Unless it's Hardpoint storage then the cheapest ship is a T7.True enough, different priorities will lead to different solutions. Just note that the original question asked about optimizing cost:
Unless it's Hardpoint storage then the cheapest ship is a T7.True enough, different priorities will lead to different solutions. Just note that the original question asked about optimizing cost:
I 'found' an extra 23 slots in storage like this just last night. How many unengineered kill warrant scanners does one cmdr need anyway?You misunderstand me. "Spring cleaning" in my case is painstakingly scrolling through the list to sell the odd cargo racks and fuel scoops that pile up in dusty corners. It's very rare that I actually sell an engineered module.
ALL of them !I 'found' an extra 23 slots in storage like this just last night. How many unengineered kill warrant scanners does one cmdr need anyway?
I've never understood this problem. I've been playing this game for almost four years now....and don't even have 60 modules in storage for any of my four accounts. What are all you guys keeping? I assume engineered modules?
Vipers and Vultures don't really help if you want to take your modules along on your carrier.
In that case you want as few hulls as possible with as many slot as possible (= Anaconda),
because the ship slots on a carrier are limited to ~40 (like on a starport) I carry already 30 ships on my carrier,
if I'd use a Viper and a Vulture for every storage ship, I'd be at the limit and would have less modules stored.