Am I playing a different game to everyone else?

RNG is satisfying?

In the same way that RNG on Roulette is rewarding. Yes it is.

I get rewards from many places, I play Counter Strike for an FPS fix, I play Peggle with my wife (only game she's bothered about).

When it comes to space exploration & building up funds to a bigger ship, Elite works functionally in the same way as saving for a bigger house in real life. Yes it can be a grind, yes you can play the RNG at the casino, and yes you can still find enjoyment in every day activities.

This game I get my reward & satisfaction from the feeling Elite gives me when I'm flying around in my ship, when I come in to dock, when I engage hyper space, and yes when I prospect asteroids and find they have 51% Palladium.

- - - - - Additional Content Posted / Auto Merge - - - - -

I'm guessing you've not played Witcher 3, have you? Or any Fallout or Elder Scrolls game for that matter.

Fallout & Skyrim both used a new model to generate their repeatable ("Radiant") quests, its literally the same thing. There is only so much finite content in those games.

Don't get me wrong I love those games as well.
 
The fact that they have modelled the galaxy to the limit of our understanding of it at 1:1 scale is indeed a feat that can not be understated. However, Elite Dangerous is being marketed as a video game, not a map. If they removed all the hand crafted content from Skyrim, made the map a 1:1 representation of North America and populated it with nothing but the repetitive Radiant quests would it make it a better game?

Sounds like the all of my fallout and elder scrolls games after I've done almost everything interesting and I'm just playing for the small details that I might discover, some kicks of leveling up and mix/maxing and many more activities that keep me reaching hundreds of hours in all of those games.

Also, decorating. Definitely decorating.
 
Missions in Fallout 4: Go to place X, kill all moving things, optionally retrieve item Y.

Which is precisely why I qualified the fallout games as 3 and New Vegas. Fallout 4 is garbage, as a fallout game that is. It's a decent open world FPS, if you like that sort of thing.

- - - - - Additional Content Posted / Auto Merge - - - - -

Fallout & Skyrim both used a new model to generate their repeatable ("Radiant") quests, its literally the same thing. There is only so much finite content in those games.

Don't get me wrong I love those games as well.

Skyrim and Fallout 4 do, yes. Fallout 1, 2, 3 and New Vegas don't. Nor does the Elder Scrolls series, before Skyrim.
 
I don't get the whole VR thing either. I'm not keen on having something strapped to my face for as many hours as I put into this game. I'm perfectly capable of being in the game, without completely shutting out reality. VR just isn't for me./QUOTE]

You never tried Elite in VR, did you? Given a system that can run the game at a comfortable rate, Elite:Dangerous VR is mind blowing. Most people who played it in VR just can not go back to 2D ...
 
Well, making assumptions about people's mental health issues is a little bit rude and unwarranted, isn't it? It may certainly play a role but anxiety is such a problem, it can be triggered by a lot of unexpected and expected events. Hearing someone talk about anxiety is a well established trigger for a lot of people suffering from general anxiety disorders.

Well, I may be triggering some people too now and apologize for it but this point has to be made. I have general anxiety disorder too and suffer from it in varying degrees depending on a lot of internal and external factors. ED is one of the things which relax me the most! Anxiety, according to a theory, stems from the overly safe nature of our day to day lives in a modern world. Your body keeps a base level of fight or flight hormones for safety in nature but these are not needed now most of the time. The mind, being overly active, creates reasons for this perceived base level of stress where actually there is none. The simulated danger of ED fits right in with this ever present stress and alertness so instantly gives it meaning, ultimately relaxing your mind because your problems seem much more solvable in the known rules of the game you are playing.

I hope I gave some insight.

i also find playing elite very therapeutic, the ability to visit such beautifully rendered locations, often experiencing visual representations from my childhood imagination, that i never ever thought possible to see, and now i can actually play in them.. play in them!

for me, ED successfully expresses not only the scale, but the diverse splendor of our galaxy. i think it also provides a visual representation of numbers and values that, for many people, have no meaning.

this for me makes ED a success in its own right, but then add to that a fully functioning BGS, and ways to interact with it, its great! also unlike the real world, i can log in and log out when i like.
 
I don't get the whole VR thing either. I'm not keen on having something strapped to my face for as many hours as I put into this game. I'm perfectly capable of being in the game, without completely shutting out reality. VR just isn't for me./QUOTE]

You never tried Elite in VR, did you? Given a system that can run the game at a comfortable rate, Elite:Dangerous VR is mind blowing. Most people who played it in VR just can not go back to 2D ...

I've noticed a recurring theme with VR and peoples opinions and levels of satisfaction with the game. One commander even went so far as to say that he played it away from home on a monitor and stopped playing because it was flat and boring.
 
I've loved the game, but I came into it with only 30 year old memories of Elite and zero expectations. I never read the DDF, so I never had any grounds for disappointment. I just took the game on it's own merits.

I have had over 1,500 hours out of year one (pretty good for a £45 game) and I'm looking forward to what Horizons will bring.

Currently I'm suffering a technical problem causing disconnection, but it's the only problem I've had with the game in a year.
 
Of course two wrongs don't make a right, but is ED really *that* bad?

not at all. people wouldn't bother talking about it then ...

you can't cover all expectations, and we gamers are naturally a whining bunch, but there's also the fact that bugs and stubs do build up and the game is out for a year already. even if it's constant development, people expect basic stuff to work and if this doesn't change the moaning can only get worse (not that i care much about it, but you asked :D).

frontier is doing a great job but it is clear that they are stressed. they are quite open about this, and they have made a great effort (enjoy your holidays, guys!). they managed to release some really nice features but it was quite a stretch and there is still much work to do and core aspects still lacking from the previous releases, and my guess is that technological debt is also stacking up. in the long run this isn't good and may even suggest that this release pace isn't sustainable and we just have to throttle down our demands for shiny things. it simply needs time. i'd say frontier now needs to carefully balance the time invested in consolidating what's ready vs churning out new features to get new attention.
 
not at all. people wouldn't bother talking about it then ...

you can't cover all expectations, and we gamers are naturally a whining bunch, but there's also the fact that bugs and stubs do build up and the game is out for a year already. even if it's constant development, people expect basic stuff to work and if this doesn't change the moaning can only get worse (not that i care much about it, but you asked :D).

frontier is doing a great job but it is clear that they are stressed. they are quite open about this, and they have made a great effort (enjoy your holidays, guys!). they managed to release some really nice features but it was quite a stretch and there is still much work to do and core aspects still lacking from the previous releases, and my guess is that technological debt is also stacking up. in the long run this isn't good and may even suggest that this release pace isn't sustainable and we just have to throttle down our demands for shiny things. it simply needs time. i'd say frontier now needs to carefully balance the time invested in consolidating what's ready vs churning out new features to get new attention.

I don't really see much demand for shiny things? I see a lot of demand for fixes or fleshing out what's already there, but not for "new" stuff.
 
OP, you better to not excite discussion about it

Because these are weak spots.

Re: Grinding. I honestly cannot think of one MP game that ISN'T about doing the same stuff over and over again. Someone tell me if there is a MP game with huge variety 'coz I'll be all over it
WoW MMORPG's use chain quests as mean of progression. And most of MP games not use grinding at all. You do not have to grind in Arma for example.
Every SP game (except failed ones) use pre created content of rich numbers of tools for players. You either have long storyline and interesting game mechanics or wide array of tools to modify world or even both.(F4, space engineers and contless cRPGs.)

With new, smoother progression branches ED is looks very similarly to procedural generated 'warframe'1. They scrapped traditional desing "task = ship".

Even procedural content fo ED has something to compare

For example: NPCs in space rangers were interactive, has had their own relationships with everything in world and could cooperate with others (or against other npc/player) dinamically. It was funny to watch.
[1]This kind of virtual economy looks very similarly to microtransaction type economy. Despite the fact that FD scrapped microtransactions due to forum outcry they scrapped SP, still not allow credit transactions. It seems economy/progression system honed for microtransactions and despite they were scrapped it still unchanged.
 
Last edited:
To say that ED is no different to other MMO's is disingenuous at best. The differences between this and other MMO's are significant and important but they ultimately boil down to one missing component. Meaningful player interaction.
...
The "multiplayer" elements in ED feel tacked on, half baked, unfinished and poorly thought out. This essentially leaves us with a single player game with MMO levels of grind, which can get old very quickly.

I think there's a lot of truth in this. I definitely see a grind in ED, but it's not the tasks - it's the context that makes them feel grindy, particularly if you're used to an MMO that has strong support for multiplay activity.
 
I've noticed a recurring theme with VR and peoples opinions and levels of satisfaction with the game. One commander even went so far as to say that he played it away from home on a monitor and stopped playing because it was flat and boring.

I think the best way to describe it is "I'm playing a spaceship game" Vs. "I'm flying a spaceship". Not that you forget you are playing a game (unless you are very tired, drunk or high I guess), it's a bit different ... "you have to try it out to understand" (tm) ;)
Anyway, the thing is that FD's attention to detail really pays off in VR.
 
Last edited:
I've noticed a recurring theme with VR and peoples opinions and levels of satisfaction with the game. One commander even went so far as to say that he played it away from home on a monitor and stopped playing because it was flat and boring.

I find combat on a monitor is lacking enough by comparison that I only ever go hunting in VR. But other slower paced things, where I'm doing a lot of travelling I will usually switch to the monitor.

The rift at its current stage of development I find has a certain fatigue, so it's more absorbing gameplay in shorter bursts. Which means I get enjoyment out of the game in less time, don't get burned out on the game content as fast and then spend time doing other things away from my machine. So it's not anti-social at all - when I have time on my own to game anyway, it's awesome and the rest of the time I can happily put it down and do something else.

I think that's why it's a great fit for ED - I actually don't feel compelled to spend my entire life playing, but can enjoy what is there already more.
 
Last edited:
I've noticed a recurring theme with VR and peoples opinions and levels of satisfaction with the game. One commander even went so far as to say that he played it away from home on a monitor and stopped playing because it was flat and boring.

Well... think of it like this... On frontier dev main website: "Built for VR". That's not a gimmick slogan. VR makes Elite come to life.

I sit in my cockpit. It's life-size and 3d. The HUDS float in front of me and the side huds pop up when I turn my head. Combat is incredible because you see the true scale of the ships as they get up close. You see the true scale of asteroids. It's all life-size.

I always knew gaming needed VR. I grew tired of conventional gaming some years ago even though I had 3d glasses.

Non-VR gaming gives you a flat, tiny fixed window in front of you. Even if you have a large TV you're still not getting life-size 3d wherever you look.

I am someone who no longer plays PC games without VR. I have another VR friend who feels exactly the same way. There are others who share this view as well and u can find them posting on steam discussions.

There are some who don't get VR just like there are some people who don't get Elite. Typically they will focus on "pixel resolution" and they have "high expectations" in order to validate their subsequent let down at VR not giving them 4k image per eye.

The VR sub-forum here at frontier is very popular and no VR player would trade VR for triple 4k monitor setup in order to play Elite.

VR is what Imax would like to be and Imax is very hard to fit on your head.

It's hard to put into words how amazing it is approaching a planet and then descending... Being able to look out to the sides... seeing it all life-size. Flying low over the planet surface.

VR also gives new life to old games. Quake running on VR looks amazing. Half Life 2. It's like you're seeing them properly for the first time.

You are in the game instead of viewing it through a tiny window.

I think that just about covers it.
 
You never tried Elite in VR, did you? Given a system that can run the game at a comfortable rate, Elite:Dangerous VR is mind blowing. Most people who played it in VR just can not go back to 2D ...

I'm not saying that it isn't good. I'm saying that it's not for me. By playing the game via traditional monitors, I'm already pretty absent from my family (and pretty much anything to do with reality...lol), although I can still answer the wife's questions and respond to my daughter if need be. I can keep an eye on stuff in the house. Basically, I'm still present. For anything not directly related to the in game world, a VR headset is essentially a blindfold.

I can see the appeal. I can see the aid to immersion. It's just not something that appeals to me.
 
Last edited:
I'm not saying that it isn't good. I'm saying that it's not for me. By playing the game via traditional monitors, I'm already pretty absent from my family (and pretty much anything to do with reality...lol), although I can still answer the wife's questions and respond to my daughter if need be. I can keep an eye on stuff in the house. Basically, I'm still present. For anything not directly related to the in game world, a VR headset is essentially a blindfold.

I can see the appeal. I can see the aid to immersion. It's just not something that appeals to me.

I can't believe you're putting wife and kids first over Elite.

:(

What have we become...

Seriously: I avoid using the VR until wife goes to bed generally. She does game on her MAC though so I could get away with it. My cat doesn't mind unless he wants me to entertain him.
 
Last edited:
I see the game very similiar to you, I may can help with these
My opinion of ED is so different from others I can only put it down to the following:
1) I'm in club '84. Maybe younger gamers have different expectations.
2) I play in VR. It makes the game come alive for me. Maybe you need VR to fully appreciate ED?
3) Maybe I just have weird standards for judging a good game.
1. This is my first Elite, so I'm in Club 2014
2. Don't have VR
3. Could be, maybe I have too, but what exactly is weird and what is normal? :D
 
I can't believe you're putting wife and kids first over Elite.

:(

What have we become...

Lol... have some rep... and if you'd like, a loan of my wife. ;)

She's given the go ahead for a budget for a PC build in the New Year. So, for a guy currently playing on a laptop with integrated graphics, it's probably best to not vex the beast. If you could just do me a solid, and keep her distracted while I grossly overspend on the budget, that'd be great.



...oh yea... did I mention she's a hotty?
 
Last edited:
Lol... have some rep... and if you'd like, a loan of my wife. ;)

She's given the go ahead for a budget for a PC build in the New Year. So, for a guy currently playing on a laptop with integrated graphics, it's probably best to not vex the beast. If you could just do me a solid, and keep her distracted while I grossly overspend on the budget, that'd be great.



...oh yea... did I mention she's a hotty?

Ok, nuff said. Count me in.

I suggest going all out and building the monster with liquid cooling.
 
Back
Top Bottom