One annoying issue i have with the FSS is how really sensitive the targets are, for both planet selection and tuning. Note, i'm not referring to the actual action of moving the dials over the signal, it's just that the actual "hitbox" for these are smaller than the signals themselves.
I use a joystick for both targeting and tuning, so this makes it very fiddly and frustrating to lock on to the exact, pixel perfect right signals, even if i know exactly what kind of body i'm looking at and even have the body within the blue circle. It ends up just being lots of random button mashing.
I would really like it to be relaxed a bit more, as it's a bit excessively sensitive and needing too much precision, so that makes it extra annoying when you're using an analog controller.
I use a joystick for both targeting and tuning, so this makes it very fiddly and frustrating to lock on to the exact, pixel perfect right signals, even if i know exactly what kind of body i'm looking at and even have the body within the blue circle. It ends up just being lots of random button mashing.
I would really like it to be relaxed a bit more, as it's a bit excessively sensitive and needing too much precision, so that makes it extra annoying when you're using an analog controller.
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