STATUS:- THREAD SUPERSEDED. THIS THREAD IS OF HISTORICAL INTEREST ONLY NOW THAT OUTFITTING PROVIDES OFFICIAL FDEV STATS. FOR THE REAL THING, PLEASE SEE MY OFFICIAL DAMAGE STATS THREAD HERE:
https://forums.frontier.co.uk/showthread.php/246086-Official-FDev-Damage-Stats-for-Every-Weapon
============================================================================================================================================================================================================================================================
Hull Damage Table:-
https://docs.google.com/document/d/1WB9irOzHq8p2CR_MQIyx9YbSfkNOFd4qcWritnd6ehQ/edit?usp=sharing
The above table sets out hull damage calculated by reference to Cmdr StarLightBreaker's and Cmdr Pale Night's seminal shield damage thread...
https://forums.frontier.co.uk/showthread.php?t=140240
... by utilising methodology derived from Cmdr Frenotx's superb piercing thread:
https://forums.frontier.co.uk/showthread.php?t=224474&highlight=frenotx
All comments and corrections welcome.
See you in the black,
TRUESILVER
Adle's Armada
www.inara.cz/wing/336
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
EDITS:-
In response to some questions received:
1. DPE
I have calculated this as follows, using the original DPE v shields stats from Cmdr StarLightBreaker’s thread (c2 Plasma Accelerator being the only update). Thanks to Cmdr VoidDancer for helping.
I am not aware of corresponding data for purely kinetic weapons such as Multi-Cannons, Frag Cannons or Cannons, although they do vary; Cannons appear to cause less capacitor drain than Multis, for example.
DPEvH = Damage per weapon capacitor energy usage vs medium ship hull
DPEvS = Damage per weapon capacitor energy usage vs shields
Fr34kb0y's spreadsheet, below, was updated on 09/02/2016 to incorporate the DPE figures above. o7, Cmdr.
2. Absence of c2 Bursts / c2 gimballed & turreted Frag Cannons
When Cmdrs StarLightBreaker and Pale Night conducted their research, the c2 Burst Laser (in any variant) did not yet exist in game. This gap was filled subsequently.
Because my table derives from their data, I don't have anything on the c2 Burst Laser. I'm not aware of any subsequent structured testing but you could extrapolate a little from the c1/c2/c3 pulse/beam data.
The original thread does not say why the c2 gimballed and turreted Frag Cannons were omitted.
3. Presentation
A member of my player group has been preparing bar charts and I may edit these in if/when finalised. I would welcome any other visuals / more sophisticated tables and will gladly consider editing them in to this opener. Here are two for starters:-
(i) Cmdr Bilger's spreadsheet:
https://docs.google.com/spreadsheets/d/1mfTdgIwKe4zSz_usjKECCxlnPT-b2zmMC6uoyWyeZd4/edit?usp=sharing
(ii) Fr34kb0y's spreadsheet:
https://docs.google.com/spreadsheets/d/1BAXyh3CrItdmhaU1OHDvSGTVEqydLoEGWR0E7Fl37XY/pubhtml
For which, thanks both. The above were prepared before my addition of DPE. [Edit 09/02/16:- Fr34kb0y's spreadsheet now incorporating DPE]
(iii) AND with yet more thanks, Cmdr ZMaestro's spreadsheet, which includes his 'build' calculator:
https://docs.google.com/spreadsheets/d/1bTV58vKYjSdvM74PwLrxRgUFeegcn-UiWK11cTMfSgQ/edit#gid=1339214070
4. Imperial Hammers and c2 Rails
1st March 2016: Figures for both weapons amended as set out in this thread:-
https://forums.frontier.co.uk/showthread.php?t=236030&p=3633207#post3633207
https://forums.frontier.co.uk/showthread.php/246086-Official-FDev-Damage-Stats-for-Every-Weapon
============================================================================================================================================================================================================================================================
Hull Damage Table:-
https://docs.google.com/document/d/1WB9irOzHq8p2CR_MQIyx9YbSfkNOFd4qcWritnd6ehQ/edit?usp=sharing
The above table sets out hull damage calculated by reference to Cmdr StarLightBreaker's and Cmdr Pale Night's seminal shield damage thread...
https://forums.frontier.co.uk/showthread.php?t=140240
... by utilising methodology derived from Cmdr Frenotx's superb piercing thread:
https://forums.frontier.co.uk/showthread.php?t=224474&highlight=frenotx
All comments and corrections welcome.
See you in the black,
TRUESILVER
Adle's Armada
www.inara.cz/wing/336
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
EDITS:-
In response to some questions received:
1. DPE
I have calculated this as follows, using the original DPE v shields stats from Cmdr StarLightBreaker’s thread (c2 Plasma Accelerator being the only update). Thanks to Cmdr VoidDancer for helping.
I am not aware of corresponding data for purely kinetic weapons such as Multi-Cannons, Frag Cannons or Cannons, although they do vary; Cannons appear to cause less capacitor drain than Multis, for example.
DPEvH = Damage per weapon capacitor energy usage vs medium ship hull
DPEvS = Damage per weapon capacitor energy usage vs shields
WEAPON | DPEvH | DPEvS |
c1 Rail Gun | 11.3 | 9.58 |
c2 Rail Gun | 10.6 | 8.94 |
c3 Plasma Accelerator | 10.1 | 7.09 |
c2 Plasma Accelerator | 10.0 | 7.06 |
c4 Plasma Accelerator | 8.3 | 5.87 |
c3 Pulse Laser – fixed | 6.3 | 7.56 |
c2 Pulse Laser – fixed | 6.3 | 7.56 |
c3 Burst Laser – fixed | 5.9 | 7.09 |
c3 Pulse Laser – gimballed | 5.1 | 6.15 |
c2 Pulse Laser – gimballed | 5.1 | 6.15 |
c2 Beam Laser – fixed | 4.7 | 5.67 |
c3 Burst Laser – gimballed | 4.7 | 5.67 |
c3 Pulse Laser – turreted | 4.7 | 5.67 |
c2 Pulse Laser – turreted | 4.7 | 5.67 |
c3 Beam Laser – fixed | 4.5 | 5.37 |
c3 Burst Laser – turreted | 4.3 | 5.20 |
c1 Pulse Laser – fixed | 4.2 | 7.56 |
c1 Burst Laser – fixed | 3.9 | 7.09 |
c3 Beam Laser – gimballed | 3.6 | 4.30 |
c2 Beam Laser – gimballed | 3.5 | 4.25 |
c2 Beam Laser – turreted | 3.5 | 4.25 |
c1 Pulse Laser – gimballed | 3.4 | 6.15 |
c3 Beam Laser – turreted | 3.4 | 4.08 |
c1 Pulse Laser – turreted | 3.1 | 5.67 |
c1 Burst Laser – gimballed | 3.1 | 5.67 |
c1 Beam Laser – fixed | 3.0 | 5.37 |
c1 Burst Laser – turreted | 2.6 | 4.73 |
c1 Beam Laser – gimballed | 2.4 | 4.25 |
c1 Beam Laser – turreted | 2.4 | 4.25 |
Fr34kb0y's spreadsheet, below, was updated on 09/02/2016 to incorporate the DPE figures above. o7, Cmdr.
2. Absence of c2 Bursts / c2 gimballed & turreted Frag Cannons
When Cmdrs StarLightBreaker and Pale Night conducted their research, the c2 Burst Laser (in any variant) did not yet exist in game. This gap was filled subsequently.
Because my table derives from their data, I don't have anything on the c2 Burst Laser. I'm not aware of any subsequent structured testing but you could extrapolate a little from the c1/c2/c3 pulse/beam data.
The original thread does not say why the c2 gimballed and turreted Frag Cannons were omitted.
3. Presentation
A member of my player group has been preparing bar charts and I may edit these in if/when finalised. I would welcome any other visuals / more sophisticated tables and will gladly consider editing them in to this opener. Here are two for starters:-
(i) Cmdr Bilger's spreadsheet:
https://docs.google.com/spreadsheets/d/1mfTdgIwKe4zSz_usjKECCxlnPT-b2zmMC6uoyWyeZd4/edit?usp=sharing
(ii) Fr34kb0y's spreadsheet:
https://docs.google.com/spreadsheets/d/1BAXyh3CrItdmhaU1OHDvSGTVEqydLoEGWR0E7Fl37XY/pubhtml
For which, thanks both. The above were prepared before my addition of DPE. [Edit 09/02/16:- Fr34kb0y's spreadsheet now incorporating DPE]
(iii) AND with yet more thanks, Cmdr ZMaestro's spreadsheet, which includes his 'build' calculator:
https://docs.google.com/spreadsheets/d/1bTV58vKYjSdvM74PwLrxRgUFeegcn-UiWK11cTMfSgQ/edit#gid=1339214070
4. Imperial Hammers and c2 Rails
1st March 2016: Figures for both weapons amended as set out in this thread:-
https://forums.frontier.co.uk/showthread.php?t=236030&p=3633207#post3633207
Last edited: