Alien archeology and other mysteries: Thread 9 - The Canonn

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HI! love this community... thank you for are great time!
first step in turning the glyphs into pictograms... Just connecting the dots, and altering the visual apearence. Seems like the negative space (blue) in the glyphs are the most interesting shape.

j4wb9
 
Not sure if it has been mentioned (probably has) but has anyone noticed that the bottom sides of the pillar on top of the circular feature (don't know about the others) that give the relics, have all different drawings on them? big triangle surrounded with little triangles in different patterns?

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Has anybody else noticed that the ruins are quiet today, they no longer "sing". however if you go above 4km, on any of the systems bodies you here you hear the "singing". One notable observation Merope is at a zinith of 90 degrees on the opposite side of the planet, ie hover above the ruins at select Merope your facing straight down.
 
hello. just a quick question. So i joined the community goal as i have been scanning for 2-3 days now. i went back to the system that we got the mission and by mistake i gave the mission that the enginner gave us and i got the money for the 8 succesfull scans i did. i went back to the allien ruins and i dont get the failed scan messages any more, only the data types after scanning. is there any way to get the mission again?

Did the same stupid thing... But you just need to dock back at a station in the Meene system and you will get the mission again. You need to delete all your inbox messages as well, to get the messages again from scanning.
 
Has anybody else noticed that the ruins are quiet today, they no longer "sing". however if you go above 4km, on any of the systems bodies you here you hear the "singing". One notable observation Merope is at a zinith of 90 degrees on the opposite side of the planet, ie hover above the ruins at select Merope your facing straight down.

Thats somewhat an effect from the sound-generation, when alot of loud noises from your ship/srv, other subtle sounds are lowered.
If you sit still, make little noise, turn of equipment, you will hear it better again.
 
I think some people are making a possibly false assumption from MB's post about the other sites.
The behaviour for solo sounds correct, but the open situation sounds like it's revealing more than it should. We'll look into it, but I don't think you're missing anything that should be able to access.
Michael

"Don't think you're missing anything that you should be able to access" doesn't mean we've accessed more than should be posible. I.e we've obtained 36 data packets from the site, not 13. We don't understand how to proceed with the puzzle in solo but it's given us an easier job in open and PG to obtain the full 36. This suggests to me there are two more sites to complete the range of data sets as indicated by their numbering system, not many more to obtain around 13 in each.
 
Thats somewhat an effect from the sound-generation, when alot of loud noises from your ship/srv, other subtle sounds are lowered.
If you sit still, make little noise, turn of equipment, you will hear it better again.

go and test it for your self, you can hear the singing above everything else when at full stop.
 

Minonian

Banned
I like this expression, "the illusion of progress", that sums up my feelings exactly. Not player driven progress, but breadcrumbs laid out by Frontier. The ruins were never solvable until Frontier implemented a mission and a CG at Ram Tah's. The Aliens were never out there to find until Frontier turned a switch on to make them hyperdict us all over the Pleiades region. The beacon stations were never findable until Frontier gave us a CG and beacons to tell us exactly where to look.

Or both. We can solve the questions if we capable, and turned on if we fail to do before deadline. Think on it as a race against time. The more, and faster we solve before deadline, the better prepared we can be before the next major story event.
 
I like this expression, "the illusion of progress", that sums up my feelings exactly. Not player driven progress, but breadcrumbs laid out by Frontier. The ruins were never solvable until Frontier implemented a mission and a CG at Ram Tah's. The Aliens were never out there to find until Frontier turned a switch on to make them hyperdict us all over the Pleiades region. The beacon stations were never findable until Frontier gave us a CG and beacons to tell us exactly where to look.

And I understand that it probably has to be like this in Elite because the players really don't have the proper tools in game to make progress any other way. Our scanners don't tell us if there are man made signatures detected on the planet, so all of those people searching throughout the Rift for all of this time had practically no chance at all of finding surface bases on their own. Our scanners don't tell us if artificial structures are detected on the planet surface, so there is no way at all to tell if a planet might possibly have alien ruins on them by simply searching systems. The alien crash sites and barnacles didn't lead us to a region of space where we could discover that hyperdictions occur, Frontier just turned them on one day in a well trafficked area of space so we could start experiencing them. It's the lack of tools in game that could allow players to make natural and honest progression on things like these that, in the end, require Frontier to spoonfeed us little bits of progression, because we have no way to facilitate it on our own in game.

The illusion of progress. Don't get me wrong, I like the story side of Elite and I do my best to take part in it all and contribute, but I do feel that it would be very nice if we had ways to make progress on our own, to discover new things by effort and gameplay rather than always waiting for Frontier to tell us via game mechanics where to look next. A lot of players do make finds and discoveries by brute force Mk I Eyeball searching combined with a whole lot of luck, but I wish we had more ways to actually explore and discover things on our own too, without the breadcrumbs being laid down for us.

This are my thoughts exactly, we are missing tools to find the stuff out there. Even wrote a post yesterday talking about the same topic.

I think the potential of this game is as big as it's galaxy, but sometimes it looks like it hits dead ends.

I've been thinking on this for a while, and I thought I'd share.

If FD wants to add planetary searches and content we will need better tools for the job. Imagine for a second somebody comes with a second location for the ruins, located in a 5.000km radius planet, but nobody knows the coordinates. We could have 1000 commanders searching the area and we will most likely miss it. Right now even simple navigation is difficult, we don't even have any kind of navigational chart or a bearing lock for straight line flight. Right now I'm at Synuefe trying to fly straight and I will probably end up kilometers from my intended target.

We need better scanners too. Scanners that offer geological detailed comopostion shown on the surface map of a planet, geologic activity POI's, maybe even anomaly signals... things like that. Not the "X marks the spot" sort of thing, but maybe something to point us in the general direction of the actual content. Maybe even some infrared or heat map filters on our hud for low altitude flight... You know, 2017 3303 stuff

I'm all for wild exploration, but sometimes I feel I'm flying a downgraded Spitfire in space. And I think this will improve pure exploration too.

Not a rant, I actually like things the way they are, but everything can be improved.

Sorry for the offtopic, just sharing some thoughts.
 
What's inside the relics?

So everyone remembers that there's something inside the relics right? (Can't remember who posted it originally, and it'll be buried so far back in the threads I'm not going to try and find it!)

Anyway, I thought I'd take a look at it last night and bring it back up for the group as I'm sure quite a few people will have missed it and I don't remember any real follow up on it in the first place.

This probably* doesn't lead anywhere, but who knows. There's a possible hint about "what's inside", and I brought this up at the time but it never went anywhere:

https://forums.frontier.co.uk/showt...9-The-Canonn?p=5010872&viewfull=1#post5010872

Anyway, the possible hint is:

"It is beautiful to behold, but beyond that - what secret does it contain?"

It's from the market description of the relic, see: http://i.imgur.com/bv3kfk7.jpg

So as far as I can tell it contains an icosahedron which in turn has another shape inside it. The other shape could be a sphere/spheroid or a polyhedron with a large number of sides.

Pics or it didn't happen and all that... Enjoy! :)

x6ZKMo9.png


fqqAg6E.png


GbdVYWu.png


rFIbBs0.png


WQJG2OZ.png



*ok, almost certainly! :)
 
Or both. We can solve the questions if we capable, and turned on if we fail to do before deadline. Think on it as a race against time. The more, and faster we solve before deadline, the better prepared we can be before the next major story event.



The problem, even if there is still a puzzle to solve in the ruins, we now have a front page with probably a high level of false information due to open/pg not working as intended, not just one red herring, but a whole damn school of them.
 
So everyone remembers that there's something inside the relics right? (Can't remember who posted it originally, and it'll be buried so far back in the threads I'm not going to try and find it!)

Anyway, I thought I'd take a look at it last night and bring it back up for the group as I'm sure quite a few people will have missed it and I don't remember any real follow up on it in the first place.

This probably* doesn't lead anywhere, but who knows. There's a possible hint about "what's inside", and I brought this up at the time but it never went anywhere:

https://forums.frontier.co.uk/showt...9-The-Canonn?p=5010872&viewfull=1#post5010872

Anyway, the possible hint is:

"It is beautiful to behold, but beyond that - what secret does it contain?"

It's from the market description of the relic, see: http://i.imgur.com/bv3kfk7.jpg

So as far as I can tell it contains an icosahedron which in turn has another shape inside it. The other shape could be a sphere/spheroid or a polyhedron with a large number of sides.

Pics or it didn't happen and all that... Enjoy! :)

http://i.imgur.com/x6ZKMo9.png

http://i.imgur.com/fqqAg6E.png

http://i.imgur.com/GbdVYWu.png

http://i.imgur.com/rFIbBs0.png

http://i.imgur.com/WQJG2OZ.png


*ok, almost certainly! :)

That's cool. Good spot. Are there triangles inscribed on the sphere? or is it faceted too?
 

Minonian

Banned
The problem, even if there is still a puzzle to solve in the ruins, we now have a front page with probably a high level of false information due to open/pg not working as intended, not just one red herring, but a whole damn school of them.

Good point! :D The resolution is systematic reduction close out the less likely elements, but not forget about them, and think it over if there is any other possible puzzle pieces elsewhere, what we don't know, not proven?
 
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Hi Again..
Wanted to post a picture, but as this is my first post.. a lot is going wrong I guess... Images will not upload/post
Feel like a Noob (because it is true :) ) ..sorry for spam..

I love this community... thank you for are great time! first step in turning the glyphs into pictograms... Just connecting the dots, and altering the visual apearence. Seems like the negative space (blue) in the glyphs are the most interesting shape.

http://imgur.com/a/j4wb9

HI! love this community... thank you for are great time! first step in turning the glyphs into pictograms... Just connecting the dots, and altering the visual apearence. Seems like the negative space (blue) in the glyphs are the most interesting shape.[/IMG]
HI! love this community... thank you for are great time! first step in turning the glyphs into pictograms... Just connecting the dots, and altering the visual apearence. Seems like the negative space (blue) in the glyphs are the most interesting shape.
 
First of all. Is every relic has the same pattern?

Second. Its not just craters that sing. You can hear it everywhere on the planet if you stay still for a moment. Maybe it could be used to determine if a planet has sites like this by landing and listening for a bit?
Also I noticed that the glyphs on the obelisks have some triangles that never light up. Resulting in clear shapes inside the glyphs.(triangles and compund triangles)

Third: Also think that there is only 2 states for triangles lit and unlit and there is an underlying texture running upwards behind them causing the dimmer and brighter triangles.
 
So everyone remembers that there's something inside the relics right? (Can't remember who posted it originally, and it'll be buried so far back in the threads I'm not going to try and find it!)

Anyway, I thought I'd take a look at it last night and bring it back up for the group as I'm sure quite a few people will have missed it and I don't remember any real follow up on it in the first place.

This probably* doesn't lead anywhere, but who knows. There's a possible hint about "what's inside", and I brought this up at the time but it never went anywhere:

https://forums.frontier.co.uk/showt...9-The-Canonn?p=5010872&viewfull=1#post5010872

Anyway, the possible hint is:

"It is beautiful to behold, but beyond that - what secret does it contain?"

It's from the market description of the relic, see: http://i.imgur.com/bv3kfk7.jpg

So as far as I can tell it contains an icosahedron which in turn has another shape inside it. The other shape could be a sphere/spheroid or a polyhedron with a large number of sides.

Pics or it didn't happen and all that... Enjoy! :)

http://i.imgur.com/x6ZKMo9.png

http://i.imgur.com/fqqAg6E.png

http://i.imgur.com/GbdVYWu.png

http://i.imgur.com/rFIbBs0.png

http://i.imgur.com/WQJG2OZ.png


*ok, almost certainly! :)

I think it's a plasma grenade from Halo :3

latest
 
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