a waste of time. But it is the only way around it besides "don't dock". Which suits me fine.
 
No.

There're only two solutions.

1) leave as it is and don't use FCs unless you're 100% certain you'll be undocking before logging off (suits most scenarios, doesn't suit me)

2) give the docking player the option to automatically undock should the FC move.

Option 2 gets a lot of people really agitated if anyone suggests it because then we have to be developers and actually come up with the ui design and ensure it's viable as a product (but all suggestions get shot down by Them because reasons). So option 1 is the only solution. Apparently.

For me that means never using them. Just not worth it. And I think the world is OK with that. But if 2 was provided, I'd use them and happily select that option unless I wanted to hitch a ride.

Edit: just don't mention a button...
I like option 2, but it bypasses the intended hilarity of not having it.
 
I wish theyd go one further and turn off the location tracker of the FC. Every so often we get one of those 'This person has forgotten where they parked their car' types and its a giant treasure hunt. Itd be like the Zuara all over again...' err Im fairly sure it was a HIP system, possibly with a 5 in it'

Still not sure what you meant by it "not working" though

Just allowing for unintended features (bugs) in the auto-undock programming.
 
I hope nobody's on mine, they might not be happy...

What if, hypothetically speaking, someone was on your carrier from the bubble, and whilst you were out mapping you notice than the same CMDR name keeps popping up in systems that were previously unexplored? Hypothetically, you could change landing permissions then jump 500, leaving the sneaky CMDR behind...? Is that naughty? Asking for a friend...
 
I hope nobody's on mine, they might not be happy...

What if, hypothetically speaking, someone was on your carrier from the bubble, and whilst you were out mapping you notice than the same CMDR name keeps popping up in systems that were previously unexplored? Hypothetically, you could change landing permissions then jump 500, leaving the sneaky CMDR behind...? Is that naughty? Asking for a friend...
Hilarious! The sneaky CMDR can still find you, but this will inconvenience him. I put FC markers on several carriers I want to track.
 
Gotcha, thanks Dave. Always wondered why people keep referring to a football highlights show!!
I was nicer than most, I usually gave warnings... Of course if they ignored the warnings I usually didn't involve the university authorities.... I just made their lives the kind of exquisite hell a peeved sysadmin with access to their course schedules and every part of their interaction with university-owned tech could contrive....
 
Why is this even an issue? If you have to park because something else requires your attention, just log off in space. It's not like anything is going to happen to your ship while you're logged off.

But, what about space gypsies?

I hope nobody's on mine, they might not be happy...

What if, hypothetically speaking, someone was on your carrier from the bubble, and whilst you were out mapping you notice than the same CMDR name keeps popping up in systems that were previously unexplored? Hypothetically, you could change landing permissions then jump 500, leaving the sneaky CMDR behind...? Is that naughty? Asking for a friend...

Naughty, no.
Hilarious and deserved, hell yes!
 
I was nicer than most, I usually gave warnings... Of course if they ignored the warnings I usually didn't involve the university authorities.... I just made their lives the kind of exquisite hell a peeved sysadmin with access to their course schedules and every part of their interaction with university-owned tech could contrive....

Lol you sound like a man of similar joys to myself! ;)
 
I was nicer than most, I usually gave warnings... Of course if they ignored the warnings I usually didn't involve the university authorities.... I just made their lives the kind of exquisite hell a peeved sysadmin with access to their course schedules and every part of their interaction with university-owned tech could contrive....
I am a man of few rules:
1. Don’t fecate where you eat.
2. Don’t upset your wife or sysadmin.
 
No, you're at fault for overnighting on a FC that isn't subjected to the whims of the non owner. Period. Even if there was a 'board' to see departures what's to stop a FC owner making a last minute decision to leave? I do that constantly. I am by no means an apologist for FDev likewise your complaint is simply white noise on a forum riddled with constant whining. Write an open letter. I hear they're extremely effective on these matters



Don't worry, I'm not offended at your perception of me or any of your words of irritation. I'm simply pointing out a fact. Like it or not, the FC, the owner and FDev are not responisble for your lack preparation. I simply think your grievance is lacking.

I didn't sleep on anyone's Carrier, so start with that fact. I'm being considerate towards others who might not be as God almighty blessed with the knowhow as you, oh sacred one. 😄

FDev are RESPONSIBLE for the content they release, and if they lack the foresight to create a better game design, then to me that makes them responsible for these game design flaws. Does it state anywhere that if your ship becomes stuck in a Carrier that travels far in excess of what your ship can handle, that should said Carrier not ferry you back to where you need to be and should you not be kitted for the journey home, that you will have to forfeit your ship and her engineered modules for a sidewinder back in the bubble! Well does it? It's a disgrace that as Admin you cannot see which players are docked, if any, and eject them when you know you're about to undergo a massive journey.

You don't like whining, then get in line. I myself don't particularly like whining when I dish it out, but in some cases, people like yourself who seem to have an issue with a game being better designed just tip me over the edge a little. It's pointless allowing this to be the design.
 
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