Am I the only person who is utterly unenthused right now about a generic FPS being shoehorned into my spaceship game?

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Yeah even AAA titles tend to go on sale at most half a year after release. That said, FDev was really stubborn with Elite at start, I think I waited about two years because the initial price was frankly unacceptable. We will see :cool:
My rule is usually not to buy a game from a major publisher until it hits £16. Usually I can manage that within the year. Self-published indies and the like, I'm generally more willing to part with the full asking price on launch, usually as it never exceeds £30 or so.
 
UK steam Nov 25th 2015 67% Discount brought the game to £9.89*. While not the first discount it was the lowest it went within a year of release.

*Im bored and waiting on the immersion timer to transfer my ship to where I want it.

Source:https://steamdb.info/app/359320/
Yeah, this is exactly when I bought Elite, for 12.37 EUR, memory is fuzzy. IDK if it was on preorder and for how long? I know I missed the kickstarter but I remember checking if Elite went on sale already... Maybe it was one year and I just forgot it was in December 2015 and it blended into 2016 for me? IDK. Definitely at release in 2014 it was too steep for me at 60€.
 
My rule is usually not to buy a game from a major publisher until it hits £16. Usually I can manage that within the year. Self-published indies and the like, I'm generally more willing to part with the full asking price on launch, usually as it never exceeds £30 or so.
A strict "We do not preorder" seems to be a healthy rule, and almost everytime I preordered I was burned - X-Rebirth and Cyberpunk being memorable examples. Currently the only thing which would entice me to a preorder would be a huge discount. And by huge I mean something around 40%, did so with Fallout 4 VR and Doom VFR and it was a good deal in my opinion.

Also buying on release, unless you're playing with a bunch of friends is kinda counterproductive, because you're acting like unpaid beta-tester, regardless of studio size and game size. Games are released unfinished and it usually takes a few months to iron out the most annoying wrinkles.
 
Yeah, I preach this every time - just don't preorder, unless you get a benefit you want from it. Why else would anybody preorder a readily available digital item?

To get the special pointless unique item that's twice the size and covered with flaming skulls but actually has very generic stats on it so as not to disenfranchise players with less disposable income and make them feel inadequate. Certainly special pointless unique items that are twice the size and covered with flaming skulls but actually have very generic stats go a considerable distance towards filling the gaping void in my soul, I can't speak for anyone else though.

Don't forget to log in for your special promotional ARX bonus that is definitely not enough to get anything really attractive from the store but numerically large enough to make it feel like it is actually substantial, folks.
 
To get the special pointless unique item that's twice the size and covered with flaming skulls but actually has very generic stats on it so as not to disenfranchise players with less disposable income and make them feel inadequate. Certainly special pointless unique items that are twice the size and covered with flaming skulls but actually have very generic stats go a considerable distance towards filling the gaping void in my soul, I can't speak for anyone else though.

Don't forget to log in for your special promotional ARX bonus that is definitely not enough to get anything really attractive from the store but numerically large enough to make it feel like it is actually substantial, folks.
the store is just the same as the rest of ED - not much there what I'd desire - the only item for me would be Leo - the board computer voice. The store shows just the same laziness - mostly pointless stuff at a much too high price tag.
 
To get the special pointless unique item that's twice the size and covered with flaming skulls but actually has very generic stats on it so as not to disenfranchise players with less disposable income and make them feel inadequate. Certainly special pointless unique items that are twice the size and covered with flaming skulls but actually have very generic stats go a considerable distance towards filling the gaping void in my soul, I can't speak for anyone else though.

Don't forget to log in for your special promotional ARX bonus that is definitely not enough to get anything really attractive from the store but numerically large enough to make it feel like it is actually substantial, folks.
I don't judge taste. If ppl want Applejack on their skin who am I to deny it to them.
 
the store is just the same as the rest of ED - not much there what I'd desire - the only item for me would be Leo - the board computer voice. The store shows just the same laziness - mostly pointless stuff at a much too high price tag.
I've always found the Elite store confounding...

It has a lot of things I'd gladly buy (and have bought a few), but the pricing strategy is...wack. To me, at least. I assume FDev has someone on staff - or hired a consultant - to develop pricing strategy for microtransactions, but the Elite store is very reminiscent of MonocleGate with EVE Online. The prices just...aren't reasonable. At all.

My experience with MT has been that it's better to go low and target volume of sales, than go premium and have reduced sales. A market like Elite's can quickly frustrate and antagonize a playerbase, and thus hurt retention and marketability, which together costs far more than the revenue the market is supposed to create. Going on the cheaper side doesn't mean higher volume, either - it helps, but that depends on the size of the team supporting it - it just means accessibility and greater buy in.

MT's work great for retention, when done right. You want players to use your market and, ideally, use it frequently. That 'buy' button builds investment, which leads to retention, which leads to more investment...etc. Elite's market just doesn't do that very well, and it has a lot less to do with what is on offer and more to do with the price of what is on offer.
 
Well. I'll buy it at some point in time - but for now I am more likely to try out NMS - I don't like the colors of NMS, but at least there is a lot of content to play with and all kind of things to discover - as freaky as they might be, it's actual content, which will last me a while - not just a few bits here and there.
Heed my advice: Don't.
Not because it's bad (it's actually quite better than Elite in multiple ways), but because it'll suck away weeks of your life. Trust me on that.

I have so many missing assignments...
 
I found out today that there's actually a separate rank for the vegetable counting minigame.

A rank, as in, you can get to be Elite in looking for vegetables, presumably if you dedicate a non-trivial portion of your life to it.

Generic shooty murder and talking to space innkeepers with terrifying faces is starting to look more attractive every day.
 
Meh, NMS has a plot (of sorts) but when I finished that I had basically no interest. Everything comes too early in the game and there is no point to any of it after that.

The planets are all basically identical too - different amounts of the same thing.
 
I've found the development of NMS far from impressive. Sure, they have added a lot, but it all looks so substandard. I've tried to enjoy NMS a lot, but I find exploration in that game gets boring as I end feeling that all the planets as essentially the same.
You've been saying this for as long as I can remember, NMS is just not for you.
Just an observation nothing else, bummer though because NMS could've been a nice alternative besides ED, as it is to me.
I get the comments regarding why NMS is just not some people's game like the graphic style, flight mechanics, you name it, yet there are thousands of players who do like it or aren't bothered by them and are having a good time.
NMS discord is a very well populated community, maybe even bigger then ED's, with a lot of very enthusiastic players who would disagree strongly with you no doubt.
 
Heed my advice: Don't.
Not because it's bad (it's actually quite better than Elite in multiple ways), but because it'll suck away weeks of your life. Trust me on that.

I have so many missing assignments...
i see entertainment, where I can actively do something, not as a waste of time though, but as an important part of life, which keeps me and my life in balance. i stopped watching TV, because it is firstly not active and secondly plagued with ads, commercials, program information and other unwanted stuff. So I basically have the time to play games, because I'm not wasting it on TV.
 
Imagine if the Veg-O-Matic had been leaked... :)
Chopomatic was the best, you put a whole spud in it, strained and grunted at the lever until your eyes started to bleed but perfectly cut chips popped out ready for the chip pan that was filled with lard. Great days.

I grew up in the 1970s and was a teen in the 80s
 
...
I've got to admit though, there isn't much I find appealing about EDO. The new planetary tech is about the only thing, and even that isn't yet what FDev was selling it to be previously. I really wanted Space Legs but I wanted it for EVAs and ship interiors and surface caves and salvaging ship wrecks in space, sadly we aren't getting any of that. I'm not interested in FPS combat, nor do I want to do a twitchy QTE while exploring on foot, so EDO Legs don't appeal to me at all.

In fact, when I really look closely at what EDO includes, there isn't much about it I'm finding interesting.
...
EDO is like the lowest implementation of Space Legs I was expecting. Given how long it's taken FDev to develop EDO I was hoping for more effort than this.
I have to say I'm with Susanna, I'll be waiting for a deep sale to ever buy EDO, if at all. Maybe in a year or two. Maybe.
100% my thoughts, tho' I was torn: On the one hand they brought back VR in ship etc which made me happy and wanted to support them for doing that, but on the other.. well, 100 people over 3 years produced a substandard shooter with improved bitmaps, no shipboarding and a sorry extra bunch of hand crafted plants with a terrible mini game attached - and no VR for the on foot segments for that... lol - Armstrong moment.
The planet / rock tech enhancements they've been working on since Beyond (and it still doesn't look finished)... but it's the heightmap planet still being a thing (and NMS use heightmaps but they managed to include caves):
As David Braben makes clear here (1:16 for mobile users), 'if every planet was just a differently colored height map, that would be very disappointing'.
I'm gonna wait for a big sale (and maybe the game will be in a better place when it finally arrives for the console), but I just don't think what they've shown is anything close to the Horizons DLC (all two years of it) that they advertised Odyssey as being...
 
i see entertainment, where I can actively do something, not as a waste of time though, but as an important part of life, which keeps me and my life in balance. i stopped watching TV, because it is firstly not active and secondly plagued with ads, commercials, program information and other unwanted stuff. So I basically have the time to play games, because I'm not wasting it on TV.
If NMS were a TV programme, it would be 1983 classic "Manimal".
 
To get the special pointless unique item that's twice the size and covered with flaming skulls but actually has very generic stats on it so as not to disenfranchise players with less disposable income and make them feel inadequate. Certainly special pointless unique items that are twice the size and covered with flaming skulls but actually have very generic stats go a considerable distance towards filling the gaping void in my soul, I can't speak for anyone else though.

Don't forget to log in for your special promotional ARX bonus that is definitely not enough to get anything really attractive from the store but numerically large enough to make it feel like it is actually substantial, folks.

... Dont have a cobra 4 do you. Its seriously one of the top 5 ships in the game, from a certain point of view. You gotta believe me.. people who dislike the thing are just saying that to make themselves feel better for not having one.
 
I've found the development of NMS far from impressive. Sure, they have added a lot, but it all looks so substandard.

Then how can you play elite? Because it wipes the floor elite if you can put aside the skin (or change the windows theme on the same game). The point of no mans sky is to imagine the game features translated into elite dangerous, and just see how wonderous the game we're playing could be. This possible because NMS is an elite clone where it overlaps and vice versa. Then you look at the caliber of the different development teams and company and you get a hard lesson.
 
Then how can you play elite? Because it wipes the floor elite if you can put aside the skin (or change the windows theme on the same game). The point of no mans sky is to imagine the game features translated into elite dangerous, and just see how wonderous the game we're playing could be. This possible because NMS is an elite clone where it overlaps and vice versa. Then you look at the caliber of the different development teams and company and you get a hard lesson.
Lol. No it doesn't. I have no wish for that. I would much prefer ED do its own thing thanks.
 
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