He means ridiculously awesome.As I am not english , just to be sure : by "ridiculous" you mean awesome or rather insignificant ?
I like the B3 Plasma Accelerators myself.
o7
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He means ridiculously awesome.As I am not english , just to be sure : by "ridiculous" you mean awesome or rather insignificant ?
As I am not english , just to be sure : by "ridiculous" you mean awesome or rather insignificant ?
Hey , thanks a lot guys, for all these explanations![]()
And I confirm they are ridicilous XD ! I 've just tested a twin imperial hammer build on my FDL vs a FAS yesterday night , and it burns as hell. Hull droped in 4 rows ( well , it means also that you have to land each full stream but it's far more easy than PA.)
To resume the weapons discussion , I've made a lot of figures regarding 6A power distributor and loadouts (around 20 lasers combinations ) on FDL : then i've tested some ( not far yet but as a first glance). What I can say so far is :
-Gimballed burst C2 > Gimballed beam and pulse C2 : the beams are bellow cause the power drain being high , the gain in DPS is lost by the time of capacitor reload; the pulses are bellow cause at this class , the gain in dps from the burst is far more profitable than the gain of eps of the pulse . However best to achieve that is to limit the loadout to 2 burst gimballed c2.
-Gimballed C3 : here the Pulse C3G is above the Burst C3G : they share almost the same dps but the eps of the pulse is well under. Beam is a solution but if used alone.... so it's not a good idea on FDL.
The loadouts i've found being the most efficient are (i didn't take into account hull resilience vs lasers as the goal was to compare loadouts , so they are equal in that way):
- If only 3 lasers weapons and 2 others ( kinetic, rail gun , plasma C2) : 2*C2 burst Gimballed + 1*C3 pulse Gimballed + 2*weapons of your choice except laser class
Pros: sustained 43.9dps for 23sec / C3 weapon without penalty on large class ship and bonus on medium to small/ In case of loss of LOS by C3 weapon , 2*C2 burst G can fire and recharge capacitor at the same time ( assuming you're in 4 pips conf)/ Can deplete an overall 2000pv ship (shield & hull gathered ) in 55" , 1 reload wep capacitor included .It's the equivalent of a full boosted vulture or viper mk4.
Cons: you have to place eni ship at float line or below to take benefit of C3 weapon. If you know or see that you prefer fighting with the eni just above your hull, well in canopy center , you should consider another setup / Average overall DPS : ok in many situations and good vs large ships . loss of interest if fighting continuously nimble ships you can not maintain in fire arc. / Not recommanded vs wings of resilient ships ( vultures, asp, virper mk4) as the dps burst is not that much , giving you advantage in long battle rather in fast killing. Owever if this is situationnal , the 2 extra weapons you choose can make the difference ( in my case the 2 imp hammers , melt a lot of things very fast )
-4 lasers loadouts and C4 weapon : 2*C2 Burst gimballed + 2*C2 Pulse gimballed + C4 weapon of your choice .
Pros : C4 weapon available / Good dps ( 49 ) for a 17" time at 4 pips / With FDL hardpoints placements , no or few loss of LOS / Very efficient against subsytems / Efficient vs medium and nimble ships without loosing to much time in WEP reload / 2000pv drained in 60" & 2 full reloads ( taken into account in the 60"):
Cons : C4 weapon ( if you're not used to PA or Canon C4 , it's quite a waste, imho! After 2.1, well things may change) / Speaking laser only , less efficient vs large ships than medium to light resilient ships. On large ships you'll have to focus subsystems.(of course your C4 weap will take the lead there)
Another good config if you want to chase resilient medium ships is : 3*C2 Burst g + 1*C3 Pulse G + 1*whatever C2 weapon ( but here , multi canon or railguns are advised) . Very good Dps ( 57) for 11"30 . on 2000pv ships it takes 64" + 3 reloads but it is assuming you stay in fire arc all the time. So if you've got the enemi regulary outside the screen it gain advantage on previous loadouts.
Well of course, as said before, first of all , it's a question of personnal feeling rather than figures. But now I understand better the pro and cons of each laser ; it clearly depends at first on your capacitor ( Power distributor ) . Where the C2 burst shines over a C2 pulse on a 6A dustributor , it's the contrary on a 3A .
Sorry to have focused on FDL , it's just that I want to find my way with it . therefor it may not be the right place to write this but , it may help other 6A distributor users. I have to say that I focused on PVE fight , not PVP.
Can we expect update with new changes?