that's a bit misleading, it was a lot more than a "change", it was pretty much another monthThe T8 was 3 months and change.![]()

that's a bit misleading, it was a lot more than a "change", it was pretty much another monthThe T8 was 3 months and change.![]()
Yeah, if you buy it on the day it comes out you at least think you're getting 3+ months of, erm, value, but the ship's listed at the same ARX price until it's freely available in-game.all i want to know is if i buy it today for ARX is it going to be available for credits in 2 days and I could have spent my ARX on a slick paint job instead. there are many cosmetics i want, and only so much $$$$ to go around
But if I buy something that's worth 25, and can only pay with a 100 bill, my change is 75!that's a bit misleading, it was a lot more than a "change", it was pretty much another month![]()
I think the same and would not be surprised if early access becomes exclusive access for the next batch of ships. I, for one, would welcome that. It would increase their income quite a bit, especially if the new ships go the Cobra MKV route of being OP. Imagine an exclusive Anaconda rival with 100+ly jump, more internals and an additional hardpoint, or a monster Corvette with 4 huge HP for those hilarious dakka moments. That'll sure pry open the wallets.I suspect (but obviously do not know) that if the Arx4Access approach has been judged by Frontier to be successful, in terms of increasing store revenue, then the Arx4Access interval might increase for the remaining two ships.
That's a very dark future you're describing.I think the same and would not be surprised if early access becomes exclusive access for the next batch of ships. I, for one, would welcome that. It would increase their income quite a bit, especially if the new ships go the Cobra MKV route of being OP. Imagine an exclusive Anaconda rival with 100+ly jump, more internals and an additional hardpoint, or a monster Corvette with 4 huge HP for those hilarious dakka moments. That'll sure pry open the wallets.
There is still value in the EA pre-builds: zero rebuy and instant transfer for the hull. Granted, that's not much value for your money, but at least not zero. I think FDEV should lower the price of the EA package gradually during the exclusive period.Yeah, if you buy it on the day it comes out you at least think you're getting 3+ months of, erm, value, but the ship's listed at the same ARX price until it's freely available in-game.
Hopefully no pilots have paid ARX for ships just before they became free. Maybe when an early access ship's introduced Fdev should include a rough timeline in the description ("* available without ARX from Feb 2025"), but I guess this could only reduce sales. I wonder what % early access ships are bought in the first week.
It is a consequential future that everybody should have seen coming from day one. I'd embrace it while there is still time. After all, more income for them means more time in game for us, though maybe without all the new shiny toys. I hope FDEV manages to continue the currently nicely balanced approach to their P2W roadmap.That's a very dark future you're describing.
Some of us do, and will quite happily walk out if they refuse to accept it.I know, there's an obvious fallacy in my argument: no one uses cash anymore.
It will certainly have consequences... P2W is a method I despise and I will never endorse. The early access to ships is an acceptable compromise. I've bought all 4 standard version of new ships for my alt in the bubble - I don't think the Stellar version is worth the money, not for a paintjob I can not easily see: I rarely use the external camera, the outfitting screen is awkward, and there is a very long delay to show each ship when scrolling through my shipyard.It is a consequential future that everybody should have seen coming from day one. I'd embrace it while there is still time. After all, more income for them means more time in game for us, though maybe without all the new shiny toys. I hope FDEV manages to continue the currently nicely balanced approach to their P2W roadmap.
What is stopping you from spending the equivalent of one portion of lunch money on buying it, if you desire it now?
I mean, this is not Star Citizen, the prices are really reasonable and no matter what you do, they will not bankrupt you even if you buy all the ships.
This. The three or so months of early access is acceptable for me personally though, more than that would make me leave again.For me, because I won't condone buying in game items for real money. Its not about the cost, its about the principle. Its just crossed the P2W line for me (if you don't like to call it P2W, call it whatever you want, but its a line i don't support the crossing of). Cosmetics, etc, no problem.
The darkest timeline.That's a very dark future you're describing.
It is change, but I didn't have time earlier to find the exact change so I left it vague.that's a bit misleading, it was a lot more than a "change", it was pretty much another month![]()
There's a fundamental difference between "becoming available for credits only in-game after a finite interval" and "never becoming available for credits only in-game".I think the same and would not be surprised if early access becomes exclusive access for the next batch of ships.
Some may welcome such a change, for others (for whom the delayed access is already an issue, albeit an acceptable one due to the delay being finite) not so much.I, for one, would welcome that.
From an analysis of Frontier's recent information released to the market by another forum user ( @Ian Doncaster ) it appears that most of Frontier's revenue for this game is due to purchases of the game itself. If adopting a "some (overpowered) ships will only be available to unlock in the store" approach were to adversely affect game sales then it is entirely possible that income from this game may reduce.It would increase their income quite a bit, especially if the new ships go the Cobra MKV route of being OP.
It is possible that it would open some wallets - however it is not known for how many players it would be a step too far in terms of aggressive / predatory monetisation of exclusive assets that would actually confer a Pay2Win advantage over those who don't choose to shell out for them, shutting their wallets to the game from then on.Imagine an exclusive Anaconda rival with 100+ly jump, more internals and an additional hardpoint, or a monster Corvette with 4 huge HP for those hilarious dakka moments. That'll sure pry open the wallets.
Yes, this is certainly a risk. But judging by how enough people still produce the defensive "whatever have I won" argument all the time, I'm pretty sure even such an "aggressive" move by FDEV will be met with appeasing words by the majority of the user base. After all, even the best ship won't win you anything if you don't have the skills to fly it properly. The career ganker will still fly circles with an Eagle around your monster Corvette, right?It is possible that it would open some wallets - however it is not known for how many players it would be a step too far in terms of aggressive / predatory monetisation of exclusive assets that would actually confer a Pay2Win advantage over those who don't choose to shell out for them, shutting their wallets to the game from then on.
Well, the first thing they'd need would be to create gameplay for those ships. What we can build now is already massively OP for anything we'd want to do.I think the same and would not be surprised if early access becomes exclusive access for the next batch of ships. I, for one, would welcome that. It would increase their income quite a bit, especially if the new ships go the Cobra MKV route of being OP. Imagine an exclusive Anaconda rival with 100+ly jump, more internals and an additional hardpoint, or a monster Corvette with 4 huge HP for those hilarious dakka moments. That'll sure pry open the wallets.
This. The three or so months of early access is acceptable for me personally though, more than that would make me leave again.
I might even give FD money again for early access if the right ship ticks my boxes (Panther Clipper duh).
Imagine an exclusive Anaconda rival with 100+ly jump, more internals and an additional hardpoint, or a monster Corvette with 4 huge HP for those hilarious dakka moments. That'll sure pry open the wallets.
In my case it is not a case of opening my wallet, it is method of payment, I do not purchase on line, I have not set up or got access to my accounts electronically and have no intention of doing so.It is possible that it would open some wallets - however it is not known for how many players it would be a step too far in terms of aggressive / predatory monetisation of exclusive assets that would actually confer a Pay2Win advantage over those who don't choose to shell out for them, shutting their wallets to the game from then on.