I havent had a chance to test out mining yet but have caught a few streams of others testing it out in beta , a few issues i noticed could be tweaked or altered to add some QoL ... the breaking off of surface chunks seemed rather hit or miss to put it bluntly , the guy i was watching hit the thing quite a number of times and it wouldnt do anything. Also i think the mining tools could use some synthesised tools (seismic charges , limpets etc) ...
One thing i did notice was just how labour intensive it was for very little pay off , it was more oh look at the shiny shiny. I'll have a better stance on the subject once tested for myself but so far its just a couple of issues ive noticed.
One thing i did notice was just how labour intensive it was for very little pay off , it was more oh look at the shiny shiny. I'll have a better stance on the subject once tested for myself but so far its just a couple of issues ive noticed.