Ok, For those interested ... I went for the Lenovo.. it cost less. it's coming tomorrow. I will report back.
I have the Lenovo too. It's very good, albeit I've never tried any others to have something to compare to.
Key things to set for the Lenovo in my experience that increase the sharpness without damaging fps:
- WMR rendering (renderTargetScale=2) to 2, NOT the default 1.
- Steam VR I set to 150%, in game HMD quality to 1.0, in game supersampling to 1.0, maybe try that as a starting point and then increase HMD in game if your system can handle it. I only have a lowly GTX 970 and it all works very well at those settings.
Sweet spot is small, position of the headset is key, especially vertically. Slightly out, blurred, get it right text is very sharp.
...
Off topic, people often talk about the stations in VR being amazing, which they are, the scale etc. One of the things others don't seem to like about VR, drving around in the SRV (I dont get ill from VR it seems), I think is one of the best experiences. The scale is obvious on surfaces, more than in space I think. You're in a small vehicle, which your brain is fooled into believing you can literally reach out and touch as it's so close, and outside there's this massive space ship. Parked on top of a mountain, or surrounded by 100 foot water geysers. I can just sit there on planets gawping.
Anyway ...
edit - the rendertargetscale file location etc is in Steed's WMR thread:
https://forums.frontier.co.uk/showt...lity-VR-info-installation-and-troubleshooting