What was that comment supposed to prove? I suck at combat (and Nitek is most certainly better at it than me), but I want the Elite universe to be a believable place to spend my time. Having NPC's magically spawn based on my own combat rank is not believable, it is in fact pretty much as gamey as you can get it.
Why are you opposed to having the AI spawn based on your chosen location and play style? Surely that would allow anyone, in whatever ship they choose, to adjust the difficulty to their liking. I want places to go that feel dangerous, where I can deliver stolen goods and get assassination contracts, and I want places to go that feel safe, where I can trade legal goods, and get legal haulage missions and go about my business without fearing Elite FDL's. I want the possibility to make an enlightened choice regarding how I play the game, and I want to be able to change my mind from session to session.
Currently the only choice I have is to keep my Combat Rank low, or allow it to increase. I can choose between what I have now, or a future filled with Elite pirates, but I can never go the other way. What is the point of that?
I'd have to agree with you about the rank based AI, I'm Elite & don't really want to have to deal with that level of attention at any moment, at my level it somewhat locks me out of the smaller ships. But when I ranked up (I reached Elite in 1.3 I think) I had to go & find high ranking NPCs.
Reading your Sig you are Competent, so ironically you're probably seeing the kind of NPCs I'd be happier to see, and I'm getting yours
I hope you (all) stay in the game, I hope you'll find a way to reach your level. There's a few suggestions on the board atm but if you find another that works for you & you think others will appreciate an idea from one of their own please do post it up.
But if you find tic-tac-toe boring, and tic-tac-toe against twenty 10 year olds is still no fun, try chess...
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