Alec's guide to "interesting" colonisation systems and stations.

No Lantern Light?

Anyway, I recently posted this to Stellar Screenshots. It might not always look like this, but I happened to catch it at a quite cool time of day. This is Lyashenko Landing, in the HIP 76495 system:

ED_Odyssey_531.jpg
 
I'll read this properly later but just a quick note that I don't think your images are working properly.
Normally they should but might take a while to load in. Least they do that for me. If they still don’t work later then I’ll upload directly to the forums as a smaller format (since they are 4K images the file size exceeds what you can throw on here).
 
I'll submit my own colony of Col 285 Sector ZX-R b5-0 for consideration, if that's allowed. Colonisation on the oxygen-atmosphere planet A 4 "Ascendia" is located at the bottom two massive craters, one at the tidally locked world's midday point and one near the terminator region. Due to their immense 19KM depth, the atmospheric pressure increases from the planet's normal 0.08 ATM to 0.21 ATM (if I did the maths right, anyway), which should (alongside the consistent habitable temperatures in the midday crater) be theoretically breathable.
Other than roleplay reasons, there's another reason to build here - a 0.21 ATM oxygen atmosphere looks really cool. I've included some screenshots from the T3 port "Ascendia City" in the midday crater and the high-tech settlement "Cold Light Observatory" in the twilight region.
Oh my god ... it's soooo pink! 😆

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It does occur to me that now with SCO (we all know the story about moving stations out to more distant orbits from planets right?) we should be allowed to have really low orbiting stations specially around airless worlds, it's a pity there's not a slider in the system architect process that allows you to set orbit distance (based on a sensible min/max setting of course).

Some really low orbiting stations should give some nice views.
 
Just gonna throw in my hat in the ring here with my colony in HR 7207. Ringed earthlike worlds are my absolute type of celestial body, sadly they're obscenely rare so getting ahold of this system was a dream come true. After a little bit of mostly solo work it's now up to 1.4 billion inhabitants, and other players seem to be passing through it daily. A T3 planetary port on a binary rocky moon is also in progress now, though progressing slowly since I'm currently busy colonizing a 2nd system ^-^
Now added to my table (shout if I'm wrong about it being "Archwyvern Ring" on body 4).
 
For your consideration...

Col 285 PZ-O c6-33, placed on body 1 c with a thin ammonia atmosphere near the day-night border such that the sun is low in the sky... I like the intense red it generates. Name of the port will be Citrolo Plant once it's built - right now, just a construction site. You may also find some Osseus nearby if you look around, I spotted a few as I was looking for where to put it, and settled on this small valley. Moon tidally locked to gas giant, 26.5d orbit if memory serves - with a slight axial tilt, so I'm not sure it will always look like this, but right now...
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(I also hope I got the concourse placement on it right for when it's built)

Col 285 Sector PZ-O c6-17, body 3 with a thin sulphur dioxide atmosphere if memory serves. Planetary port [outpost] Ito Territories is placed on a flat plain amidst a mountain range, that at least at time of placement, was in sunlight right around the terminator as well. Unfortunately, I didn't take a screenshot of it then and it periodically cycles out of daylight from (I presume) being tidally locked to its partner world with a 45 day orbit. Currently it is slowly returning back to the day side if I'm judging it right, and when the sun is low in the sky it creates this really good looking yellow-blue with maybe some green and/or red mixed in. People like their craters, but I dare say this looks fairly stunning as well.
One from a few kilometers up to show partially what it will end up looking like...
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... and I nailed the concourse placement on this one. Once the sun crests that ridge, anyway.
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It may be a refinery port, but it doesn't have to be boring. Technically there is also a refinery hub not too far amidst an equally hilly area alongside, if I recall, a crater... but it's even more in darkness than this port right now.

HIP 109196, body 5 d is a ringed moon with a high orbital inclination at a 32.5ls distance to its ringed, class IV gas giant parent. Probably a captured body, or something else knocked it on this trajectory. Planned here is a large tourist settlement of yet to be determined placement, because I am not quite sure of either the best location in which to put it - only one surface slot available - and I haven't built the satellite required to throw it in anyway. Two example pictures... but the result may differ if you visit because Odyssey's dynamic exposure nonsense makes it sometimes hard to see the gas giant rings. I'll take suggestions on where I should best put this thing, though I would like it to be somewhere on the day side with the gas giant in view.

Additionally there is a ringed lava world present here too, alongside your usual gas giant assortment.

'Regular' example shot
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Polar screenshot, coordinates -59.3301, 34.3489 if you want the viewing yourself (also a good example of what I mean by that lighting nonsense, the above shot was taken on the night side and with no surface in view)
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The first two locations were not intentional in the planet lighting, more just happened to be good locations in my building spots. The HIP system on the other hand, I went for that on purpose because of that fancy ringed moon. I haven't 'scouted' my other places yet so don't know what may or may not be worth viewing there, however if you want a starport with a ridiculous name (roleplay-oriented because the character herself is full of silly nonsense and it was my solo Orbis primary project, completed in roughly two weeks) visit the nearby HR 8778. Or take a trek to my two outposts at 200+k ls in two separate other stars of HIP 108860 and/or HIP 113614. They'd probably appreciate the company... I built only one of those the old way.

Or the kind of botched sword formation (on the map) of planet 4 in Col 285 Sector JS-T d3-118 where I messed up the placement of a refinery hub due to temporary transition into darkness of the building area and had to work with it. Originally wanted to build around one of the big craters there but they're perpetually in darkness. Which is no good. Now it just looks like something weird that may be viewed as potentially inappropriate despite my best intent.

Worth noting - in-game these systems will be attributed to "Jana Razeki", it is my alt under which I have committed to colonization.
Thanks for contributing, now added to the list.
 
Oh, I was about to ask if the pictures did work for anybody else. Should we limit ourselves to one contribution to leave more room for others’ special spots?
 
Most now added. For submission guidance Lyashenko Landing was borderline "interesting" (but it does have a good view of the planets rings at the right time of day).

Can anyone remember the name of the Orbis that had an outpost inside it? I'm guessing that's been "fixed" now tho right?
 
Oh, I was about to ask if the pictures did work for anybody else. Should we limit ourselves to one contribution to leave more room for others’ special spots?
Yeah, they worked eventually (a bit slow to load so I took the liberty of copying the ones I used for thumbnails to my imgur account).
As for limiting yourselves, don't go crazy I guess but if you've got some other really standout places then let's see them.

EDIT: oh, and if anyone's paid for station cosmetics and has well lit stations showing off what they look like I'd quite like to feature a few more of those.
 
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Now added to my table (shout if I'm wrong about it being "Archwyvern Ring" on body 4).
Yup, is correct, but my CMDR name has been changed to Khanja a while ago . This forum profile is 10 years old now but I haven't found a way to change my name on here. Friend me ingame if ya need proof of ownership haha.
Also gonna finish a 2nd primary Orbis today, around another ringed ELW (Idk how I got this lucky haha), currently accepting submissions for name ideas for the starport ^-^
 

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Nice view on The Devil's Tower building site - you even got the usual wasteground vegetation growing on your lot. But could you please install a few outlets to charge up my suit?
 
Alec, are totally player-lore based systems considered as interesting too?
Yeah, I think that falls into my 3rd category of "interesting". So if a player (or group) have colonised a system with a fairly rich player-lore reason behind it and there's somewhere the visitor can go (even if it's just this forum thread I guess) to learn about it then that probably qualifies. Which reminds me, I should probably include the original target destination system for the DW3 "Shoulder of Orion" expedition ... does anyone know what system that was? (there's an awful lot of words here, but I couldn't find a mention of the actual target system).
 
Yeah, I think that falls into my 3rd category of "interesting". So if a player (or group) have colonised a system with a fairly rich player-lore reason behind it and there's somewhere the visitor can go (even if it's just this forum thread I guess) to learn about it then that probably qualifies. Which reminds me, I should probably include the original target destination system for the DW3 "Shoulder of Orion" expedition ... does anyone know what system that was? (there's an awful lot of words here, but I couldn't find a mention of the actual target system).
Possibly this one.

# The Shoulder Of Orion Memorial System! 2MASS J05405172-0226489
 
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