For sure. In a world where FDev were doing a fuller port, I'd imagine both classic controls and motion controllers would be supported.
The former makes so much sense for a game involving transitions between foot and vehicles, and the latter has become a de facto necessity for a modern VR game (with the locomotion options it brings helping onboard noobs re nausea etc).
(My personal dreamscape involves a
virtual cockpit complementing on foot motion controllers, for transitions and that 'standing in the game' immersion. But worst case, ay, maybe it will all have to be
mods :/)