Indeed: "exploit a tax loophole" is a common statement and not fraud. Heck: it's basically the definition of a loophole.
Also: Exploit a type of merger called an inversion to exploit lower tax rates in Ireland.
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1) There's nothing realistic about immortality nor an "insurance" that charged no premium and gives you 95% coverage for loss.
2) You'd still be out unredeemed bounties, exploration data, cargo, distance traveled since last star-port, etc... hardly nothing.
If you wanted "real" consequences: you'd make death put you on a respawn timer.
you are correct about the ship destruction, we have no escape pod, not even a nod to one which shows a short 2 min ejection sequence and that does bother me.
the insurance, we ONLY pay the excess, which @5% is actually a pretty harsh excess when you think about it. this is actually not a cheat, the pilots federation covers the actual premium.
now, if you want to talk about other things missing in the game which take away from believable consequences and just shout GAME!!! in your face, i am more than happy to chat about that with you, but that is not for this thread.....
you are right tho, there are loads of things glossed over, it does not mean we should gloss over more..... imo of course.
now we have magic pockets for materials i actually think there is an argument for keeping bounty vouchers and exploration data... and insurance for cargo was always meant to be an optional premium we could take if we want (not sure if it has been removed but it even used to be in the right hand panel in our ship)
the above is not the way i would have gone of course. i would not have had magic pockets but would have had places we could store our mats etc but then those we did not stow properly we would lose on destruction
BUT
i would have had a dark souls type collection mechanic where if we went back in a timely manner we had the option to salvage everything we dropped via our own personal location beacon to our destroyed ship, possibly with the chance of getting an npc pirate sniffing around.
even cargo, less some which got destoyed, ideally bundled up for the larger ships in blocks far bigger than 1 ton... indeed there are a lot of game machanics which could be added at a later date here once we can go eva.. but i have totally digressed now sorry