Sigh. This old saw. Not what OP was asking for and not an appropriate response. And no ED has very little content no matter how hard you look or how good and patient and mature of a person you are. There's not a lot there. And what is there, is mostly flavor text which doesn't amount to much. And most of it is on websites only. Galnet? No archives in the game it only goes back a few weeks. Local news stories? All community-submitted content wiped from the game. The buzz and banter of NPCs and passing ships? All the same everywhere with nothing tied to in-game events. Nothing changes and nothing happens.
What about the ever evolving Thargoid story and the various bits of lore and backstory around the galaxy? All of it is flavor text embedded in planetary sites which you can *only* locate by looking it up on a website. There is no in-game path to finding any of these things as a player. And as long as you're looking up the location, you might as well read the text and skip the whole exercise altogether, because there's nothing at any of these sites that you can't see or do anywhere else and everywhere else, and visiting these sites will not change anything about your game experience going forward. There are no new opportunities to be found at these sites, no new consequences for having visited them, no new risks or challenges to overcome, not new paths are opened up to you. And nothing happens.
What about exploring the vast human-inhabited bubble, traveling from Alliance to Federal to Empire space, and checking out the various strange independent anarchy civilizations in between? Surely it would be interesting to observe the myriad ways that humanity as a space-faring race, has adapted to the vast array of possible political configurations, resources, and existential challenges that await us in each new location? Nope. All people, architecture, culture, visual design, criminal justice, trade, technology, space station design, space ship design, clothing, and infrastructure is the same everywhere all the time. Everybody looks, acts, talks, the same and every city is built in the same style and every local custom is the same as everywhere else. All pirates wear sunglasses, all priests wear robes and shave their heads, all wedding barges have the same two lines of chat spam, all liners are in the top 1% of all liners out there. And nothing happens.
The BGS is an ant farm where you run cookie cutter template-generated missions to try and stimulate your preferred colony of ants to spread and move to spread its population over into one of the nearby colonies. The secret to success is to be the one who does the most missions before you get bored and give up. And nothing happens.
There are no NPCs. There are no characters in the game with motivations and relationships, who can have a favorable or disfavor able relationship to you or your actions. There are no allies to help you in your time of need. There are no rivals to foil your plans. There is no interaction with anyone or anything other than shooting it or putting it into your cargo hold and selling it. That is the beginning and the end of everything in Elite. And nothing happens.
People will try to convince you that this is the way things should be, that this is the best way, and that to ask for anything else is the equivalent of demanding that the whole game world revolve around YOU. They'll say condescending things about silver platters and "saving the princess".
But I saw everyone on the forums lose their minds with excitement and shout themselves hoarse with "great job, Frontier!" when Frontier released a single voice acted CG cutscene style video on youtube right before 2.4 came out. So I think they're just as starved for content as everyone else and would be absolutely delighted to "Save The Princess" if the option were added to the game.
Thanks that's a pretty good summary of where it's at. But for the crime of Wanting The Game to Improve and Related Heresy you will now be crucified by fanbois and denounced as a False Prophet.