Alien archeology and other mysteries: Thread 10 - The Canonn

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Possibly, saying that though, with the obvious less-than-harmonious reaction of 'goid tech to guardian tech, for all we know we will be ground down to the brink of defeat by insect overlords who don't even give us the time of day and then "deus ex guardians" will occur.

This would throw -what will by then be- the established human/alien interaction clean out of the window. They have foreshadowed pretty heavily when it comes to them, dumping all kinds of lore into our eagerly waiting brain-boxes so it seems likely something to do with them (guardians or their relics/remnants) will rear it's head at some point.

You have to admit, that drives a much longer ranged story arc (and probably a more interesting one) and provides far more room for future intrigue and mystery than something along the lines of "then they all had a brew and a chat and started to get along", which in my opinion leads to a caged end result and stagnant story telling (just my opinion mind you, I can certainly see how others would disagree).
I think it's pretty safe to say that the situation with the Oresrians and Klaxians means the 'brew -> chat -> get along' isn't going to happen, regardless of what we (cmdrs and humanity) do.

RP style because why not! ;) :


My fellow commanders, we must face reality. War has become unavoidable.

If we ally ourselves with the Oresrians we will be in conflict with the Klaxians.

If we oppose the Oresrians then we are immediately in conflict with them and are likely to end up in conflict with the Klaxians subsequently at which point we will have helped eridacate our only potential ally.

If we remain impartial with the Oresrians then their human shield plan comes to fruition and we are left less well able to defend ourselves.

Our best strategy would be to remove ourselves from the path of conflict. However efforts to enable this option have been undermined from within by parties who have considered nothing beyond their own selfish agendas.

Although we do not yet feel its cold fingers, nevertheless, winter is upon us.
 
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The Oresrians intend to use humanity as a diversion so they can escape the Klaxians with whom they're at war (& they're losing); It's stated in Elite Premonition, an official canon lore book, and was Salomé's message-see Rebecca's message logs in Teorge. But I agree, this is a complex game and FD delight in setting moral traps for us; there should be a way to communicate and ally with the Oresrians so a combined Oresrian/human force might have a chance of overcoming the Klaxians. Otherwise humanity is likely to get wiped out (wasn't terribly impressed with the Aegis weapon demonstration against a single goid!!)- remember that we only just survived the previous war against a small scouting party of Oresrians; if the Oresrians are running from the Klaxians then we should be afraid, very afraid. [alien]

Well... despite what I said in my RP speech just now, the whole Thargoid situation in Premonition is not necessarily all actually lore. You may need to jump in and give the benefit of you re-read of Premonition here, but IIRC all the information we have comes from characters speaking to each other rather than being directly stated in the book.

We therefore need to consider:
- are the characters who are giving the information being truthful or are they deliberately misinforming whoever they're speaking to?
- if they are being truthful, is what they consider the truth actually the truth or have they themselves been misled?

All I can think of that's definite lore is the encounter with the alien armada in Col 70 and there's no indication of factions there. It doesn't even actually say Thargoids. They're only referred to as aliens.
 
Has anyone looked for ancient ruins around the Puppis Dark Sectors (both A and B)? I had thought before that perhaps the emergence of Barnard's Loop and associated dust from it might have caused some of the dimming referred to in the Guardians lore, but these dark sectors would also fit the bill if they crossed through the region of space the hypothetical Guardian homeworld is. Plus, they have the added bonus of being much, much close to the established Guardian bubble than Barnard's Loop.
 
Has anyone looked for ancient ruins around the Puppis Dark Sectors (both A and B)? I had thought before that perhaps the emergence of Barnard's Loop and associated dust from it might have caused some of the dimming referred to in the Guardians lore, but these dark sectors would also fit the bill if they crossed through the region of space the hypothetical Guardian homeworld is. Plus, they have the added bonus of being much, much close to the established Guardian bubble than Barnard's Loop.

Haven't heard of anyone checking there - got for it!
 
Well... despite what I said in my RP speech just now, the whole Thargoid situation in Premonition is not necessarily all actually lore. You may need to jump in and give the benefit of you re-read of Premonition here, but IIRC all the information we have comes from characters speaking to each other rather than being directly stated in the book.

We therefore need to consider:
- are the characters who are giving the information being truthful or are they deliberately misinforming whoever they're speaking to?
- if they are being truthful, is what they consider the truth actually the truth or have they themselves been misled?

All I can think of that's definite lore is the encounter with the alien armada in Col 70 and there's no indication of factions there. It doesn't even actually say Thargoids. They're only referred to as aliens.

I think such a disinformation from a lore book is unlikely.
 
I think such a disinformation from a lore book is unlikely.
I tend to agree. But it's still a possibility. There's a theme throughout of conspiracy, concealment and disinformation. Characters are fed false information all the time.

I've also always been a little concerned about the early release of Premonition and just how much future game plot information was given away in it and the gap in knowledge created between those who've read it and those who haven't. It just seemed an odd thing to have done. It's not so odd if there's a further twist with respect to the info from Premonition.

Now, I'm not saying the info from Premonition is actually wrong. I'm just maintaining a tiny bit of skepticism. :)
 
I found a pretty thorough synopsis of Elite: Reclamation which is much easier (and enjoyable) to read than the novel, but Premonition seems to be fresh enough that I couldn't find a similar synopsis of it anywhere. Might have to slog through it... [knocked out]

I bought the MP3 version of Reclamation, and it was quite good, since it contained both music as well as soundeffects. Perfect when doing Exploration, Mining or Trade / Cargo hauling CGs. I am waiting for the MP3 version of Premonition.
 
The 'goids are intending to use us at meat shields in their internecine war.
There's nothing we know from what we've actually seen that suggests any of this, or that conflict is inevitable. We've so far only seen them react powerfully to us attacking them first.
Nothing in game but it is stated explicitly in Premonition.

Unless that's what They want you to think. Perhaps the information Salome and her terrorist cohorts uncovered was deliberately planted to drive humanity towards War with an otherwise benign and peaceful alien species.
 
The greatest threat from the original 1984 Elite are not going to introduced as a peaceful species. Plot and drama demand they at least have a violent faction.

If FD come out and say they could have been peaceful if we hadn't fired upon them it'll be extremely disingenuous because they know full well that half the player base will decend on them like locusts.

We're going to end up fighting with the Thargoids, I guaran-damn-tee it.
 
The greatest threat from the original 1984 Elite are not going to introduced as a peaceful species. Plot and drama demand they at least have a violent faction.

If FD come out and say they could have been peaceful if we hadn't fired upon them it'll be extremely disingenuous because they know full well that half the player base will decend on them like locusts.

We're going to end up fighting with the Thargoids, I guaran-damn-tee it.

Agreed- there's some lore reasons to think otherwise, some in-universe reasons to think there was more going on, but there's obviously not going to be any real choice besides running from them or fighting.

Sounds like there will be some thargoid traders or something so ehh better than nothing.
 
I'm at Puppis Dark Region now, jumping around in economy mode to try to cover as much of the surrounding systems. Nothing so far. I've had another thought, though. It may be the case that the Vela Dark Region is the culprit for the "dimming of the star" - it's very close to the Regor sector, so if the permit lock is indeed in place due to Guardian stuff, it may be plausible that the dark nebula passed through that sector 1-2 million years ago. This could have included an encounter with the home system, thereby bringing about a reduction in light reaching the Guardian homeworld. Obviously, I say plausibly in the context of the game's lore - the actual, real life effects/chance of this are not known. However, space dust cloud encounters have been investigated in relation to Earth's own past and is at least a real theory. I also do not know the orbit of the particular dark nebula in question, so it may not have had an intersection. The same goes for the stars in Regor themselves.
 
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It may be the case that the Vela Dark Region is the culprit for the "dimming of the star" - it's very close to the Regor sector, so if the permit lock is indeed in place due to Guardian stuff, it may be plausible that the dark nebula passed through that sector 1-2 million years ago.

Lots of ruins in Vela dark region, so could be true
 
The Oresrians intend to use humanity as a diversion so they can escape the Klaxians with whom they're at war (& they're losing); It's stated in Elite Premonition, an official canon lore book, and was Salomé's message-see Rebecca's message logs in Teorge. But I agree, this is a complex game and FD delight in setting moral traps for us; there should be a way to communicate and ally with the Oresrians so a combined Oresrian/human force might have a chance of overcoming the Klaxians. Otherwise humanity is likely to get wiped out (wasn't terribly impressed with the Aegis weapon demonstration against a single goid!!)- remember that we only just survived the previous war against a small scouting party of Oresrians; if the Oresrians are running from the Klaxians then we should be afraid, very afraid. [alien]

Personally, I'm still on board with the Dynasty project. I think we should head for the hills of the Gap or the Rift. I haven't been to the Conflux yet (on my way now) but I don't fancy it as an exodus site as it's pretty much on the Colonia highway and if the Klaxians do consider us worth their time, they'll head straight down there. The Gap is my favourite as it's off the beaten track and the Rift would mean getting in behind them.

Edit: Also, as I say, I've just been to Hawking's Gap and scanned all the settlement data points and got a 21 MCr intel package. I wasn't expecting that. Is it typical? Will I get another at The Conflux? Maybe I should go back to the Rift and scan the settlements there. I headed straight for the Z last time.
 
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Unless that's what They want you to think. Perhaps the information Salome and her terrorist cohorts uncovered was deliberately planted to drive humanity towards War with an otherwise benign and peaceful alien species.

Ha ha. I guess there has to be a limit to how many levels of conspiracy a story can have. :D
 
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