Prepare for a bit of digressing
Yeah… I still think the game has Klaxian and Oresrians in it. This would mean that all Scouts are Klaxian, since they are immediately hostile. As well as your higher threat NHSS. Oresrians aren’t necessarily “friendly” per se, unless that’s who the CIEP were coordinating with on human/ Thargoid joint projects (if that is true), but Oresrians sure do like to use humanity as meat fodder, to slow down Klaxian advancement and so generally don’t interfere with mankind, unless fired upon, or carrying one of their pieces of tech lol.
…And I think that’s what the first Elite Dangerous “contact” was all about: the game originally had a Thargoid faction rep meter, which FDEV later said was an accident (seriously how does one accidentally implement a Thargoid rep system?). Also, FDEV did once tell us, in 2017, that the very first human/ Thargoid interaction may determine our influence with them, from that point on. Naturally, the first encounter was hostile, as humans are. That may have been our only chance to be friendly with the Oresrians.
But as the rep system goes? I believe FDEV meant to say “viewing your reputation with the Thargoid was an accident.” So they were technically telling the (half) truth. I wouldn’t be surprised if a system is in place, for one of those factions, somewhere within the BGS.
Attacking hostile Thargoid in activities and AX conflict zones, for instance? May be valid. But? Attacking the peaceful ones in NHSS5 or 6? May go against whatever hidden rep mechanic is there for the friendlier ones.