It's how long it takes to come back on after it's turned off.My understanding is the boot speed is actually about how fast you bounce back from being interdicted. I know it’s not how long it takes to high-wake.
It's how long it takes to come back on after it's turned off.My understanding is the boot speed is actually about how fast you bounce back from being interdicted. I know it’s not how long it takes to high-wake.
It's how long it takes to come back on after it's turned off.
If I read correctly, fdev is giving an improved range FSD to 25% of players, which unbalances further for some that haven't acces the engineers. Isn't it enough that gankers stop new players to go to engineers? If my ASP can go 60ly and for a player involved in CG has same ASP with over 80ly, I would be upset too. Why unfairness?
Sure, 60ly is ok for me to jump, but knowing that someone has 80ly on SAME ship, makes me upset, because I couldn't got involved in CG and still won't have access to the new module or engineering feature in the future.
Get it?
If I was missing from the game, but returned after 6 months, I could still go to Felicity and get my FSD to max (+ Guardians), without being an active player. This is the point, I can't play 24/7 Elite to be involved in a CG, but still could max the FSD by providing some materials easy to find, even after 6-12 months of pausing the game.
But this, I can't improve my FSD further, because I wasn't active in the CG and there will be 25% of players that had more time than me and will have more range on a SAME ship. This is frustrating, I don't know about other players, but knowing that other players have 20ly range more on a same engineered ship like mine (and I can't do that anymore) makes me angry because developers don't care about all players. This is unfairness and game unbalanced.
20ly more counts when needed. Not for exploring, for that, I don't care, but for taxiing or material grinding. Jumping 2000ly in a 80 ly ship is 13 less jumps and when I am in a hurry, it can make a difference.
Oh well, forget all I wrote, there is nothing that I can do, but stop complaining and further playing)) I still enjoy a beautiful game. More than a beautiful game. Much more.
It wasn't a matter of luck. I worked hard for that part, about 22 hours in total (no FC) to reach the 25%. I am happy to have achieved my goal and I don´t begrudge everyone else the special FSD. But to be honest, it feels even better to be a member of a special (small) group, precisely because that means being an elite. Perhaps FD should go back to decals and paintjobs as reward....but only for thetwofive thousand players who were lucky enough to be able to get one. (Before anybody mentions sour grapes: I did get one as well.)
I wrote "five thousand players who were lucky enough", not that it was a matter of luck. There's quite a difference.It wasn't a matter of luck.
I think that items like this will end up being available to everyone eventually, one way or another.Very disappointed that I had no chance to participate in this CG, so I'll always have an inferior FSD. Agree with many others, FDev should go back to cosmetic rewards, or allow the same upgrade in other way(s).
One of your size 5 FSDs is slightly inferior, all your other sized FSDs are inherently equal to anyone else’s.Very disappointed that I had no chance to participate in this CG, so I'll always have an inferior FSD. Agree with many others, FDev should go back to cosmetic rewards, or allow the same upgrade in other way(s).
Well that tiny jump increase can save hours on deep space exploration or number of jumps required. Agree on other part with balance.Of all the balance concerns the community has, people are worried about an FSD with a tiny bit more range lol.
Blaze your own trail and all that.Of all the balance concerns the community has, people are worried about an FSD with a tiny bit more range lol.
I think Fdev just wants to experiment different models of reward and gather data about how the players react to those, maybe to help them calibrate future community events for OdysseyIf my ASP can go 60ly and for a player involved in CG has same ASP with over 80ly, I would be upset too. Why unfairness?
If my ASP can go 60ly and for a player involved in CG has same ASP with over 80ly, I would be upset too
Suppose that'd be helpful if you got hit by a thargoid shutdown field or something.This.
Try it next time y’all sign on. Manually power down your FSD via your right panel. Power it back on. Notice that it takes a moment to come online, instead of being instantly powered on like other modules.
That is what is affected by fast boot.
Oh, only 5 ly? I thought that they extended the new engineering feature to 20ly more. For 5ly more I'm not even upset anymoreNo, your ASP would get 65 instead of 60ly. Nice but not very much over the rest of them
It's 15% extra. Ships that already jump far benefit the most. On a DBX/AspX/Phantom explorer you will see 5-6ly more, on a Chieftain/Challenger/Crusader it'll be more like 2ly extra.Oh, only 5 ly? I thought that they extended the new engineering feature to 20ly more. For 5ly more I'm not even upset anymore
I can do 70ly in my Annie if I want, but I kinda like the ASP. Especially since a direct competitor cloned it and named "Nomad"![]()