If we get infinite probes then can we not get infinite limpets?
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FD really dropped a clanger with infinite probes. Not even the entire universe is infinite...
Limpets are complex machines returning potentially multiple times from their little expeditions, picking things up, fixing things, etc. Little robots, let's theorise.If we get infinite probes then can we not get infinite limpets?
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Maybe try the current implementation first?
Because as it is you're suggesting changes to a feature, based on people arguing about something they haven't even tried; and nor have you.
I mean,if you want to improve something it makes sense you'd actually TRY THAT THING FIRST wouldn't it?
Does that make sense?
It's like the forum's gone full on Dunning–Kruger or something.
He wants an alternative to infinate probes.
I suggest we call them "Probes of infinity"
Invent your own reasons. It's fine.
He wants an alternative to infinate probes.
I suggest we call them "Probes of infinity"
Yup, spamming ressources to scan a planet.
On the radius there is no data to compare to,
but i guess the scan radius is a set variable,
since they referenced to a challenge to scan a
large Gas Giant with less than 25 probes.
Timewise i think you can DSS a planet now faster than before,
if you distribute the probes correctly.
Still a waste of material and MC isn't included in the livestream.
To be fair, if I told you I was going to kick you in the balls you wouldn't need to wait until I'd done it to work out whether you liked it or not.
Not that I'm suggesting this is a ball-kicking issue, my own thoughts were 'we're getting infinite probes, what needs fixing again?'
Resource management is a thing in all games,
Err.... You don't need probes to detail scan a planet anymore. That's replaced by the zoom in and out mechanic.
Probes are for mapping which is entirely new. Mapping is guaranteed to be slower than the existing surface scan unless it only takes 3 probes. However, mapping is infinitely (haha) faster than the current mapping method (eyeballing)
They mapped that moon in the Livestream with what... 5 or 6 probes, right? And they arrived within about 10sec it looked like, backside of Planet seemed like ~15-20s.
IMHO that'd still encourage a rather spammy application, larger Planets possibly being an exception to that (assuming Probes do a fixed Radius upon impact vs. doing a percentage of the surface area)
Not saying I'm entirely against unlimited Ammo; one would still have to spend 2-3mins mapping.
Was just thinking about a possible compromise if FDev sees it as a potential issue to balance the Probe Gameplay.
PS.
Either way, Uranus in SOL is so gonna get bombarded with Probes, no doubt about it![]()
Probe radius is fixed from the sounds of it - think they said that one planet took something like 25 probes to fully map