AI Vehicle Programmer .... the search continues

It's Cambridge, so it's not the end of the world.

Which is another point of course: since there are so many academics in Cambridge, and their students, FD should be trawling the mathematics/ game-loving students there. Perhaps it has tried, but the offer of free ARX didn't go down too well 🤷‍♂️
 
Fun fact--I actually talked with Firaxis at one point about joining their team in the late 90s. However, the big problem was this: at that point I was making far more as a developer in the marketing & db world than they could even begin to offer for even a senior level developer, and I wouldn't have qualified as senior developer since all my "game dev" work was a hobby at that point. So--a few phone conversations later, I dropped the application and tossed my dream of doing game dev, so now I can just do it from the comfort of my armchair while IRL doing non-game programming. :D

I never knew game development payed that bad, I worked in data encryption and compression and made a very good salary.
I retired at 49 and am financial independent.
It was hard work though but I guess being a gamedev isn't a walk in the park either although game devs get away with a lot more then we did.
 
I think some of those open positions are just fake. It's another intentional leak because FDEV doesn't want to say things straight. They're too afraid of another open letter with petition

Maybe! Maybe not.

I think the terrain stuff is the least of the issues. With all this stuff, it's quite easy to imagine getting the basics up and running, but it's the last 5% -- all the fiddly edge case stuff -- that takes 95% of the time. What happens if a spaceship lands on one? What happens if a player somehow scoops one up and flies off with it? What happens if one gets stuck on a landing pad as it's dropping into the ground? If you add space legs type stuff to this the problems get exponentially worse and have to be communicated between all the players in the instance. And which player's machine is making the decisions about this? And what if they go and have their tea? etc... etc...

Don't come on here with your reason, because you'll largely be ignored! ;)
 
To be honest I am not surprised at all - who in the right mind would work for FD on this game?

Think of how it would play out: a prospective employee does their due diligence and researches the company by having a look at their web page. Sees there is a company run forum and starts reading it. What do they find - just a bunch of ungrateful players who blame everything and anything on the company, even if it outside of the companies control. Oh sure there are the odd threads and posts saying good things about the company but they are quickly dismissed by others in the community and those posters belittled. Even worse when the prospective employee realises that some of the most bitter, outlandish (and often childish) complaints comes from those who don't even play the game anymore. Even when the company tries to do something right like give away free in game currency they are lambasted from pillar to post, right down to the typical conspiracy theories and how giving away free 'funny money' is one step away from heroin addiction or a minimum total financial ruin.

Yeah, why would anyone work for a company that their so called fan base treats them with so much distain …..
 
To be honest I am not surprised at all - who in the right mind would work for FD on this game?

I think the problem has more to do with Frontier's requirements, they are rather specific and narrow. Probably not a lot of candidates out there looking.
 
To be honest I am not surprised at all - who in the right mind would work for FD on this game?

Think of how it would play out: a prospective employee does their due diligence and researches the company by having a look at their web page. Sees there is a company run forum and starts reading it. What do they find - just a bunch of ungrateful players who blame everything and anything on the company, even if it outside of the companies control. Oh sure there are the odd threads and posts saying good things about the company but they are quickly dismissed by others in the community and those posters belittled. Even worse when the prospective employee realises that some of the most bitter, outlandish (and often childish) complaints comes from those who don't even play the game anymore. Even when the company tries to do something right like give away free in game currency they are lambasted from pillar to post, right down to the typical conspiracy theories and how giving away free 'funny money' is one step away from heroin addiction or a minimum total financial ruin.

Yeah, why would anyone work for a company that their so called fan base treats them with so much distain …..
This never gets old in this forum... Blame the final customer for bad development management. Silly

Smarter note: companies keep open positions even when they have covered the position for further needs
 
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Smarter note: companies keep open positions even when they have covered the position for further needs

Really? In 35 years of working all over the UK in different departments and industries, I've never heard of or come across an organisation that keeps a position open once it's been filled.
 
To be honest I am not surprised at all - who in the right mind would work for FD on this game?

Think of how it would play out: a prospective employee does their due diligence and researches the company by having a look at their web page. Sees there is a company run forum and starts reading it. What do they find - just a bunch of ungrateful players who blame everything and anything on the company, even if it outside of the companies control. Oh sure there are the odd threads and posts saying good things about the company but they are quickly dismissed by others in the community and those posters belittled. Even worse when the prospective employee realises that some of the most bitter, outlandish (and often childish) complaints comes from those who don't even play the game anymore. Even when the company tries to do something right like give away free in game currency they are lambasted from pillar to post, right down to the typical conspiracy theories and how giving away free 'funny money' is one step away from heroin addiction or a minimum total financial ruin.

Yeah, why would anyone work for a company that their so called fan base treats them with so much distain …..
If you keep dragging this strawman through the streets (and every thread in this forum), there ain't gonna be no straw left!
 
To be honest I am not surprised at all - who in the right mind would work for FD on this game?

Think of how it would play out: a prospective employee does their due diligence and researches the company by having a look at their web page. Sees there is a company run forum and starts reading it. What do they find - just a bunch of ungrateful players who blame everything and anything on the company, even if it outside of the companies control. Oh sure there are the odd threads and posts saying good things about the company but they are quickly dismissed by others in the community and those posters belittled. Even worse when the prospective employee realises that some of the most bitter, outlandish (and often childish) complaints comes from those who don't even play the game anymore. Even when the company tries to do something right like give away free in game currency they are lambasted from pillar to post, right down to the typical conspiracy theories and how giving away free 'funny money' is one step away from heroin addiction or a minimum total financial ruin.

Yeah, why would anyone work for a company that their so called fan base treats them with so much distain …..

:ROFLMAO:
 
It's Cambridge, so it's not the end of the world.

Which is another point of course: since there are so many academics in Cambridge, and their students, FD should be trawling the mathematics/ game-loving students there. Perhaps it has tried, but the offer of free ARX didn't go down too well 🤷‍♂️

A silly little unsubstantiated thought, but between the Cambridge location, Braben's own student history, him being one of the founders-, and until recently one of the trustees- of the Raspberry Pi Foundation, and a single loose comment or two from employees - current and former, over time, I've kind of got the half-impression that FDev are inserting themselves as something of a "first job", "stepping stone" workplace, where fresh graduates can find their footing and acquire a bit of experience, before moving on to greater challenges; As much as something of a public service, as for the cheap labour and opportunity to skim the cream off the top. :p
 
A silly little unsubstantiated thought, but between the Cambridge location, Braben's own student history, him being one of the founders-, and until recently one of the trustees- of the Raspberry Pi Foundation, and a single loose comment or two from employees - current and former, over time, I've kind of got the half-impression that FDev are inserting themselves as something of a "first job", "stepping stone" workplace, where fresh graduates can find their footing and acquire a bit of experience, before moving on to greater challenges; As much as something of a public service, as for the cheap labour and opportunity to skim the cream off the top. :p

Sounds about right.
 
In the olden days of yesteryears, when doing a certain Combat (commercial project) Sim, I would have created a General facility file.

In that file, would contain splices to define the route of the AI.
That file may contain building's or may not, may contain a mini-war zone or not, may even spawn something to spice up the world.

(Depending on Pioroty % and other factor`s to spawn, like easy, normal or hard, may factor an outcome but elite doesn't do difficulty levels)
 
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