So you could modify it via synthesis, creating limited numbers of advanced probes and so on.
Yeah dont see why they couldn't add advance probes with larger radius's via synthesizing -
Why? We're getting infinite probes.
/thread
I dislike synthesis as much as I dislike Matt Smith'smagic wandsonic screwdriver, but at least this would keep synthesis optional. I really don't want it to be mandatory (nor can it be, due to non-Horizon players).
Because non horizons owners can't sythersize ammo
Here's an idea.
Now, bear with me.
How about infinite probes?
Err.... You don't need probes to detail scan a planet anymore. That's replaced by the zoom in and out mechanic.
Probes are for mapping which is entirely new. Mapping is guaranteed to be slower than the existing surface scan unless it only takes 3 probes. However, mapping is infinitely (haha) faster than the current mapping method (eyeballing)
You have to lol.
That's a slippery slope - next you'll be asking for infinite food, infinite lives, infinite distances via telepresence, infinite number of refuels using your fuel scoop, infinite materials down on planets, infinite ammo for your pulse laser... Were will it stop?
That is the reason, non-horizons owners particularly,
why i suggested the scanner to have a backup scan mode, when not using probes
or being out of ammo.
I dislike synthesis aswell, but it is a part of the game, like MC is too,
and not involving those parts in the probe gameplay show how disconnected the game
is and ever will be by design.
I dislike synthesis as much as I dislike Matt Smith'smagic wandsonic screwdriver, but at least this would keep synthesis optional. I really don't want it to be mandatory (nor can it be, due to non-Horizon players).
I lump "immersion/realistic" people in the bag as the "iron man mode" crazies. Get a piece of paper, write down some arbitrary number of probes and stick to it.
Oh and throw in some "imagination" for good measure.
FD really dropped a clanger with infinite probes. Not even the entire universe is infinite...